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/3/ - 3DCG


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799789 No.799789 [Reply] [Original]

who would you hire?

>> No.799791

>>799789
the guy who can make low poly rocks in 1 minute because who needs that much detail in a fucking rock

>> No.799792

>>799791
>who needs that much detail in a fucking rock
Depends on the rock.

>> No.799793

>>799789
>CG Geek
>Game asset done in 1 minute
>Blender

eew no

>> No.799794

>>799792
This. Do you want a hero rock formation? First guy. Do you want plenty of rocks for the background? None of them, I'll go ask a Houdini guy.

>> No.799804
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799804

>>799794

>> No.799807

>>799789
The guy who uses industy standart apps.

>> No.799810

Why wouldn't I use megascans instead of hiring any of them?

>> No.799811

>>799807
Why?

>> No.799814

>>799811
because that's what you say on /3/

>> No.799824

>>799789
The guy who uses Houdini so that I can have hundreds of rocks.
If there is none, I'll take the Maya artist who has done consistently good work over the last 2 years.
I wouldn't hire Blender artists out of principle.

>> No.799832

>>799824
this

if I see blender on the artist's page or as a main soft in his resume, I automatically skip

I'm assuming he can't tell good practice from utter non-sense, and I don't want his trash anywhere close to my prod

>> No.799836

>>799832
how many 3d artists do you need to hire to shitpost in your mom's basement?

>> No.799839

>>799836
>sheer projection

>> No.799860

>>799832
>in charge of hiring art candidates
>frequents /3/
I'm fucking terrified honestly.

>> No.800851

>>799832
yelled the anon as he licked up the last bits of cinnamon toast crunch dust from his thumb

>> No.800859

>>799789
Probably the bottom one, but top is cool too.

I'd only choose middle if he did it extremely fast.

>> No.801179

>>799789
>How to do a great job
>How to do a good job quickly
>How to do a functional job extremely quickly
Depends on what you want.

>> No.801181

I'd get a Quixel license

>> No.801182

3dex is the man his channel is a fantastic resource

>> No.801187

>>800859
This is Blendlet brain. I was once a blendlet, but I've now realised how stupid the blender community was and haven't looked back.

>> No.801189

>>799794
This is the real answer.

>> No.801509

>>799789
the Houdini expert who creates thousand rocks with 2 clicks