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/diy/ - Do It Yourself

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>> No.1300332 [View]
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1300332

>>1300274
>The concrete is always moving, because it is in fact an electrical signal. A wave exists always, nothing precedes it.

A wave is a perturbation of the ether. The ether is not a wave.

>There is no big bang prior to life, life/energy always was. (To our knowledge anyway, thinking otherwise is purely hypothetical and cannot be demonstrated).
True

I don't think I can explain this any better but i'll try.

Say you were to mix a batch of concrete using oscillating waves only, The concrete would never be able to mix proper because there is nowhere for it to go! It would oscillate forever and never mix or mover around freely.

If you had a theoretical object that could not move, did not change and could not be destroyed, what would be the most effecient method would you use to incite infinite change to it? Since you have only the object you must add (something different) to incite a change into an inert "thing". The easiest and most efficient way is to add "motion". To keep it further in the parameters of not changing anything to it, you must use the easiest and straightforward way of motion that will incite as much change as possible. A simple spin, the slightest nudge, the mustard seed if you will, to the furthest point from the "center". Thinking in gears you get infinite momentum at the ends and infinite potential in the center. What keeps it from, flying apart is the voidance it creates, the edges are "Attracted" to the pressure difference created. "Never ending nor beggining" happens and because it is spinning and collapsing/regurgitating itself you get infinite change! You still get the "same object" with the added notion that the "anti object" is what is keeping it in a perpetual boundary of existing and not existing because it's never allowed to complete itself.
(1,1)
There is no "gravity" in the center of an object because it is INERT at the center. The "nothing" is there in a state of non existence because something in motion keeps it filling up!

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