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>> No.664620 [View]
File: 240 KB, 1360x768, maya2018edition.jpg [View same] [iqdb] [saucenao] [google]
664620

Hay guys, haven't posted anything scene Christmas. Got burned out and I'm in the middle of switching to a better PC (*coaff* used *coaff*) Went over a video on 15 things to change when starting Win 10. Just got Maya 2018 working. Still loading the scripts I used.

Is the switch worth it?
What does it have that makes it better then Maya 2013 with rapid rig?

Also getting back into Zbrush.

WARNING Off Topic.
January I spent my time reading up on character arch types and design to give them personality traits and back story. To help the direction of my concept art. John Truby "GOLD" (learned about him when Stephen was talking with Brittany Pettibone) and google "character arch types" help. Along a with basic story. https://www.youtube.com/watch?v=KxDwieKpawg My current (lazy way) of doing it is to give them personality traits a, overall goal and then try and work out how they would act. Reminds me of D&D so much I think I will run a group in 2020. Will make an improvised sound room so my apartment neighbors wont think I' tripping on drugs.

>> No.641497 [View]
File: 34 KB, 750x600, awesome.jpg [View same] [iqdb] [saucenao] [google]
641497

>>641488
Too long. Worked 84h a week doing overtime because no one in my company wants to work this easy job. Made $1,592.87 Can, in the last 2 weeks. 9th week of double shifts. Lost over 20lb down to 228 :).

Found a simple solution to the breast rig by adding parent constraints to the upper and lower spine joints the breast bones that there connected to.

The mouth needs work its to square when open. Wanted to change her so she has 3 fingers but I'm afraid it may break the rig. Got to rig something up for the tongue, right now focused on getting it done.

Looking into auto rig from CG peers. Want to start my one man studio. Got a whole garbage war theme I'm cooking up at work with a woman that was raised by a geeky Dad. So getting great feed back at making cute, cool concepts (will post in other thread next Sunday). Working on art is so rewarding, its literally what gets me through the week.

I'm seeing such amazing work on this thread
>>641492
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>>641445
>>641384
>>641287
>>641281
>>641222
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>>640355

Seeing you guys post amazing work and improving is driving me to be better. It no longer bothers me how long it takes for me to learn or do something. I given up on almost all video games, miniatures, hobby's, junk food, and drinking to pursue art. Couldn't be happier.

>> No.641462 [View]
File: 444 KB, 2048x2048, pose_03_render.jpg [View same] [iqdb] [saucenao] [google]
641462

Still working a fuck ton of hours and just getting over a summer flu. Still have to fix the finger controls, got blend shapes 95% done. Need to set up face controls.

When I get the chance my next character will be done in Zbrush. Got to learn a real modeling program and stick to Maya for rigging and rendering.

>> No.587848 [View]
File: 172 KB, 992x586, harpy06092017.jpg [View same] [iqdb] [saucenao] [google]
587848

>>587842
Thank you. I'm taking a break, may get to it tomorrow or draw more of bird next 3D model idea....

>> No.587832 [View]

>>587794
Thanks. Got nothing flashy to show. Just UV mapping. Was hoping to start blend shapes today so she wouldn't look so dead.

>> No.587737 [View]
File: 41 KB, 792x415, feedMeCheese.jpg [View same] [iqdb] [saucenao] [google]
587737

Rat Ninja teeth. keeping it low poly

So not quite sure how to go about blends shapes for the head. Should the jaw+teeth be a blend shape be connected to the jaw bone or be a blend shape. Currently UV-mapping (ugh)

Also I was thinking of giving her a gun. What kind?

Next model Idea I have is a WWII German Harpy that's "slightly" unhinged with twin MG42s gun harness. Would operate the guns with her feet, guns being mounted on to retractable metal arms.

>> No.586580 [View]

>>586544
Make a Star Trek inspired 3D props. Make a Star Trek inspired web show but better story. Make Star Trek cry from all the money they would lose. Become a legend.

>> No.586333 [View]

>>586279
Love it. I was trying to find more examples of that 3D style a while ago. Wanted to make Table Top Simulators models to play a game with my friend. Have anymore?

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