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10868111 No.10868111 [Reply] [Original]

Is there a game with graphics like Zelda Breath of the Wild.
But for PC, and Online, where people can be able to DEPOSIT and WITHDRAW the first 100 coins of coinmarketcap, INTO the game.
And able, to trade that coins for other coins, shields, swords, or items?.
Something like Runescape, but with TRADING person to person, better graphics, and an inmerse world.
If something like that Don't exist today, Can it be succesuful if I create it?

>> No.10868122

Ether craft kinda
But that sucked

>> No.10868134
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10868134

You can pay that Zelda game on PC.

Think about if runescape used crypto only. Or WoW. Would be glorious.

>> No.10868137

>>10868122
yeah total scam, but at least i only picked up free items
maybe when the devs get off their ass in 10 years it will be worth something... feel bad for all those anons who got suckered into (((merchant's enchanted items))) though

>> No.10868143

>>10868134
Yeah Runescape if the economy wasn't ruined would be amazing.

Same with the D3 Auction House

>> No.10868165

>>10868111
Why not just hold BTC and make money while playing Zelda tho?
Do you hate it that when you play video games your character in-game is usually poorer than you are in real life?

>> No.10868193

>>10868111
It would be a fucking mess from development perspective, it would be a massive fucking mess from an economic perspective, your stupid game would be swarming with chink bots on the first week

>> No.10868329

>>10868193
true..., but it can be a catalogue of items inside the game, that COST something, kinda like Habbo-hotel.

>> No.10868464

>>10868111
Trading person to person invites RMT which comes with a whole bag of problems - it pisses poor players who see it as unfair,, it takes away huge chunk of money developers could make on build-in store, it drastically changes in-game "economy" for typical MMO - only few like Eve can handle it, it changes game experience for the players - suddenly everything is valued in USD which ruins immersion and changes game to one big grind fest, it makes balancing game harder and any mistake/possible exploit is punished more... suddenly you have to care a lot more about money laundering laws lol

It can be done, but it's hard, very hard - didn't even blizzard failed it with diablo 3?

>> No.10868503

>>10868464
I had honestly thought about creating a game like OP mentioned. Thanks for the insight before I wasted my time.

>> No.10868635

>>10868464
ethercraft spammers eternally btfo

>> No.10869040

>>10868111
You’re over-thinking it. Accepting crypto=deposits would make you subject to KYC/AML and whole other shit, as you'd be running a fucking exchange. That doesn't mean it's impossible though.
But doing it similar to STEEMIT could work. In-game currency, based on blockchain, with fixed issuance model (X new coins created daily), coins can be transferred and traded outside.

It would be overrun by pajeets, but still could be fun

>> No.10869065

>>10868111
Actually instead of mining coins you should get them through playing a super hard video game

>> No.10869073

>>10868503
IMHO to succeed you would have to design the game from the beginning to make RMT shops/bots/gold farmers irrelevant - for example by changing the very core of the game: not making it about gear progression but say story progression or role-playing, or some convoluted economy simulator like EVE...

>> No.10869084

itt: 17 year old crypto autists

>> No.10869119

>>10869084
t. autist who just turned 18