[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG

Search:


View post   

>> No.960960 [View]

>>960951
aww look hes smiling :)

>> No.952470 [View]

>>952461
damn thanks a lot, teaching me archviz better than my full ride university. They dont even teach archviz... btw, how do I get these high res plates for any google street view?

>> No.952409 [View]

>>952301
Nvm Im retarded, I read it wrong, I can change the environment, just not the building
Thing is, the actual site is a typical third world street and no way in hell I can replicate it with stock assets in Lumion
What's the best approach to this? I live very far from the area so getting pics of the site is kinda out of the picture

>> No.952049 [View]

>>952043
Thanks for the advice but about that its not my model, they just gave the file and told me "do your best" but Im not allowed to alter the model itself
Perhaps Ill add cars or people to the render, also Im using Lumion only for now.
What is a standard fov and should I add lights to the interior perhaps? Maybe I shouldnt do a sunset render too

>> No.952027 [View]
File: 2.79 MB, 2982x2160, tryingout.jpg [View same] [iqdb] [saucenao] [google]
952027

Trying out a render for a "render competition" but they emphasised it must be "realistic" so that's not really my strong suit. What do you think?

>> No.951607 [View]

>>951583
I did use vray for a while
I abused the 30 day trial system for a while
I eventually started using lumion as even a retarded monkey can use it and if you tweak around with settings it can be actually decent. Most of my peers use Enscape but idk why their renders just look plain terrible
Should I go learn rendering first and try rerendering some of my school works or learn modelling first
I have a fairly decent laptop, rtx 3050ti, kinda shit i5 cpu but it can shit out renders fairly quick, I dont intend for it to last beyond my school years anyways

>> No.951500 [View]

>>950725
My semester is over and while I still have a free autodesk student license Im looking to learn 3dsmax
How feasible would you say is integrating 3dsmax to my Revit workflow (modelling details or objects, etc.) and what is the best gpu based renderer for 3dsmax? I want to model WW2 tanks too as a hobby in 3dsmax possible

>> No.950042 [View]

>>949916
I currently have a 1650, a ryzen 5 3600 and 16 gb ram, my plan is to make a few renders in a cloud meanwhile i upgrade my own pc.
I saw some people who do this cloud render because is efficient, just remember that i'm student also and i have some assignements to do, so have kinda free the pc to do other task helps a lot.
the exchange is not a meme, for example i have a university friend that make some works for argentinan based studios and they doesnt pay more than 10k argentinian peso per render aproximately 20 dollars.
I read that some very good images can sells for 150/250 dollars, you have 10x difference.
And 250/150 is kinda average, also readed in reddit a comment from a user that said that he sells for thousands a single image

>> No.949915 [View]

Hello anons!
I am advanced architecture student in Argentina and i am pretty good with rendering, so i want to start a business with that.
The thing is that my computer is not that good, is pretty ok with modeling but it takes time with rendering.
So i investigated and i came with the concept of 'rendering farm'.
My question is: it is possible to became profitable just modeling in my pc and rendering in 'rendering farms'?
My idea is to obtain clients from u.s. and europe because the exchange rate became attractive because of our local economy (keep in mind that minimum wage is 150/200 u.s. dollars).

>> No.949653 [View]
File: 7 KB, 194x259, download.jpg [View same] [iqdb] [saucenao] [google]
949653

>>948287
Looks cool, nice rocks. Are you putting them on an asset store? People will pay for rocks, I've seen it.

>> No.939628 [View]
File: 379 KB, 2560x1175, Screenshot (42).png [View same] [iqdb] [saucenao] [google]
939628

>>935477
I am making a globe from this 2D mesh.
I will Simple Deform it into a sphere and Solidify it.

Question:
How do I "cut holes" in Russia for the lakes (3 circled)?
When I new edge/face from vertices (press F), the face covers all of Russia, including/stretched over the lake.
Boolean modifier does nothing.

TL;DR how do I make holes? Why is it ignoring them?


previous:
>>939143
>>939152
>>939484
>>939485

>> No.912918 [View]
File: 108 KB, 810x1080, IMG_20220808_030736_867.jpg [View same] [iqdb] [saucenao] [google]
912918

Telegram @cplolacp

>> No.907681 [View]
File: 1.14 MB, 5765x2000, share 4.jpg [View same] [iqdb] [saucenao] [google]
907681

>>907196

>> No.799898 [View]

Looks like. . Just sims4......

>> No.790630 [View]
File: 145 KB, 1080x1080, IMG_20201224_175215_439.jpg [View same] [iqdb] [saucenao] [google]
790630

The fingers and stock images

>> No.788480 [View]
File: 456 KB, 1329x897, Screenshot_215.png [View same] [iqdb] [saucenao] [google]
788480

>female study...
i need to invest on
ryzen cpu next yr.
time to fully commit on this!

>> No.788086 [View]
File: 243 KB, 984x865, Screenshot_214.png [View same] [iqdb] [saucenao] [google]
788086

time to sleep...

>> No.787906 [View]
File: 424 KB, 1546x941, Screenshot_212.png [View same] [iqdb] [saucenao] [google]
787906

daily grind...

>> No.767503 [View]
File: 689 KB, 719x715, Screenshot_2020_0905_181813.png [View same] [iqdb] [saucenao] [google]
767503

Why I don't see anyone using Video copilot orb?It's real time rendering and customisation of textures ,in just one software is amazing ,and it's free,I created the whole scene in 2 days The astraunat is from c4d

>> No.766299 [View]
File: 53 KB, 1080x608, gluchinshireww.jpg [View same] [iqdb] [saucenao] [google]
766299

>> No.765650 [View]

>>765602
Are you fucking serious ?,How the fuck are long tutorials made out of laziness ?,holy shit,have you ever seen one? they go in depth with the tools youre using and explain the why rather than barraging us with information ,you will obviously get lot more out of a long tutorial rather than lazy one and not only you will be able to make thing that the tutorial was supposed to teach ,it will also help you make other things with the indepth information you have of those tools

>> No.765224 [View]

https://www.youtube.com/watch?v=gmC5251SLxg
That was andrew kramer in the pic ,his tutorials are really informative and going in detail of the tools youre using

>> No.764965 [View]
File: 53 KB, 780x438, memea.jpg [View same] [iqdb] [saucenao] [google]
764965

I might be in the minority here ,but i think short form one minute lazy tutorials are really garbage,youre just telling people to do this ,this and that without going into why,and you might say if you know something about the software you dont need long form tutorials ,but it still packs necessary information to expand your knowledge about the stuff youre making

>> No.764257 [View]
File: 6 KB, 195x258, woman.jpg [View same] [iqdb] [saucenao] [google]
764257

Why do woman prefer Cinema 4d users over Blender users in bed ??What makes them so special?

Navigation
View posts[+24][+48][+96]