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/ic/ - Artwork/Critique

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>> No.4606562 [View]
File: 35 KB, 400x266, Pliosaur.vsm.jpg [View same] [iqdb] [saucenao] [google]
4606562

>>4606536
>>4606554

So then we can conclude art without any context (story, world, characters) is art without any real value? You can't make original art without something to ground it and give context to what's being depicted.

I'm familiar with Gurney actually, he posed this question before with one piece involving a sea turtle he was working on. At first, his idea was to just show a reptilian dinosaur swimming. Then he realized he didn't care at all about the idea. So he came up with context to support it, changing the idea to having the dinosaur chasing a sea turtle. Giving drama, something to empathize with.

Quote:

>"The take-away point is that design alone isn’t enough (at least for me) to drive a picture. The story is just as important. If anything, the story should drive the design. And sometimes it takes sketch after sketch to nail down the story."

http://gurneyjourney.blogspot.com/2010/10/chasing-story.html

But then that's interesting because art like that, wildlife art, doesn't have familiar characters, but it does have a familiar world since it depicts life in ours so maybe that's why it can work?

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