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912869 No.912869 [Reply] [Original]

These guys are looking for someone just like you, and I want to see this game get made already so can one of you guys kindly bite the bullet an apply already? Thanks in advance.

https://team-reptile.com/jobs/

>> No.912879 [DELETED] 

>>912869
>Shipped at least 1 game or worked at least 3 years professionally as an animator on a 3D game.
wrong place bud

also
>Experience with using 3DS Max for animation.
wtf.. i've never seen a studio with this requirement. not wonder they can fill it

>> No.912880

>>912869
>Shipped at least 1 game or worked at least 3 years professionally as an animator on a 3D game.
wrong place bud

also
>Experience with using 3DS Max for animation.
wtf.. i've never seen a studio with this requirement. no wonder they can't fill it

>> No.912883

>>912880
They are probably using motionbuilder.

>> No.912936

>>912869
>must have sense of streetwear fashion
lmao you act as if people in this place ever go out

>> No.912939

>>912936
>must
>clearly in the "nice to have" bonus section
You're not good at reading are you?

>> No.912942

>>912939
Saying you prefer a employee looks a certain way in a non customer facing job has a very creepy subtext you'd be able to read if you weren't autistic.

>> No.913088

>>912869
>>Sense of style from being into streetwear, skateboarding, graffiti, hip hop or other street activities.

ew, eww, no thanks

>> No.913123

>>912942
It's asking for you to have experience and knowledge of a style, not that you have to live and breathe it, and wear it every day to work.
It's a game that's obviously focused subcultures, if you're designing characters for a given subculture without having knowledge about it, it's gonna be fucking retarded. Just like you.
It's not saying you have to dress up like a degenerate, just that you're aware of and have experience with how degenerates dress.

Just like if you were making a racing game, you'd want people who knew at least something about cars and driving to have their hand in it. They don't need to be race drivers, have a tuner car with a giant spoiler, or spend their time at the track, but having that knowledge is obviously beneficial for authenticity.
It's ridiculous that I have to spell it out for you.

>> No.913141

>>913123
What's ridiculous is your aspie mini novella, "being into streetwear" is at best just an innocent gaffe but knowing the video game industry it's probably a shade darker than that.

>> No.913152
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913152

>>912869
>3D animator
>3DS Max
Holy shit why? I'd apply but only to tell them to switch to something else during the interview process and then withdraw my application immediately after.

>> No.913153

Of course they steal art style from jet set since we're not allowed to have original things anymore

>> No.913154
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913154

>>912936
You really think /3/chuds go outside out of their dark computer bunkers?
HAHAHAAAAAHAHAHAH!!!

Those employers filter those people out. Streetwear fashion sense!

>> No.913162

>>912880
>>Shipped at least 1 game or worked at least 3 years professionally as an animator on a 3D game.
I always wondered about this requirement. What does it really mean? If you make a unity flip asset game is that better than a game jam? If I did 8 game jams is that better than one game?
The answer is of course to not give a shit and apply anyways. I'm not a good animator nor do I want a job in the industry, but if I was halfway decent looking for work I would still apply. Either they waste their time or they actually interview me

>> No.913163
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913163

>>913152

>> No.913375
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913375

>>912936
You don't need to go outside to have a sense of streetwear fashion.