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/diy/ - Do It Yourself

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>> No.1764808 [View]
File: 2.49 MB, 1920x1080, Dassault-Systemes-SolidWorks-2017-to-2018-2020.02.09-20.15.25.01.webm [View same] [iqdb] [saucenao] [google]
1764808

Hey /diy/ I come for help

I am working on a firing pin assembly for a cosplay rifle (AR2 from Half-Life 2) and have found a bit of a problem with my design. In the game the firing pin moves horizontally like this: https://www.youtube.com/watch?v=CPnmCaO568E

Currently I am using a solenoid to dive the firing pin directly, but this only gives me a stroke length of 40mm (at the limit of using a solenoid). The problem is that I need the stroke length to be at least double that (80-100mm). So, the question is, would yous know of a good way to mechanically amplify the linear motion? So far, I am thinking of using a rack & pinion combination like this https://i.imgur.com/VUa14gc.jpg

I have thought of using linear motors or servos but the issue is that they won't give me the speed or thump I am after

>> No.1764791 [View]
File: 2.49 MB, 1920x1080, Dassault-Systemes-SolidWorks-2017-to-2018-2020.02.09-20.15.25.01.webm [View same] [iqdb] [saucenao] [google]
1764791

Hey /diy/ I come for help

I am working on a firing pin assembly for a cosplay rifle (AR2 from Half-Life 2) and have found a bit of a problem with my design. In the game the firing pin moves horizontally like this: https://www.youtube.com/watch?v=CPnmCaO568E

Currently I am using a solenoid to dive the firing pin directly, but this only gives me a stroke length of 40mm (at the limit of using a solenoid). The problem is that I need the stroke length to be at least double that (80-100mm). So, the question is, would yous know of a good way to mechanically amplify the linear motion? So far, I am thinking of using a rack & pinion combination like this https://i.imgur.com/VUa14gc.jpg

I have thought of using linear motors or servos but the issue is that they won't give me the speed or thump I am after

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