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/3/ - 3DCG

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>> No.454943 [View]

peeps please continue to feedback

>> No.454938 [View]

>>454937
thanks

>> No.454934 [View]

rolling again for attention

>> No.454932 [View]
File: 179 KB, 1366x768, feedback5.png [View same] [iqdb] [saucenao] [google]
454932

dumping, the enviroment without outline

>> No.454930 [View]
File: 218 KB, 1366x768, feedback4.png [View same] [iqdb] [saucenao] [google]
454930

duping the enviroment with outline

>> No.454929 [View]

roll

>> No.454926 [View]
File: 135 KB, 1366x768, feedback3.png [View same] [iqdb] [saucenao] [google]
454926

>>454923
what about it now?

>> No.454924 [View]

>>454923
thanks, in fact i will dump enviroment later, i planing the bow to follow the object on Unity so is separated (this because customization pruporses) so by the moment Out:1 and Onecolor:0

>> No.454922 [View]

rolling

>> No.454920 [View]

>>454918
and please, help me a iam really really newbie and i dont know how to do that

>> No.454919 [View]

>>454918
of course not, is just for display purposes

>> No.454916 [View]
File: 107 KB, 1366x768, feedback2.png [View same] [iqdb] [saucenao] [google]
454916

also, a tree

>> No.454915 [View]
File: 136 KB, 1366x768, feedback.png [View same] [iqdb] [saucenao] [google]
454915

Hello /3/ iam developing an small budget project named BSB right now i am designing the characters but i need your help, tell me what i can do better, what is bad, and if you prefer outline or one color shader (pic related is the character)

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