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2023-11: Warosu is now out of extended maintenance.

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File: 1.34 MB, 3330x2146, rocks.jpg [View same] [iqdb] [saucenao] [google]
985667 No.985667 [Reply] [Original]

rate my rockbruches (mudbox)

>> No.985675

man it's sad they stopped updating mudbox. i knew it was truly over when i watched some autodesk livestream about maya and the guy was using zbrush to sculpt details.

>> No.985735

>>985667
are these for zbrush?

>> No.986610

Why are you still using chudbox?

>> No.986674

>>986610
best software used to create cgi was from 2006-2013

>> No.986675

>>986674
everything else is just technical bullshit that saves the artist 2 steps but cost thousands of dollars if you wanna upgrade your software

>> No.986693

>>985675
I still have my old brush licence, and it works perfectly fine for sculpting.
Why do you need the new features?
Same thing with mudbox, still ompletely usable.

>> No.987274

>>986693
Mudbox sucks, it can't even do symmetry properly there's always some isolated vertice it misses when sculpting over edges. Pirate Zbrush and save time

>> No.987294
File: 272 KB, 2021x1250, image3.jpg [View same] [iqdb] [saucenao] [google]
987294

>>987274
>Mudbox sucks

nah

also, vector brushes makes everything easier if you know how to make them work

spent 5 minutes using the same vector brush btw

>> No.987295

>>987294
zero sculpting

all vector brush

>> No.987299

>>987294
it's a dead abandoned software. it was good in the 2000s, but today it's not. it lacks more than half the features zbrush has which make your work easier to produce.

>> No.987300

>>987299
>it's a dead abandoned software
nah

it was actually used to create thanos and other various cgi elements for marvel films

>> No.987301

>>987294
I'm missing hard edges vs soft edges and definition in your models

>> No.987302

God I wish Mudbox shipped with PBR shaders

>> No.987304
File: 264 KB, 1436x700, image4.jpg [View same] [iqdb] [saucenao] [google]
987304

>>987301
it was done in 5 minutes

>>987300
proof

https://www.youtube.com/watch?v=Nmz2VmPMgRI

its not about the software, its about the artist

>> No.987312
File: 231 KB, 2527x1087, image5.jpg [View same] [iqdb] [saucenao] [google]
987312

>>987301
is this what youre looking for

something HEAVILY edited to the point where it looks fake aka stylized

yeah, i can do that as well

>> No.987314

>>986693
>new features
you can create hard surface easily in zbrush, has a gorillion brushes, shaders, tools and options. you do not need to software hop anymore just to create an armor plate for a character. it's like using a bicycle versus a motorbike.