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2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG

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>> No.401629 [View]

>>401545
Sure thing, in return I only ask you make the rig free for others.

But like I said; it's on hiatus until comic-con challenge is over.

>> No.401349 [View]
File: 163 KB, 403x876, 2013-12-28_1450.png [View same] [iqdb] [saucenao] [google]
401349

Getting ready for the comic-con challenge.
>this project will get completed one day; but will be set aside for comic-con challenge

In other news:
Added the second set of arms.
Working on merging all the parts THEN zBrush.

>> No.400491 [View]

>>400353
I will with my next update.

>>400353
I'll work on this in my next update too.

>> No.400310 [View]
File: 95 KB, 905x584, 2013-12-21_1902.png [View same] [iqdb] [saucenao] [google]
400310

Base mesh almost complete.

>> No.396683 [View]

>>396671
Also the tiled back wall is REALLY noticeable.

P.S. Is that the superman logo on the shadow on the far wall?

>> No.395910 [View]
File: 40 KB, 482x607, 2013-11-25_2342.png [View same] [iqdb] [saucenao] [google]
395910

Lame update tonight; at whole system with arms and armor-plates on the shoulders killed my brain.

>> No.395811 [View]

>>395761
I don't understand. I have the zbrush file; like 75 revisions worth. The file was just muddled with subtools and incorrect anatomy. I didn't really understand how I wanted the joints to work so they look awful. The face; argh don't even get me started. It's not at all how I wanted it. I used a lot of human reference when doing the face so it came out very human when it's supposed to be more insect-ish. There was just a ton of things I wasn't happy with.

Instead of spending a lot of time in zBrush trying to fix all these issues sometimes, I find, it's best just to start over. Getting new reference, doing more sketches, getting a better understanding on how the anatomy works.

I find it's never bad to start over; you only get faster at the whole process.

>> No.395747 [View]
File: 399 KB, 1109x523, Starting_Over.png [View same] [iqdb] [saucenao] [google]
395747

Starting over; my old sculpt was too messy and just ugly.

>> No.379056 [View]
File: 340 KB, 1367x810, Syne_WIP.png [View same] [iqdb] [saucenao] [google]
379056

>>379052
But it can ONLY GET BETTER!

Also, I have a side project....because one isn't enough...

>> No.379039 [View]
File: 163 KB, 1140x836, Phylla_WIP.png [View same] [iqdb] [saucenao] [google]
379039

It's coming along....

>> No.362054 [View]
File: 228 KB, 543x659, 2013-06-21_0907.png [View same] [iqdb] [saucenao] [google]
362054

Face pretty much done, blocked in hair.

>> No.361601 [View]

>>361600
Any better? Care to redline?

>> No.361597 [View]
File: 555 KB, 1722x776, 2013-06-18_2228.png [View same] [iqdb] [saucenao] [google]
361597

Oh how good is reference? Pretty good.

>> No.361389 [View]
File: 346 KB, 2394x800, Untitled-1.png [View same] [iqdb] [saucenao] [google]
361389

Quick sketch after beating Dragon Age 2.

>> No.359458 [View]

>>359179
I fixed the legs/jawline.
What do you mean 'lip don't out with the eyes'.

>> No.359177 [View]
File: 215 KB, 1085x791, 2013-06-06_2352.png [View same] [iqdb] [saucenao] [google]
359177

Progress!

Something is wrong with my proportions? I think. She's like 7-8 heads tall, but I guess that's what an enlongated stomach and extra set of arms do to you?

I can't help but feel the head is just WAY big? Maybe I'm just crazy.

>> No.358576 [View]
File: 139 KB, 1087x647, 2013-06-02_2244.png [View same] [iqdb] [saucenao] [google]
358576

>>358564
Progress is slow because I'm so bad at this. The proportions are all wrong. She's like 8 heads tall...
I have NO IDEA what I'm doing with her stomach/abs. It's super long and I'm not sure how to distort the muscles and still make it look right with her 'massive hip & leg sockets'.

Ideas?
>inb4 actually seeking help on 4chan

>> No.358140 [View]
File: 84 KB, 571x773, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
358140

Still working on getting the shoulder plates to work.

Looking for red line maybe?

>> No.358118 [DELETED]  [View]
File: 84 KB, 571x773, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
358118

>>357749
Think I got it a little better here?

>> No.357739 [View]
File: 22 KB, 359x775, 2013-05-30_2331.jpg [View same] [iqdb] [saucenao] [google]
357739

Still need to sketch in shoulder plates, rib muscle groups and whatever the fuck muscles control the extra set of arms.

>> No.357093 [View]
File: 78 KB, 1402x747, 2013-05-27_2204.png [View same] [iqdb] [saucenao] [google]
357093

>>357052
Worst game of retop ever....I'm so bad at this.

>> No.357076 [View]

>>357073
Ah my version of zBrush doesn't have this feature.

>> No.357070 [View]

>>357065
Does it?!
I've never used it, do you have a recommended tutorial or something on youtube?

>> No.357052 [View]
File: 47 KB, 470x634, 2013-05-27_1759.png [View same] [iqdb] [saucenao] [google]
357052

Working on retopologizing the abdomen.
Thank god for quad-draw.

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