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>> No.505723 [View]
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505723

>>505722
wasnt there a model long time a go ?
but of course the current model hes working on is way sexier :D :P

>> No.505722 [View]
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505722

>>505157
cant wait to see her in action.

>> No.504436 [View]
File: 156 KB, 1280x1067, tumblr_noraiw1vs01rcs9gvo1_1280.jpg [View same] [iqdb] [saucenao] [google]
504436

>>504311
Her clothes lookk like Peg Petesfrom goof troop.

>> No.503824 [View]
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503824

here second

>> No.503823 [View]
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503823

>>503788
did u do this tooooo

>> No.495117 [View]

>>494461
Maya supports per-polygon sorting with transparent CgFX shaders. In the Maya viewport under Shading, turn off object transparency sorting and turn on polygon transparency sorting. This tells Maya to sort each polygon by its center, rather than each object. Maya detects whether the blending state is enabled in the first pass. If blending is enabled, Maya uses the Object Transparency Sorting or Polygon Transparency Sorting options in the viewport to correctly render the transparent shader. However this may not fix all sorting errors, so manual vertex-re-ordering may be needed.

>> No.494983 [View]

So how progress ? seems to me that issue is the hair? ....

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