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/cgl/ - Cosplay & EGL

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>> No.7844190 [View]
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7844190

>>7843899
I teach everything from Viking sword axe and shield up to spanish rapier, and when you exclude a target i've learned people tend to abuse it. I would prefer if it at least looked like a sword fight or someone put some effort into making it look good. Adrian empire has what i would call the opposite of the SCA rule.. in SCA they call out "light" to ignore a blow that someone landed on them that they think hit them too lightly. the Adrians call out "Power" when someone is swinging too hard or unsafely.

Watch a amtguard or SCA tournament. the fighting isn't exciting to watch because it is mostly flailing improper strikes. If you want your LARP to feel epic, the combat can't feel so mundane. I want players to feel like they triumphed over adversity, conquered the day. Hell i would even go as far as to say you plan it out like the old VTM larps where once the game starts you're in character until a hold is called or the end of game. Give people incentive to play the npc baddies by offering some reward for their own characters. Again, the less intrusive the system is the better off everyone will be.

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