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/ic/ - Artwork/Critique

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>> No.4043676 [View]
File: 207 KB, 700x1063, line_weight_tutorial_by_michaelmetcalf-d6cshn3.jpg [View same] [iqdb] [saucenao] [google]
4043676

This always helped me make sense of it, use thinner lines than the example to account for your style, but the rest applies.

>> No.4030496 [View]
File: 207 KB, 700x1063, 590B1692-79C1-4BB8-A9D9-11CE4762294F.jpg [View same] [iqdb] [saucenao] [google]
4030496

>>4028943
Inking is my favorite part of drawing. It’s like when you bake the cake, everything solidifies. You only need one inking resource - pic related

>> No.4022606 [View]
File: 207 KB, 700x1063, 15B721B6-0A15-40C8-8999-E4A81EDFFC07.jpg [View same] [iqdb] [saucenao] [google]
4022606

>>4022557
If its digi, then you have to erase. General tips
>go dark - fill in the black parts completely (like under the pants and shoe, between the shirt and jacket etc)
>go light - you dont need to complete the form like a contour drawing use the eraser to delete some of the light / thin fabric edges or in places where 2 fabrics come in contact or a light seam
>line confidence, long continuous lines are better than short ones even if you redraw a thin line again - erasing takes confidence too.
>use layers, for overlapping areas, you can layer to get long fluid lines and then delete behind it or overlay on top. Ex: ink the hand in front of the jacket, then go back and merge the layers.

But mostly
>>pic related

>> No.3939146 [View]
File: 207 KB, 700x1063, line_weight_tutorial_by_michaelmetcalfd6cshn3.jpg [View same] [iqdb] [saucenao] [google]
3939146

>>3939133

>> No.3929998 [View]
File: 207 KB, 700x1063, line_weight_tutorial_by_michaelmetcalf-d6cshn3.jpg [View same] [iqdb] [saucenao] [google]
3929998

>>3929228
I just try to follow this tutorial's rules.
I had a stabilizer on low (3 on sai) and only went over the lines to darken places where the lines converged.

>> No.3738636 [View]
File: 207 KB, 700x1063, linework.jpg [View same] [iqdb] [saucenao] [google]
3738636

>>3738483
>>3738558

I like the one without color more, try more bold lines and more screentones

>> No.3654953 [View]
File: 207 KB, 700x1063, 1455676857986.jpg [View same] [iqdb] [saucenao] [google]
3654953

line weight pic

>> No.3556390 [View]
File: 207 KB, 700x1063, line_weight_tutorial.jpg [View same] [iqdb] [saucenao] [google]
3556390

>>3556372
>Does anyone have that one picture with different uses of line weight? and I don't mean the nsio one.

Is it this one?

>> No.3457962 [View]
File: 193 KB, 700x1063, line_weight_tutorial_by_michaelmetcalf-d6cshn3.jpg [View same] [iqdb] [saucenao] [google]
3457962

>>3457953
Dynamic sketching or if it's too expensive(it is) And you do not want to pirate, Draw a Box.
This also a good video.

https://m.youtube.com/watch?v=x0zl5NnEAyU&t=5s

>> No.3436830 [View]
File: 193 KB, 700x1063, line_weight_tutorial_by_michaelmetcalf-d6cshn3.jpg [View same] [iqdb] [saucenao] [google]
3436830

>>3436822

>> No.3366795 [View]
File: 207 KB, 700x1063, inking guide.jpg [View same] [iqdb] [saucenao] [google]
3366795

>>3366599
https://www.youtube.com/watch?v=xcCJ2CU-bFw

>>3366323

>> No.3312865 [View]
File: 207 KB, 700x1063, LINEWEIGHT.jpg [View same] [iqdb] [saucenao] [google]
3312865

>>3312129
i always found this a helpful image

>> No.3278112 [View]
File: 193 KB, 700x1063, e47b9898d7d7e75edd150dfe71661346.jpg [View same] [iqdb] [saucenao] [google]
3278112

>>3277938
Keep at it.

>> No.3264767 [View]
File: 207 KB, 700x1063, 1501000033560.jpg [View same] [iqdb] [saucenao] [google]
3264767

>>3264758

>> No.3107412 [View]
File: 193 KB, 700x1063, line_weight_tutorial_by_michaelmetcalf-d6cshn3.jpg [View same] [iqdb] [saucenao] [google]
3107412

>>3106306

>> No.3083812 [View]
File: 207 KB, 700x1063, inking guide.jpg [View same] [iqdb] [saucenao] [google]
3083812

>>3081337
thank you, but also(more specific): i can never spend too long on a piece. i just want to throw it out in the world after a day max and get the tumblr asspats and then do a new thing. i think it's because most of my talent is linear/gestural. how do you spend more time on one thing?

>>3083521
do everything in values when you start a new medium, it's one less thing to worry about

watch ctrlpaint.com

>>3082585
i'd like this too

>> No.3077086 [View]
File: 207 KB, 700x1063, 1501000033560.jpg [View same] [iqdb] [saucenao] [google]
3077086

>>3077080

Not completely sure but I think it has to do with your lineweight

>> No.3073332 [View]
File: 193 KB, 700x1063, line_weight_tutorial_by_michaelmetcalf-d6cshn3.jpg [View same] [iqdb] [saucenao] [google]
3073332

>>3073266
>>3073078
Fuck, pardon me, I was sleep deprived when I made that post

>> No.3046749 [View]
File: 193 KB, 700x1063, e47b9898d7d7e75edd150dfe71661346.jpg [View same] [iqdb] [saucenao] [google]
3046749

>>3046644
Hope this is helpful

>> No.3026365 [View]
File: 193 KB, 700x1063, e47b9898d7d7e75edd150dfe71661346.jpg [View same] [iqdb] [saucenao] [google]
3026365

>>3022180
your line weight game is lacking

>> No.2993628 [View]
File: 207 KB, 700x1063, 1459608041337.jpg [View same] [iqdb] [saucenao] [google]
2993628

>>2993550
>I wanted to get gud with horses, but got pissed off after not improving and since then, moved on trying humans.

Ok. You know, I deleted my writing of this post third time now, mainly because first I thought that I am saying too much and after that, I didn't know what to say.

But as you face difficulties, it's always better to not focus on whole seemingly very big problem, but of a small part of it that you can fix.

And I can tell you what you can fix, but first I want you to have some things in mind:

1. Drawing MLP fanart isn't the same as drawing MLP. It my sound trite, but as you probably noticed MLP art is very simplistic and it functions well in the show because all elements work together. Take one piece and it falls apart.

So what you don't have that MLP stills have?

a) varying line weight inside the characters. In the show they are heavily separated from the background with the thick contour lines, but inside them lines are thinner.

a.1 Eyes are important. You don't draw them like in a show, there lines differ, upper lid/eyebrow line is vastly different not only in size but also in color from lower lid.

b) Backgrounds and color. In MLP show there is always even simple background - and it's composed of few layers. They are using flat colors, but they are still manipulating it, putting consistently different shades in closer and more far away objects to create illusion of depth. Notice that usually things behind the characters are darker than them.

b.1 Notice unicorn horns. There is always a strong contrast between the color of a horn and hair, usually horn is much lighter on a darker background of hair. You can see it in Rarity and Twilight Sparkle actually even has 2 stripes in hair "coincidentally" behind the horn to even give slight gradation and more dimension.

>> No.2987324 [View]
File: 195 KB, 700x1063, image.jpg [View same] [iqdb] [saucenao] [google]
2987324

>>2987294

>> No.2939037 [View]
File: 193 KB, 700x1063, line_weight_tutorial_by_michaelmetcalf-d6cshn3.jpg [View same] [iqdb] [saucenao] [google]
2939037

>>2939019
I like this one

>> No.2927439 [View]
File: 193 KB, 700x1063, e47b9898d7d7e75edd150dfe71661346.jpg [View same] [iqdb] [saucenao] [google]
2927439

>>2926873
A good trick to create a sense of depth is to vary the line weight according to the distance to a object. Thicker to the front, thinner to the back.
So the hill and the dude on the hill could easily have a bit thicker lines around them compared to the city in the distance.

And you should be able to get basic perspective if you look it up. Nothing fancy. Take 1 point and go to 2 point from there. You don't need to go full Robertson if you're /beg/.

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