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>> No.363296 [View]
File: 39 KB, 929x698, regressorfaceWIP2.png [View same] [iqdb] [saucenao] [google]
363296

>> 363246

thanks. I've reduced the faces on the head and adjusted the shape a bit. I'm looking up skinning tutorials today. any recommendations are welcome, I'm using blender.

>> No.363238 [View]
File: 183 KB, 658x819, low poly charachter model.png [View same] [iqdb] [saucenao] [google]
363238

>>362912
I do not know how to texture yet. I'll work on that ASAP.
here's an update though, just to show my progress.

>> No.362897 [View]
File: 50 KB, 956x715, regressorfaceWIP.png [View same] [iqdb] [saucenao] [google]
362897

how bad did I do? refferenced some google images for the face and tried my best to keep the poly count low. I didn't succeed I need to cut down the number of faces more I'm sure but for now I think I'd like some critique.

rip it a new one (can't have holes though this is n64 graphics)

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