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/3/ - 3DCG

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>> No.400125 [View]

>>400051
OP, you should pay attention to how a real head looks. There's no way in fuck you're looking at a reference picture.

Try the next one with a reference picture and post the results.

>> No.399267 [DELETED]  [View]
File: 204 KB, 1366x768, 1387077911274.png [View same] [iqdb] [saucenao] [google]
399267

Rev up those dicks, I've done the impossible

I've made two views in one

>> No.395078 [DELETED]  [View]

While we're on the subject of plugins, anyone have a cracked vray for maya 2014?

>> No.392031 [DELETED]  [View]

Thanks for all the real replies. I currently have 439 polys. That's not a high amount, and the model's improved since then.

>> No.385365 [DELETED]  [View]

>>385226
I just want it in the renderer for now. Later, I'll put it in UDK.

>>385319
Alrighty, let's focus on texturing for now. Currently, it's its own texture file. By composite, do you mean make the background of the lines transparent and put it on the original file?

And what, make the glow in photoshop?

>> No.385043 [View]

Take me with you, based alito.

>> No.385013 [DELETED]  [View]

>>385012
Can I do something similar in Maya?

>> No.384796 [DELETED]  [View]

Increased the antialiasing, didn't do a thing.

>> No.384775 [View]

>>384768
>cylinder

Top lel

It's more like a fucking double sided CONE with a hair/fur modifier on the top vertex.

>> No.384525 [View]

>>384523
I'm on it right now

>> No.383294 [View]

>>383291
No...?

>> No.383293 [View]

>>383292
Yes.

>> No.383289 [View]

>>383287
So is everyone on this board a faggot neckbeard? Because I've just been using this in another thread where people impersonate me, and I forgot to remove it.

>> No.383286 [View]
File: 474 KB, 1920x1080, unsure.jpg [View same] [iqdb] [saucenao] [google]
383286

Halp, please. I don't know what else to do with this guy. I'm trying my hand at character modeling, and this is the head. I've never done anything like this before. It obviously looks like some guy, but I've been at Max for about a month now, and I'm just not sure what to do next. It just looks like shit.

>> No.383283 [DELETED]  [View]

>>383282
o shit didn't mean to post that.

>> No.383282 [DELETED]  [View]
File: 474 KB, 1920x1080, unsure.jpg [View same] [iqdb] [saucenao] [google]
383282

Halp, please. I don't know what else to do with this guy. I'm trying my hand at character modeling, and this is the head. I've never done anything like this before. It obviously looks like some guy, but I've been at Max for about a month now, and I'm just not sure what to do next. It just looks like shit.

>> No.383281 [View]

>>383067
I'll repeat myself. 3ds Max 2009 DOES NOT WORK WITH 3D RIPPER DX. Won't work. No questions.

>> No.383280 [View]

>>383279
Hell no. Gtfo now. Thanks for wasting my time.

>> No.383277 [View]

>>383263
Let's answer my question. I won't use blender until someone answers this question with an answer that actually pertains to the question.

As for the setup and camera, I literally just set this whole thing up. I'm going to adjust it when I have the time. The camera is my cell phone, and my hand is shaky.

>> No.383262 [View]

>>383261
It can't work for me, because I'm not using blender.

Let's focus on 3ds Max for now, please.

>> No.383260 [View]

>>383259
Cool. As you can see, I'm not planning on using blender. I specifically said 3ds Max.

>> No.383069 [View]

I enjoy this name calling.

Please, continue furthering my disappointment in the human race.

>> No.382578 [View]

>>382561
Could you explain it for me?

>> No.382577 [View]

>>382553
Use Vray.

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