[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG

Search:


View post   

>> No.441368 [View]

>>441324
other than the fact it's the easiest solution to the problem i had which involved looking for alternatives which required a lot more effort and hat compatibility issues? yeah, sure.

>> No.441132 [View]

>>441037
>>441114
>>441106
the latest version of blender has a different version of the fbx export which unity couldn't run without it crashing, by downgrading to 2.67 i was able to get it to work (latest version i knew worked based on a youtube video, later ones might work but i don't know which version it breaks at).

So for later versions of blender it can be fixed by copying the python33.dl/python34.dl or whatever from a version of blender that unity can export to fbx with and pasting it into the latest version of blender, replacing if necessary.

>> No.441004 [View]

>>441001
seems like a switch to maya will be inevitable in the future anyway.

it looks like im going to have to do a slight downgrade of blender as the latest version of unity can't seem to run it without it crashing, so it can't import blender files properly, which is why i was using FBX.

>>441003
yeah, a friend of mine is using maya because it's required for working in his job.

i had only started learning blender a couple weeks ago, i learned enough to be able to do this shit, but it does seem like its usefulness for game development is limited compared to other programs like maya

>> No.440985 [View]
File: 558 KB, 309x352, shapekeys.gif [View same] [iqdb] [saucenao] [google]
440985

Ok so i'm trying to make a game with unity, this is my first time using unity for anything, and also the first time i've made a model for a game, so the first time i've textured and rigged and all that, I made it in blender and i've got shape keys set up here for facial animations but i'm unsure how to go about getting them into unity.
So far i've been met with nothing but issues, I'm not sure if I'm doing something wrong or if it's something to do with the programs, but so far everything i've tried hasn't worked.. exporting as FBX gives me a model with the bones and i can slap the textures on and everything so it seems like the ideal export type, but when i move the bones for the facial expressions that are linked to shape keys nothing happens, i tried set up the animations in blender and binded them in unity but still nothing, so then i looked into "baking" the facial expressions, which would be fine as it's merely blinking animations at the moment but it doesn't seem like an easy task, i had to find an addon so the mesh can be warped with and rgb maps and scripts (which is fine, that'd work) but the part i use with blender doesn't seem compatible with the latest version of blender, i'm not sure if downgrading to blender 5.whatever is really something i want to do just to export facial expressions, are there any better methods for getting shape key animations into unity?

Inb4 "gtfo horsefucker", lets all be mature here.

Navigation
View posts[+24][+48][+96]