[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/diy/ - Do It Yourself

Search:


View post   

>> No.1591454 [View]
File: 89 KB, 966x1372, 6D3C1D14-2A43-4DBC-B8D0-4650842F4F31.jpg [View same] [iqdb] [saucenao] [google]
1591454

What’s the easiest way to model and convert complex organic shapes to a nice watertight .stl?

Five years ago, I used blender and meshlab but my success rate wasn’t always great. Has anything changed? I use geomagic design x for parts/brackets/etc and it just werks. It is kinda meh for converting scanned point clouds to a solid mesh, but several other programs look promising for that. It’s just sculpting and converting weird shit that has me stumped.

Navigation
View posts[+24][+48][+96]