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2023-11: Warosu is now out of extended maintenance.

/biz/ - Business & Finance


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>> No.1402495

Try r9k

>> No.1402498

>>1402495
This. Or /v/

>> No.1402501
File: 6 KB, 318x159, no more shitposting.jpg [View same] [iqdb] [saucenao] [google]
1402501

>> No.1402502

now i can't shitpost and progress post because it'll taint my game

fuck you

>> No.1402506

>>1402488
We need /biz/ to sell out stuff we do make games but we cant make them sell. check my game and teach me how to market it!
https://play.google.com/store/apps/details?id=com.Lance.DwarfRunner

>> No.1402509

okay fagolas i know your intentions were good but i don't think making this thread on a different board is the perfect idea
should've went and bitched about it on /qa/ or something

>> No.1402510
File: 81 KB, 960x960, 13730941_1743891469223178_5440612797149219250_o.jpg [View same] [iqdb] [saucenao] [google]
1402510

woah hold up we're in /vg/ AND /biz/ now?

>> No.1402512
File: 88 KB, 185x190, 1469465819190.png [View same] [iqdb] [saucenao] [google]
1402512

>> No.1402513

Please let us migrate here, we'll pretend we're going to make any money from our games but let us have shitpost free threads.

>> No.1402515

>let's make an off-topic general on a board that isn't a general board because they have Ids and I'm too stupid to filter

This is why the rest of 4chan hate us, /agdg/

This why

>> No.1402516

reserving id just in case

>> No.1402522

>>1402510
this is for actual devs that need the /biz/ knoledge on how to market our games.

>> No.1402523

reserving id so some twat doesn't steal it

>> No.1402526
File: 1.82 MB, 850x1137, 1447584801311.png [View same] [iqdb] [saucenao] [google]
1402526

>> No.1402528

demo day needs to be postponed 1 more week

>> No.1402529

>>1402522
>/ knoledge on how to market our games.
Step 1. have a game
Most agdgs fail at this part.

>> No.1402535

>>1402516
>>1402523
>less than 10 minutes before gogem shitposting

How the fuck did you twats think id's would actually help you fucking morons

>> No.1402537

>>1402529
now what?

>> No.1402538

>>1402529
i get the joke. just search for my id. my game is linked. now please give me some insight on how to make it fill my wallet.

>> No.1402539
File: 101 KB, 446x570, 1455504024101.jpg [View same] [iqdb] [saucenao] [google]
1402539

>>1402528
There's still a good time before demo day m8. Why don't you try and see what you can get done in this time?

>> No.1402541

>>1402535
he started it

>> No.1402550

How do you know you're actually ready to sell the games you make? I always feel like what I can do is not good enough.

>> No.1402551

rip thread

>> No.1402554

>>1402550
Show us

>> No.1402555
File: 105 KB, 960x960, 13495327_877953982316538_5797946621353211829_n.jpg [View same] [iqdb] [saucenao] [google]
1402555

I'm working on a game but it's nowhere near being finished or even a presentable state.
How do I make BIG BUCKS from it?

pic unrelated a cute doggy!

>> No.1402557

>>1402555
>>1402554

>> No.1402562

I will sell your games for a small commision.

>> No.1402564
File: 48 KB, 540x960, 13439115_748667541939805_3734033746703094449_n.jpg [View same] [iqdb] [saucenao] [google]
1402564

>>1402562
name your price

>> No.1402567

I'm making a 3d waifu simulator, like a 3d custom girl game. What do you think my strategy should be?

>> No.1402568

Does this actually works? Can we have a general here without problem?

>> No.1402569

>>1402564
20%

>> No.1402574

>>1402568
Maybe.
Currently the shitposters are in overdrive because they are afraid of losing their grazing grounds, so the quality will be even worse for a while.

It's similar to what happened to /asp/, except that we can self-moderate here.

>> No.1402575
File: 123 KB, 500x500, 1469151332774.jpg [View same] [iqdb] [saucenao] [google]
1402575

I have an offer you cannot refuse.

https://www.youtube.com/watch?v=HgNk3gSJte4

Unchained Melody in 8-bit. Completely free of copyrights. There's no trademark, no intellectual constraint limiting you from using this IP.
The game itself a hack rom for eastern europoor Nintendo. So again nobody owns it.

You can make a feelsy game out of it with that girl, that boy and those 3 birds.
It doesn't even need to have gameplay if you don't want to.

If I had some dev knowledge I would have made it myself, but as it is now I couldn't even program Tetris or Super Mario Bros. At most I could do Pong.

I suggest you make your games always for Android and PC. Android especially gets you a lot of viewers.

>> No.1402579

>>1402574
IDs won't stop anyone from simply switching IPs to shitpost so this is perfectly pointless.

>> No.1402580

>>1402488
for a long time i wanted to do a project:
basically it would be the 3d graphics (but same mechanics) version of the old golden axe game that was no only short but had awful graphics in retrospect.

problems are i would never make money off of it because copyright and whatnot. but it's a game i really want to happen.

>> No.1402581

>>1402568
i think it will be removed.... but only because the name wasnt changed to PGDG

>> No.1402582

>>1402574
I don't care what is posted here as long as it can make me some money.

>> No.1402584

>>1402574
You do realize anyone without a static IP can just IP-swap and shitpost freely.

>> No.1402588

>>1402584
Few shitposters are autistic enough to actually use that.
It's effort.

>> No.1402590

>>1402584
but then how will you return to your original IP to respond to your game's feedback?

>> No.1402591

>>1402574
Well I will stay here some time then, is not like I lose something really valuable.

>> No.1402592

>>1402488
This sounds like a plotline from Welcome to the NHK desu.
Give up. Stay a NEET forever.

>> No.1402594

>>1402588
This, to be honest.

>> No.1402598

>>1402588
Our resident src shitter is, just wait.
>>1402590
They won't have games.

Also watch the unique IPs drop.
And see who actually posts progress in these threads.
Having IDs is double-edged.

>> No.1402601

>>1402554
I really wouldn't feel comfortable posting it in a thread with IDs.

>> No.1402602

ls there anything more irritating than having a bug and not knowing what's even causing it?

>> No.1402604

>>1402601
kek

>> No.1402608
File: 2.28 MB, 1280x720, Juicy.webm [View same] [iqdb] [saucenao] [google]
1402608

Minus the textured sword is this juicy enough?

>> No.1402613

>>1402608
I will sell your game to the kids! What are the sounds like?

>> No.1402615
File: 13 KB, 323x342, 13434793_831356553665798_3441488472699625830_n.jpg [View same] [iqdb] [saucenao] [google]
1402615

I just want to make another input to this thread.

PSA: DO NOT post your game in a thread with IDs or people will trace and archive all your posts.

>> No.1402617

>>1402608
You should try to add more colors to that effect imo.

>> No.1402620

>>1402615
so?

>> No.1402624
File: 36 KB, 540x960, 13495211_590570167783065_7998644506058162567_n.jpg [View same] [iqdb] [saucenao] [google]
1402624

>>1402620
so people will link your shitposts with your devposts and forever be labelled a menace to AGDG

>> No.1402628

>>1402615
Fuck off dogposter.

>> No.1402630

>>1402624
That's where you're wrong. We wont shit post.

>> No.1402631

>>1402624
>dev posts
Which you have none of.

Kind of different now that you can't freely shitpost your gimmicks huh?

>> No.1402638

Maybe this thread IS too much cancer for our board.

>> No.1402642
File: 44 KB, 252x363, 1456952893389.gif [View same] [iqdb] [saucenao] [google]
1402642

>>1402608
I really like that fog effect. I hope you have some subtle wind sounds to go with it.

>> No.1402643
File: 30 KB, 640x477, triple blep!!.jpg [View same] [iqdb] [saucenao] [google]
1402643

>>1402631
Yeah because I don't want people to link my meme posts with my dev posts.
I learned from last time to keep the two separate.

>> No.1402675

>>1402638
or maybe no one is dumb enough to give a black shell media wannabe 20%

>> No.1402676

>>1402675
heh, it's not that
a lot of shitposting

>> No.1402692

>>1402676
it's not really shitposty right now, it's just a very fast thread for /biz/ standards, even though only half of agdg is here

I browse /an/ and I'm used to posting then coming back a week later to check for replies. I don't want us to abuse /biz/ but I don't think we're being particularly harmful right now. ultimately it's up to the mods, though

>> No.1402698

>>1402692
Fair enough

>> No.1402704

>>1402602
Having a bug, not understanding the problem, then finding out that it's a known issue and that the engine is not supposed to be able to do whatever you were trying to achieve.

>UE4 "Spawn AI from class" node
>why.jpg

>> No.1402712

>>1402704
That sound nightmarish. Is there a work around you can do?

>> No.1402719

>>1402712
Yes, spawn the AI via "spawn actor from class" and then posses the actor with it, instead of using "spawn AI from class", which already includes the actor to posses but doesn't let the AI actually posses the actor spawned alongside it, not even if you spawn the actor separately and tell the AI to posses it.

I have no idea why the function even exists.

>> No.1402729

I can't seem to be able to get creativity going

How do? I keep finding myself plagiarizing existing things, either on purpose or by accident

>> No.1402736

>>1402729
hi vine
have you tried my well known yesdev game design advice?

>> No.1402739

>>1402729
>Have a passion for video games.

>> No.1402741
File: 578 KB, 519x534, fugyeah.png [View same] [iqdb] [saucenao] [google]
1402741

Yo anons letsthe deving begin.
Finally a place where i can filter spammers,we can dev,explore,shill games together and make a profit.
Im looking forward to this

>> No.1402743
File: 82 KB, 1202x332, EaYwr2H.gif [View same] [iqdb] [saucenao] [google]
1402743

l'm literally going crazy with this, send help /agdg/ Unity is telling me thet the anim parameters do not exist, yet they do. As this every happend to anyone before?

>> No.1402749

>>1402743
has this ever happend**

>> No.1402750

>>1402736
Who is vine? I'm new here

>>1402739
What?

>> No.1402757

>>1402743
It looks like it's trying to interpret it as a string, yet that's looking like a double to me

I might be wrong though, just approaching from a code standpoint rather than a unity standpoint

>> No.1402762

>>1402757
animVariable parameter is an int and l am setting it up on the script like this

>anim.SetInteger("animVariable", 1);

>> No.1402766

>>1402762
I hate to tell you this, but did you try google? posts from 2014 say there was a bug and closing the animator tab then restarting fixed it

>> No.1402776

Yes, l have even tried to restart the computer. l have no idea what's going on. The variable is actually changed so it works. But that Debug Message there every frame is quite annoying

Thanks for taking the trouble to google it though

>> No.1402786

>>1402776
oh, so it works but it spits out a warning. are the parameters linked to any animations? maybe unity cleans up unused vars. no idea beyond that though, it works fine for me (5.3.5f 64bit)

>> No.1402798

>>1402786
l just found out what the error was. For some reason, one child of the object also had the same script and an empty AC

>> No.1402812
File: 451 KB, 640x1933, how to become a great game creator.jpg [View same] [iqdb] [saucenao] [google]
1402812

>>1402750
>I'm new here
alright then here's my game development video series https://www.youtube.com/playlist?list=PLaW5cpjBPpWrO1dRq4PAERAnoX2h2QldR and an image of my favorite game design truth/bait

>> No.1402823
File: 69 KB, 659x523, Untitled.png [View same] [iqdb] [saucenao] [google]
1402823

anyone wanna play my game?

>> No.1402846

>>1402823

PLEASE!

>> No.1402856

>>1402846
alright here it is my friend no charge please enjoy

https://mega.nz/#!AsYAAa7Q!zVRnaKIecmCaRwjai3JYOCk3s6CkUKABtrs1VAVcHTM

>> No.1402870
File: 2.75 MB, 290x300, 1458315437120.gif [View same] [iqdb] [saucenao] [google]
1402870

>/agdg/
What the fuck is this doing here
What the fuck are you people doing

>> No.1402873

>>1402870
Community drama. We'll be gone soon don't worry.

>> No.1402877

>>1402870
Basically, /vg/ is so inherently cancerous that people from this General got tired of the shitposting and went to greener pastures - Which mostly means finding a board with IDs that won't scream about degeneracy if we mention videogames.

Plus, game development is kinda business-like.

>> No.1402882

>>1402877
>Which mostly means finding a board with IDs that won't scream about degeneracy if we mention videogames.
You came to the wrong board.
>Plus, game development is kinda business-like.
Your thread literally says "amateur" in the name.

>> No.1402933

>>1402870
video gaymes

>> No.1402950

>>1402882
This thread is pretty dead by AGDG standards so I don't think this will happen again.

>> No.1402980

>>1402933
thanks for pushing my brand