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/ic/ - Artwork/Critique

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>> No.6668608 [View]
File: 1.15 MB, 1498x1168, head construction.png [View same] [iqdb] [saucenao] [google]
6668608

>>6662841
I don't think the curve of the eyes is as important as getting the perspective of the head right. I think of the skull as a box first and add the curves later. It helps me to work in 3d, it helps avoid the hair piling on in weird ways, and the eye that's closer to the viewer stops melting off the side of the face.

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