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>> No.62875222 [View]
File: 2.39 MB, 1280x800, 1497820422443.png [View same] [iqdb] [saucenao] [google] [report]
62875222

>>62873936
the 1920x1080 version is over 4mb, too big for 4chan, woops

>> No.57307656 [View]
File: 2.39 MB, 1280x800, vaporwave_awoo_1280.png [View same] [iqdb] [saucenao] [google] [report]
57307656

>>57307595
So?

>>57307606
Here ya go! https://lewd.pics/p/lgKb.png (1920x1080)

>> No.56966615 [View]
File: 2.39 MB, 1280x800, wall_winshit.png [View same] [iqdb] [saucenao] [google] [report]
56966615

>>56962417
Could go full RMS and just make a script that wgets web pages and displays them as emails. Heard he doesn't like the idea of javascript running on his computer.

Alternativly if someone wants to work on a project to build some sort of minimal web browser with lots of power user choice and a small code base I would be down.

>> No.56837773 [View]
File: 2.39 MB, 1280x800, vaporwave_awoo_1280.png [View same] [iqdb] [saucenao] [google] [report]
56837773

>>56837717
Oops this one is also wrong... I have a png on my main computer, but I'm out atm. Here's a proper 1280x800 one, though.

>> No.56342788 [View]
File: 2.39 MB, 1280x800, 1472520938384.png [View same] [iqdb] [saucenao] [google] [report]
56342788

Get yourself a cup of tea and take a seat. Let's start with the basics. Monitors have two dimensions, width (x) and height (y). In the distant past, most monitors were of a squarish format (5:4), or 4:3 so the dimensions can be combined together to give you the diagonal:

d = sqrt(x^2 + y^2)

Making cathode ray tubes as square as possible made manufacturing more efficient, so these formats dominated. The reason for this is to scan across the same diagonal distance at the same rate (50/60Hz) took a large electric and magnetic field, thus larger coils and plates. For this reason, wide screen televisions were more expensive to produce thus were perceived to be of higher value, since you could watch theatre style movies without the "black bars".

Thus back then you could compare apples to apples when it came to marketed "screen size" and wide screens were in their own categories.

Then, a cancer called TFT LCDs popped into the market. Those low contrast monitors had a production cost that was a function of area rather than overall size. This is the key to understanding why manufacturers jumped on the wide screen bandwagon. Wide screens were already perceived to be "higher value" because of the CRT days and on top of that, only the diagonal of the screen was stated. Now, the area of a monitor is given by:

A = x * y

Let's consider the aspect ratio of a screen (it's "wideness"), e.g the horrible 16:9 you get these days. This is basically:

r = x / y

You can express the area of a monitor in terms of only its diagonal and its area:

A = d^2 r / (r^2 + 1)

i.e the trend is for the area to be a function of d^2 / r. THUS, for any diagonal size you can increase the ratio until the area shrinks to zero and still market it as that diagonal.

This explains the reason why they're selling these pieces of shit. Because they market them based on diagonals, not area. And no idiot consumer can understand what I wrote above.

Demand area measurements, you'll get sane aspect ratios.

>> No.56331113 [View]
File: 2.39 MB, 1280x800, vaporwave_awoo_1280.png [View same] [iqdb] [saucenao] [google] [report]
56331113

>>56330931
I also have a 1080p one I made, this one I shrunk and modified a little for my x201.



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