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/ic/ - Artwork/Critique

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>> No.2697310 [View]
File: 277 KB, 1000x1180, aza.png [View same] [iqdb] [saucenao] [google]
2697310

>>2697002
don't worry, you'll get there.

>>2697122
oh hell yeah. not that detailed at all though, that was just because I wanted to go to sleep and didn't want to leave the guy hangin'. I mean I thought every one doing figures did that first, until I tried it with boxes in this thread, and I felt like a total begginer because I couldn't do a single thing with those boxes.

Pic related is what I usually do for every figure and these ones, it's not detailed at all and actually pretty messy, this thing is done in less than a minute tops! a very basic skeleton is very easy to draw once you know the bones pretty well. it's also just to block in major points in my head. I don't stick to it like 100%, once I get the shoulders/pelvis muscles going i'm pretty loose with the limbs.

>>2697235
this one was really informative for once, thank you. I get the line weight thing a lot recently and even though I do try, I can't seem to get it right with lines. I know my stuff with no hatching at all usually seem very stiff but that's to be expected from line art and lines only, so I tried using hatching and i'm not very good at it yet, i'm trying out more and more stuff recently and even though it's not perfect I seem to be going in the right direction. Posts like this help a lot, so thx again.

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