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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique

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>> No.2036891 [View]
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2036891

I have the exact same problem. I switched to part time at my job so I can devote more time to drawing, but I'm so addicted to video games. I'm literally about to unplug my console so it's not a distraction anymore.
As for a schedule, I use pick related. If you have the time of day this is the best schedule (IMO) for "getting gud REALLY fast".

>> No.2031139 [View]
File: 230 KB, 1191x842, schedule.jpg [View same] [iqdb] [saucenao] [google]
2031139

Get an inspiration folder going with a bunch of artwork from new and old artists you enjoy. Get a shitton of references (Proko ref is especially good). Any e-book or art video you're interested in "buy" (download) now. I wonder if there's a gesture drawing program you can use on PC (basically a timer that randomizes images in a folder), if you can find that that'd be a godsend. Here's a schedule I dl'd awhile back from here, maybe it can help you.

>> No.2026351 [View]
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2026351

I'm switching to part-time at my job next week so I can work on my art. My question is, is this a good schedule to go on? I've seen it around a few times and was wondering if this was a good way to "git gud".
The problem is i'm self taught and was looking for a reliable way to teach myself on how to progress on art. Are there better schedules or does it not matter? What is /ic/s thoughts?

>> No.2024552 [View]
File: 272 KB, 1191x842, 1426429230565.jpg [View same] [iqdb] [saucenao] [google]
2024552

This seems to be a great schedule for the time you said you have, all you need is someone capable of explaining it to you as guide to the tasks you will have.

>> No.2017870 [View]
File: 272 KB, 1191x842, 1426429230565.jpg [View same] [iqdb] [saucenao] [google]
2017870

Found this on the other thread, is there a more detailed explanation to the stuff on here or is this not for beginners?

>> No.2016933 [View]
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2016933

>>2016511

never try to improve yourself forcefully, enjoy what you do. You can only truly move forwards with enjoyment.

Depending on what you want to do, move forwards

Environment?
Do real life studies of the world, movies with great cinematography and realistic CGI are great for getting study materials, i suggest oblivion, the hobbit, LOTR, avatar and others, download them all in 1080P and get stills, then study them.

Character? Learn anatomy, do gesture studies and study from your idols, people that you want to be as good as, for me its ruan jia, so pic related, I've been doing value studies of his material for a while:
https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-xpf1/t31.0-8/10497107_992527617426555_2051617277189311062_o.jpg

Anything else:
refer to real life every time, you have to be able to replicate, when you do life studies you learn so much.
E.G.
composition
spatial relationships
anatomy
color
values
lighting
how to render stuff: I learned how to render armor in a specific way recently due to a Elizabeth the 1st picture study i did here:
https://scontent-bru.xx.fbcdn.net/hphotos-xpa1/v/t1.0-9/1484678_1002067676472549_4366316412909793667_n.jpg?oh=253b88329670f747560d82d9600e80c1&oe=55B6C536

The best artists all over the world, ruan jia, Jaime jones, HGJ art, they all have comprehensively study reality and more importantly replicated past traditional masters.

If you truly want to improve, you'll take my advice and start planning stuff.

pic related, a comprehensive schedule to get better in 1 year.

>> No.1915954 [View]
File: 230 KB, 1191x842, 1416290989729.jpg [View same] [iqdb] [saucenao] [google]
1915954

>>1915912
I just went neet, recently so I am going to take the year out to study and draw my heart out. I have been taking Tehmeh's advice on trying to create what I want from imagination and studying what I suck at. This schedule helps me to stop wondering what to draw. Best of luck OP.

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