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>> No.5121974 [View]
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5121974

>>5121411
>how many hours do you guys animate a day?
probably about 10-18 hours, but that's only because it's my job.

here's a sekrit piece of advice that you don't hear that often: animation is NOT drawing. do not ever treat it like you're working on an illustration. you'll never have to spend 6 hours tweaking the shading on a single fucking hand, so never jump into animation with the thought that you ever will. the entire backbone of animation itself is the economy of efficiency, and knowing exactly how much you need to draw. it's all about the motion. you only have to worry about your pretty drawings once you're finished with the nitty gritty of animating first. the time that you waste perfecting a single frame is time that could be spent actually working out the entire animation itself.
animation and drawing are hand-in-hand, but the difference is the way at which you approach your individual drawings.

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