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>> No.72381563 [View]
File: 42 KB, 1280x720, ezrand.jpg [View same] [iqdb] [saucenao] [google] [report]
72381563

Technically speaking "chances" are not real, your aren't actually "following the wind" in random number generation.
So, basically, a 100 is predetermined.
What's stopping folks from running a simulation on Unix Epoch to get a 100%?

Why this isn't done? Take game lootboxes, why isn't anyone running a simulation and opening the box at xx:xx?

Most use rand(), and most use x86 architecture



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