[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique

Search:


View post   

>> No.6400124 [View]
File: 875 KB, 709x919, file.png [View same] [iqdb] [saucenao] [google]
6400124

>>6399856
If you keep piling complexity on top trying to distract from fundamental flaws. A polished turd is like a house built on a shitty foundation, where the most basic things like the base drawing and value scheme are what kill the picture, so no matter what you do there's no saving things outside pretty heavy overpainting or a redraw.
In general, if the building blocks don't already look good it's doubtful things will get any better as you progress.
Of course, this doesn't mean your initial sketch has to be perfect or anything like that, far from it. Just that if you're progressing from a fundamentally flawed premise then spending an eternity polishing comparatively superficial things won't make much difference.

Navigation
View posts[+24][+48][+96]