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>> No.5111828 [View]
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5111828

>>5111456
Your cell shading is impeccable regardless. I'm not touching cell shading yet with my animations. I'm just using simple flat colors but using them like in the old classic looney tunes to project movement. There are essentially two modes of animating. There's the straight on method which is what you're doing. It allows for more freedom in what direction you take the animation but the problem is what you're facing - you can become lost and end up having to reedit some things later. The other method is what others here have suggested is using keyframes to figure out point A and B in your movement. You'll have a more clear direction but you less freedom in how you move between those two points. This is an animation I posted in /aco/ I've recently finished that I used keyframes for. I know the lines are really jagged and that's something I'm trying to clean up since moving to procreate.

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