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>> No.3402899 [View]
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3402899

I gotta admit I've thought about working on ternary algorithms before. But like ... as a modern art piece. Entirely separate from any serious ideas that would manage money. Code dealing with money is supposed to be bulletproof and obviously bulletproof. Built on proven ideas. Yes, the system ought to be unique and better than other systems, because why else build it, but it'll be better by combining proven ideas in more clever ways than others do. If I need a part that no proven idea works for, and I have to make my own thing there that also needs to work as one of the pillars for a giant skyscraper/project ... I'm not putting an interpretive art piece there to prop it up. I'm going to look at how pros build that part, figure out what the common issues pros look for in that part are, and I'm going to at least try to approximate the types of proofs and processes that pros do. If pros over decades have decided that the way to judge the part is by the x-quality and the y-quality, I'll make sure my part is good in those ways too, or I'll have a better thought out answer than "I think it's actually a strength that my part has no x-quality or y-quality at all!" or "I intentionally reduced the x-quality because it makes things line up nicely".

I'm sorry for butchering an analogy at length there. I just... need to think about something better to purge my mind of the dunning-kruger ridiculousness of that text file.

>> No.2204920 [View]
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2204920

>>2204909

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