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928801 No.928801 [Reply] [Original]

how do I unrig a model without it t-posing? so I have a model I want in blender and I have the pose I want it to stay in but if I export to obj it t-poses

>> No.928802

bumperino

>> No.928803

>>928801
If you really just want a static .obj of the pose then you can use Object->Convert->Mesh

>> No.928901

>>928803
thank you Anonymous you are a smart fella /thread

>> No.928939

>>928801
apply the armature modifier

>> No.928947

>>928803
tks

>>
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