>>940343
I don't know what that is, but I hate it. First, there's no negative space in that animation, so it looks monotone and boring despite moving too much. Second, they're trying too hard to make her look alive, but missing on the basic things such as blinking; during that sequence she would've blinked about 3 times to accent extremes if this were IRL. Third the direction sucks. Rotate them about 65 degrees so they're both with their backs mostly against the wall. And if you really want to take it to master level, then don't do any of that at all, and instead show the character that's reacting, like good animation should. I would give it a 6/10; this is barely above what students with no experience deliver for a semester project.