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/biz/ - Business & Finance

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>> No.12092099 [View]
File: 21 KB, 512x512, share_steam_logo[1].png [View same] [iqdb] [saucenao] [google]
12092099

Is there any way to pay a game on Steam in USD instead of EUR?

I have the equivalent of $15 but not €15 to buy GTA V (Yeah, I never played GTA V).

Yep /biz/, business & finance, paying money to buy 0s and 1s is still business and finance related.

Also, if you want, use the thread for any other trick to save money on Steam.

>> No.7468144 [View]
File: 21 KB, 512x512, share_steam_logo.png [View same] [iqdb] [saucenao] [google]
7468144

>own an incredibly rare steam account
>login id is very(!) unique (like "pro", "elite", "gamer")
>unfortunately vac-banned for 1.6
How can I sell it? How can I find out how much its worth?

>> No.6516989 [View]
File: 21 KB, 512x512, nigga.png [View same] [iqdb] [saucenao] [google]
6516989

hey /biz/raelis what if Steam made a coin.

>> No.4845554 [View]
File: 21 KB, 512x512, share_steam_logo.png [View same] [iqdb] [saucenao] [google]
4845554

>>4845441

it will

>> No.4845441 [View]
File: 21 KB, 512x512, share_steam_logo.png [View same] [iqdb] [saucenao] [google]
4845441

Valve stopped accepting bitcoin. Apparently they too realized volatility and impractical use of such meme coin is real life.
Huge dump coming soon. Expect valve to pump and dump.
Ever wonder why bitcoin was mooning and suddenly this news came?


Archive this, coins will reach new height till Q1 will be complete useless by 2019.
Good luck on your moon mission.

>> No.4670235 [View]
File: 21 KB, 512x512, share_steam_logo.png [View same] [iqdb] [saucenao] [google]
4670235

Ways to buy steam dollars with BTC that isn't the offcial way through bitbay because im not putting my cryto anywhere near a fucking mobile.

>> No.2845248 [View]
File: 21 KB, 512x512, share_steam_logo[1].png [View same] [iqdb] [saucenao] [google]
2845248

Heya, /biz/

What are your thoughts and experiences in the world of game and app development? Have any of you had success working in these fields?

I've been working on a project that I hope to release on Steam for a humble price, but between wage-slaving and life it's been a slow process. I have about a dozen other engines (although they are much more basic) that could quickly and easily be turned into basic little games that might be suitable for the average mobile casual type of gamer.

Aside from gaming, what about basic app sales? A lot of the market has been cornered with nearly every conceivable "problem" being solved with an app. Is there still much room for entry at this point?

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