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File: 194 KB, 1080x597, Screenshot_20230524_235810_ArtStation.jpg [View same] [iqdb] [saucenao] [google]
946668 No.946668 [Reply] [Original]

https://www.artstation.com/artwork/zPQNgd

what's the expected time to finish an environment like this with all the props and callouts in a studio?

>> No.946669

>>946668
40 hours

>> No.946775

>>946668
60 hours if you did it from scratch.

>> No.946806
File: 123 KB, 367x451, 1683703016743337.jpg [View same] [iqdb] [saucenao] [google]
946806

>>946669
>>946775

...good to know how you nigger measure this kind of tasks!

>> No.946824

I could prob do this in a week if I stayed at it, if my adhd ass conducts as regular 2 weeks would be normal

>> No.947584

>>946668
Dirty or clean? UVs and retopology will eat away a lot of your time. If you use just flat textures, you could do it in 20 hours.

>> No.947594

>>946806
it's literal dogshit with an outline shader