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/3/ - 3DCG


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725868 No.725868 [Reply] [Original]

Sup /3/, Long story short I'm an indie dev making a survival horror RPG. And I need to make a "Stats" screen. Theres only one issue.. I can't into menus, as im shit at 2D art. So the way I figure it I could simply make the menu itself a 3D object with a PBR material on it.

How do you create such an effect like the paneling above? I've been loooking for hardsurface tutorials but everywhere I look its just tuts for guns, any suggestions?

>> No.725871

Arrimus 3D

>> No.725882

>>725868

Could you use a 2d plane and use something like ndo.

>> No.726074

>>725868
do it in paint.net, or gimp, or krita or whatever the fuck you use for texturing. its not that hard

>background layer has texture
>top texture has black rectangles, no anti-aliasing
>from your light source paint in the side that's lit.
> set the blend mode to something else. like overlay
> blur the rectangles slightly to make it less smooth.

if you want drop shadows, make separate layer and use direction blur or something similar.