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https://openmoonray.org/MoonRay_Open_Source_Launch_Press_Release.pdfhttps://github.com/dreamworksanimation/openmoonray
Sweet
Galaxy brain business move to outsource development of zero revenue internal tools to naive aspies who do it for free. Dreamworks, I kneel.
>>940084Desire to make an api for 3ds max intensifies.
>have to build it yourselfi mean cool, but like, can i just have an installer so i can try it?
This completely replaces renderman
>>940084Is it owari da for cycles and eevee? KEK
>>940158you can't have an installer it's just the lighting method like raytracing it's useless in it's current form
>>940158There's a docker image. Also someone is working on a package for Arch. It'll probably take a while for it to be usable by anyone since it was built for a very specific environment. >>940098If you look at other open source software released by the Academy a lot of the contributions are coming from the industry.
ok wheres the .exe i double click to load up the interface with viewport, outliner, and timeline?
>>940084how do I get this into Houdini?
Currently they allow you to clone the source and build it, but it only runs on Linux (Centos-7).Let me know when it runs on Windows.
>>940161its primarily CPU boundGPU is not supported in many aspects.>>940159copium is hard on this one >its all internal tools>no OSL
Looks slightly worse and a lot slower than Blender's internal render.
>>940522you dont know what you are talking about. Puss In Boots: The Last Wish on 4k UHD blu ray is probably the best looking animated movie of all time.
>>940531I wish I was joking and maybe that's why they're open sourcing it.
>>940536Get Puss In Boots: The Last Wish on 4k UHD blu ray and watch on a 4k HDR tv.
>>940538Do I need all that hardware to make it look better than Blender's internal render? I don't have it.
>>940484>>no OSLYeah that's a bit of a downer. I wonder how hard it would be to write a compiler to target whatever they're using.
>>940158Moonray for Blender (rendering addon) is in the works, it will come out soon (in ~1-15 years).
>>940804>rendering addonmore like rendering fork because you can't have plugin renderers at all in blender
>>940815Really? It's will be built-in, then. Maybe.
>>940815AFAIK they need to finish Hydra support. Then they can use Hydra rendering delegate hdMoonray.
>>940815what is renderman, for 10 pajeetollars