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/3/ - 3DCG


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File: 2.95 MB, 457x360, wk7s8wc3j8p11.gif [View same] [iqdb] [saucenao] [google]
744933 No.744933 [Reply] [Original]

Does anyone know how this demonic looking gif of dwight shrute from the office was made? looks like artifacting typical from an older TV with shitty recording hardware tho im curious if its possible to make in after effects or something (any links to guides if possible would be dope)

>> No.744941

>>744933
>/3/ - 3DCG

>> No.744946 [DELETED] 

>>744941
This

>> No.745034

>>744933
N.Y.P.A.

>> No.745035

>>744933
Think it's a clip of Dwight just raging at the camera with a time delay copy of that very same clip and then running
a low quality 'motion interpolation' between these 2 clips to arrive at the frame presented to you.

Possibly with some sort of face recognition/enhancement algorithm running ontop of it.

>> No.745079

>>745035

That sounds about right

>> No.745081

is there a better forum to ask this question at where people don't get salty for not posting a shitty 3D donut pic

>> No.745085

>>745035
Sorry anon, this ain't it.

>>744933
.mp4 video compress by saving motion data and still images separately to simulate motion in a compressed manner. What usually is lined up perfectly so that the image in motion uses the right motion data looks fine, but stuff like OP's gif is made by changing what image is displaced on top of what motion data.

>> No.745086

>>745085

How does one pull of such a thing? Did the gif maker just use a shitty mp4 converter basically?

>> No.745089
File: 2.87 MB, 576x320, otherDwight.gif [View same] [iqdb] [saucenao] [google]
745089

>>745086
I have no idea. I remember the technicalities behind it, but not the keywords to help you in your search.

I did say 'mp4' because I know it's a compressed format issue but I'm actually having second doubts if it's with that format specifically, or with GIFs, etc.

>> No.745094

>>744933
>typical from an older TV with shitty recording hardware
Nope, shitty digital compression that's still a problem today

>> No.745098

>>744941
>huuuuuuurrrr a vfx related post is polluting my pristine, desert board

just stfu and move on

>> No.745103

>>745089
data moshing?

>> No.745116

>>745103
Exactly, thank you so much anon.

For OP: What I was referring to as the ''still images" are i-frames, and the motion is saved in "p-frames". Those kind of videos are made by displacing one or the other in the timeline.

>> No.745130

looks like data moshing with a bunch of still/2-3 frame clips

>> No.745183

>>744933
Looks like shit and would take 5 mins in AE

>> No.745629

>>745098
dil8

>> No.745645

what does this have to do with 3d