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/diy/ - Do It Yourself

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>> No.348029 [View]
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348029

>>347926
>dual screen

Speaking of which...

I'm not sure how you'd handle tilt though. Mercury switches?

>> No.287279 [View]
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287279

Built two hyperspin-based cabinets so far. Arcade & arcade + pinball only though. No emulated consoles. Used Happ parts because they'll be used by kids that'll abuse the shit out of them, and they can take it.

I just wish the Hyperlaunch utility weren't so dodgy. It's built around autohotkey and it's a bear to get it to do exactly what you want. Even minor stuff like screen fade in & out when loading roms doesn't work like you expect it to.

Also don't use Future Pinball as your pinball app. It has trouble taking focus when it launches (which means your controls don't work until you fish out your mouse and click the screen), loads very slowly, lots of bugs and doesn't play nice with UAC under Windows Vista/7.

Visual Pinball is a lot more difficult to set up, but works properly and integrates far better in a caibinet or console.

Thinking of making a virtual pinball cabinet. Something like a 46" widescreen TV sideways as the playfield with a smaller monitor to act as the backglass.

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