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/diy/ - Do It Yourself

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>> No.425664 [View]
File: 239 KB, 1460x872, blender-logic.jpg [View same] [iqdb] [saucenao] [google]
425664

>>425498
You can pretty easily fine tune the difficulty for laypeople by making more macroscopic circuit components. For example, if you wanted to make automating machine guns easier, you could introduce an "if-then-else" component that just checks some condition at each timestep and branches the circuit accordingly, instead of doing a conditional component, a branch in the wire, and a NOT gate. You could also decouple the GUI from the circuit, so your circuits don't get so cluttered. Finally, you could make the individual components as error tolerant as you want, e.g. you could just rig the R key directly to reload, and have the gun just do nothing if it doesn't need to or can't reload.

As a case study, you can look at Blender's logic system, which is kinda similar to circuitry and actually favored by laypeople who don't know how to code. (pic related)

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