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2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG


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>> No.713094
File: 316 KB, 960x960, 1561https:--www.google.com-recaptcha-api2-payload?p=06AOLTBLRBPqusCBEBglrgSFOI2Ir5w8Ro7NE6aQg5SXxQFRbjAox90Kzj4vL6dQJUjfg39BIA3GoOeqQAS2-N2hCVvDkQ6ptPhw3jAb2BIva2XjJCDO6sALtAYPe2-LZ5no2R5XeAmVr_TNMKE0UeO61ymFkYaq-JKlhFHP3RKEz9hQ-DyKqml5A&k=6Ldp2bsSAAA.jpg [View same] [iqdb] [saucenao] [google]
713094

Uh...

>> No.713101
File: 971 KB, 1800x2340, darius08_close03_1.jpg [View same] [iqdb] [saucenao] [google]
713101

>not christmas cuckold edition

>> No.713102

>>713101
we didn't get a new render for that one, but perhaps I can make A new years edition?

>> No.713109

Anyone have any comparison shots of iray Vs octane I can't fine much online

>> No.713116

>>713109
I don't have a comparaison, but I think the free octane plugin only uses one of your gpu's

>> No.713119
File: 93 KB, 1196x628, 71696842_10157452747000540_7972014632057438208_o.jpg [View same] [iqdb] [saucenao] [google]
713119

I've got a nvmeme 2080 ti, is there any reason not to keep my old 1080 ti in the same system for renders? Any benefit or problems?

>> No.713151

Is makehuman good yet?

>> No.713180

> """"""""""""""""""""""""""""""""""""""""free""""""""""""""""""""""""""""""""""""""""""""""" Daz Studio plugin

>> No.713188

>>713180
I tried it and it works.

But... I wonder what all the telemetry is for.

>> No.713189
File: 66 KB, 186x293, cancer.png [View same] [iqdb] [saucenao] [google]
713189

>>713188
LMAO

>> No.713191

>>713116
Well I only got one GPU so jokes on them

>> No.713192

>>713189
I don't get it

>> No.713193

>>713192
A fucking plugin that needs a live connection to work

>> No.713194

>>713193
Well, everything is moving towards software being a service instead of something you buy and own.

>> No.713195

>>713092
>Free octane edition
>Free octane
?

>> No.713200

why octanerender same scene comes out much blurrier than iray? is just shit renderer or what?

>> No.713205

>>713189
What are you LMAO'ing about?

>> No.713209

>>713200
I'm also getting much worse results
Did octane put out a readme or something for usage in Daz cos I had pretty high expectations of octane, I thought it was one of the top teir renderers.
I feel like I'm missing something obvious.

>> No.713211

>>713200
>>713209
make sure you guys are using the "path tracer" kernel, though i wouldn't even bother rendering via octanerender as otoy has been dragging their feet on implementing nvidia's material design language (which has been open-source for a while now by the way) so as it stands now you gotta reshade everything via their "more intuitive" (read: slower to use if you actually know what you're doing) node-based shader ui

>> No.713222

>>713211
I'll wait for some loser like thinderhorn to make a basic bitch tutorial for it then

>> No.713228 [DELETED] 

>>713192
>>713205
>People are already so used to always online DRM software already that they don't even see anything wrong with it

>> No.713229

>>713192
>>713205
>People are already so used to always online DRM software that they don't even see anything wrong with it

>> No.713236

>>713200
>>713209
If Octane has a setting for the pixel filtering radius, reduce it.

>> No.713294
File: 1.90 MB, 2182x1227, no-way-jose_full.jpg [View same] [iqdb] [saucenao] [google]
713294

>MFW I was about to complain about no renders being posted but then remembered the garbage people usually post.

>> No.713306
File: 133 KB, 1255x712, PlusTip.jpg [View same] [iqdb] [saucenao] [google]
713306

>That'll be nine dollars
>plus tip!

>> No.713310

why is ik so retarded in daz, i move a hand and the whole body goes sideways

>> No.713311

>>713310
You need to pin joints, it's dumb.

>> No.713312

>>713310
>>713311
Lots of things in Daz are much smoother once you set up some hotkeys. Especially pinning.
Pin where you don't want, drag into place, unpin then pin other side, drag into place. It becomes quite intuitive once you get into the rythem of that

>> No.713313

what is the best way to get shit from daz3d into blender? I've tried DazToBlender8 and it doesn't export textures right, and Diffeomorphic Daz Importer gave a error and wouldn't import anything.

>> No.713321

>>713306
what site is that? i almost bought everything g3 and up off daz and rendo (based cyber monday sales) and need a new place to buy from soon

>> No.713327

>>713313
seclect opbject
fible
exporft
obij
defulp seffings
szcale 1%

imporf blendder

>> No.713330

>>713327
I tried that, doesn't export textures.

>> No.713332

>>713294

> complains about people posting garbage
> posts absolute garbage render

>> No.713342

>>713151

nice meme

>> No.713348

>>713332
At least it's not gurofag

>> No.713370

>>713348
Don't put me in a hole for pigeons

>> No.713417

>>713306

I've many questions.

Why is "she" posing with a gun on a beach is one of them.

>> No.713507

>>713417
>Guns are illigegal in beach
What third world shithole do you belong from?

>> No.713511

How do I create an independent morph from others?
I did "Freeze" thing, but result slider still requires EVERY morph I used to be present to work, even though they don't get dialed.

>> No.713516

>>713313
Export in fbx, set up materials by yourself.

>> No.713676

>>713516
that's way to tedious, I got the obj to export with textures by clicking one of the boxes, and I got Diffeomorphic Daz Importer to work by trying a different version so I'm ok now, except eye textures don't export right but that isn't too much trouble to fix.

>> No.713697

>>713676
https://diffeomorphic.blogspot.com/p/daz-importer-version-14.html
or buy a similar plugin
Though you will have to fix some materials still

>> No.713704

Actually, I can't even see "ERC Freeze" option anywhere.
Did they remove it in 4.12?
>>713511

>> No.713707
File: 152 KB, 1300x1300, BOBheads.jpg [View same] [iqdb] [saucenao] [google]
713707

>> No.713727

>>713092
>free octane renderer for daz:
I can't find any news or links on the octane site

>> No.713728

>>713727
nevermind i found it:
https://render.otoy.com/forum/viewtopic.php?f=44&t=73287

>> No.713739

what the fuck is an octane? Can I eat it?

>> No.713743

>>713739
>Can I eat it?
No, it's not like your poo.

>> No.713787

>>713707
Ching and Chang?

>> No.713826

>>713787
Fukmi & Fukyu

>> No.713911

>>713826
kek

>> No.713958
File: 123 KB, 548x799, 3A1FF23C-1A7B-4DED-8112-18CEACDCFC71.jpg [View same] [iqdb] [saucenao] [google]
713958

Is this a render effect, or photoshop post processing?

>> No.713962

>>713958
he lists Cinema 4D, Photoshop and DAZ Studio as software used, so I think it's a ps filter and touch up. he may have used Cinema 4D to get defrint render passes, like shadows, AO etc to help with the filters. Can daz do render passes if it can then it was probably a render effect c4d? looks good.

>> No.713966
File: 33 KB, 640x360, 40523093040.jpg [View same] [iqdb] [saucenao] [google]
713966

>>713707
someone explain this to me pls
Why do all daz renders I see look like uncanny wax-dolls, is that something intrinsic to daz or is it the creators?

>> No.713967

>>713966
It's the creators, they don't know much beyond posing preset characters and hitting render.

>> No.713996

>>713966
>>713967
this, lighting and material setup makes a huge difference

>> No.714005

>>713707
list assets pls

>> No.714016

>>713966
Badly lit Daz renders have a really recognizable look to them. There's plenty of renders that look great that you can't really be sure which renderer they were done in.
Go look at some of the top 3dx stuff on skushe for example. Plenty of the best stuff is done in Daz, a lot of it is taken to other renderers also.
Daz iray is powerful if you know how to use it right.

>> No.714017

>>714016
Any recommended resources for avoiding bad lighting? Searching “Daz3d lighting” nets a million results, all talking about how to make good lighting for their niche render.. any generically applicable advice?

>> No.714018

>>714017
Three point lighting is a good start. You won't find a catch all fix all product as every scene and character is unique in their placement.
Else, you could just throw HDRIs at everything.

>> No.714019

WHERE ARE THE BIIG TITTIES!?!?!

>> No.714020

>>714017
Photography and cinematography lighting resources are your best bet.

>> No.714021

>>714020
Seconded

>> No.714036
File: 176 KB, 1350x532, 200621hjofhgpfabajakfg.jpg [View same] [iqdb] [saucenao] [google]
714036

>>713958
here's more of this guy's work

>> No.714039

>>714017
It's not just dazlighting, it's nothing how to light a rendered scene in general. Look up any good fundementals and it will take you in the right direction.

For Daz I mostly use a mix of hdris and emmissive surfaces on planes

One thing that will really help you to understand this is an iray emmissive Surfaces pack for Daz. I can't remember he exact name, but it has heaps of preset colours at different intensities and just playing with those you can drastically see the changes it makes in your renders.

>> No.714040
File: 100 KB, 700x940, comeonanon.jpg [View same] [iqdb] [saucenao] [google]
714040

>>714016
can you post some decent looking ones.

>> No.714065

When I export a shirt from marvelous designer into daz (after fitting it properly to the same model/pose) and apply the right morph in daz, the shirt doesn't go to the right place (it's floating under her).

I dont understand what's wrong, I've used this same method to apply this shirt to other poses and it worked normally.

>> No.714070

>>713189
so it's streaming all their CP renders to who knows where?

>> No.714071

>>714040
Are you trying to pass that photo as a Daz render, or is it just unrelated?

>> No.714073

127.0.0.1 telemetry.otoy.com
127.0.0.1 orc.otoy.com

>> No.714078

>>714071
It's mama bellucci it's always related anon.

>> No.714090

>>714073
Well, i guess it will stop working then
Do all Octane versions have this always online or just the DAZ version ?

>> No.714098

>>714020
>>714039
Thanks for the feedback

Is there any meaningful difference between GF3 and GF8? I know they put more options in the morph packs for GF8... but other than /eyelashes/ and making my life difficult with wonky arms on GF3 poses, I don’t see a lot of selling points

>> No.714099

>>714098
Theres some face posing stuff but its not a huge difference. I just got some 3>4 transfer options for morphs/clothes and moved on.

>> No.714100

>>714099
Do those morph / pose transfer utilities work? I just assumed it would be jank to the highest degree

>> No.714103

>>714100
There was a free script for it but Daz shut it down. Now there are paid addons to do the same thing.

>> No.714104

>>714100
>>714103
I add, that was for morphs. Poses work fine, just need to adjust arms/legs. The pose corrector tool works well.

>> No.714109

>>714090
It still works after filtering those, but I don't know if that does away with the telemetry. Probably not.

I haven't found any information by OTOY on which sorts of data they retrieve, which is a bit suspicious.

>> No.714142
File: 139 KB, 639x370, dazOct.png [View same] [iqdb] [saucenao] [google]
714142

>>714109
Nope, it definitely doesn't work when I block DAZ exe in the firewall.
The connection is mandatory

>> No.714146

>>714142
Yea that's correct. I was talking about filtering only two domains, the telemetry and the OctaneRender Cloud one.

>> No.714167
File: 1.45 MB, 1920x1080, HOLUP.jpg [View same] [iqdb] [saucenao] [google]
714167

>>713101

>> No.714185

>>714142
Octane has an activation/drm in the paid version. They probably just left that in rather than spend more time engineering.

Additionally, there is the live/online materials database.

The whole thing is rather innocuous. I had the paid version for the last year and haven't had the feds bust down my door yet. You guys can probably take off the tinfoil hats.

>> No.714186

>>714142
Why does it matter?
Octane doesn't give a shit what Daz assets you pirate

>> No.714188

>>714186
They're probably rendering little girls.

>> No.714193

>>714188
Nah, I simply have a strong dislike of this telemetry trend, and also I don't trust OTOY.

But yeah, the other anon probably is rendering little girls.

>> No.714202

>>714193
>>714188
I don't think octane would even know though?
I mean, if they were sending screenshots of your viewport it would be very obvious in your uploads.
Everyone can make childlike looking characters with default Daz no add-ons so

I don't really see how it would matter anyway. I doubt octane uploads your renders thats something that they would have been outted for already.

>> No.714215

are there any actually good facial expressions packs?

all the popular ones are incredibly overexaddurated and look rediculous

>> No.714271

>>714215
Don't use the full value. Most of those packs are designed for specific characters and will look quite different on others.

>> No.714283

>>714193
>rendering little girls.
how would a judge even determine the age of a rendered or drawn characters ? How old are polygons ? Are these always the same polygons or are they recreated every time ? A few minutes old ?
Just bullshitting. In my country it's the 'apparent' age of a character but how do you decide wheter she's 17 or 18 ?

>> No.714284

>>714283
cut them in half and count the rings?

>> No.714289

>>714284
based

>> No.714345

>>713966
Daz3d is mostly used by people who are bad at 3D or just artists for quick mock ups.

Now that Octane is free more or less nobody has an excuse for bad looking characters.

>> No.714351

>>714345
>nobody has an excuse for bad looking characters
Iray wasn't an excuse, either. There is also 3delight, right? So yeah, having Octane won't change anything.

>> No.714360

>>714345
I'm dumb but aren't all raytracers fundamentally identical? Usually I dont notice any diffrence other than color tone.

>> No.714365

>>714271
I never do. But even so. I have several face emotions packs and 99% of the time I settle on doing subtle mouth + eye + brow tweaks myself instead.

>> No.714367

>>714345
Iray wasn't an excuse either you spastic.
3delight is objectively sub par, but not iray.

>> No.714390

>>714367
Isnt the version of 3delight on daz super old for some reason

>> No.714401

>>714345

Lol.

>> No.714402

>>714390
I don't know never used it I just know it's shit

>> No.714457

>>714390
Yes, it's super old. Many versions behind. The new 3Delight is actually quite good.

>> No.714470

>>714457
Does daz need to pay in order to update their version?

>> No.714529

>>714470
daz Does need to pay in order to update their version

>> No.714566
File: 312 KB, 458x485, 1547335623456.png [View same] [iqdb] [saucenao] [google]
714566

So I HAVE to sign up to download this?

>> No.714595
File: 946 KB, 1065x793, 2019-12-10-1575984080_1065x793_.png [View same] [iqdb] [saucenao] [google]
714595

their """""""""anime"""""""" starter bundle is currently free on their site... for whoever might still care, kek

>> No.714745

Is there a way to bolt on the vag inside Daz to make a single mesh for export?

Or do i have to go weld verts in max?

>> No.714747

>>714595
ew

>> No.714748

>>714745
You cannot do that in Daz. You gotta do it in whatever software you move it too.
The diffeomorphic plugin has a one click solution for this inside blender, so you could go Daz > blender >max

>> No.714753

>>714745
Select everything in Geometry tool and merge.

>> No.714797
File: 55 KB, 845x957, keep vert order.jpg [View same] [iqdb] [saucenao] [google]
714797

>>714748
>>714753
>>714745
not him but if you click on keep vert order at the bottom left, when importing to blender it merges it. I still have the problem of it exporting two vag topologys for some reason, so I still need to delete the one not attached, do either of you know why it does that, I worry it will fuck up any blend shapes I make.

>> No.714801

>>714748
>>714753
>>714797
Thank you anons. God speed on your own deviant endeavours.

>> No.714810

In 4.12 morphs no longer preserve after merging fitted geografts.
Doubt they will ever bother to fix it.
Where I can find installers of 4.11 ot 4.10?

>> No.714819

>>714810
Why merge geographs inside Daz? I honestly don't get it. You don't gain any functionality and there should be no seams if it's a good geograft.

>> No.714943

>>713119
I lol at idiots who have no clue what they're doing.

>> No.714961

>>714943
Haha gottem!

>> No.714998

Any good places I can find car models? Of like, everyday cars? All the websites I’m looking on only have Italian sports cars, vintage, or police cars. Am I just looking in the wrong places?

>> No.715002

>>714998
TurboSquid or CGTrader

>> No.715005

>>714998
Xnalara/XPS and other game ripped model communities.

>> No.715006

>>715002
>>715005
Thanks, I knew there had to be something. Can’t fill a quaint college town with Lotus’ and Mustangs- although, after hearing about all those bribes going on; that’s probably the case in reality LOL

>> No.715060
File: 1.53 MB, 1920x1080, DogsNGoblin.jpg [View same] [iqdb] [saucenao] [google]
715060

Where can I find some Dog gens?
Closest I've found was Woman’s Best Friend: Playtime from DubTH but it looks quite awful when I anchor it to it's hips.

>> No.715221

>>715060
WHO LET THE DOGS OUT!?

>> No.715225

I’m trying to render a wholesome scene of two girls holding hands, but just having 2xGen8, a geograft and a handful of props lags me so hard I can barely pose anything without waiting 20 sec between changes
For reference- I’m on AMD Radeon HD 6750M + an i5 if that means anything- I’m not into that nerd stuff
I’m not using Iray preview, but I’m saving ‘frames’ of my storyline on the Timeline- I wonder if that’s causing unnecessary headache, wasting cycles on key frame math when I’m not animating anything. Is there a better workflow for just making a series static scenes with the same props? Would it make a meaningful difference if I switched to posing them naked and untextured until just before rendering?
Any advice appreciated I’m pulling my hair out over here

>> No.715226
File: 45 KB, 545x652, Gay.jpg [View same] [iqdb] [saucenao] [google]
715226

>>715225
If the lag you speak of is viewport movement, there is an easy fix. picrelated.jpg
Those brief specs make me think you are using a mac. Good luck rendering on radeon.

>> No.715227

>>715226
I’m on ‘best’, and yes I am. It just works.. for everything but this, that is
I’ve got 2x2GB DDR, and upgrading that to max (12? 16?) is only like $50- would that make a difference? I don’t know what Daz leans on, or where my machine can be buffed.. the only DDR I know anything about is the excellent PS2 title

>> No.715228
File: 336 KB, 576x500, 811_meem.png [View same] [iqdb] [saucenao] [google]
715228

>>715227
System ram may make a little difference but it's just time to upgrade fren.
Also make sure to disable all smoothing types until the final render, that may help.

>> No.715238 [DELETED] 
File: 3.98 MB, 2160x3840, a4bcf08074ad76c6fe17e1b1e1d193ec-imagepng.png [View same] [iqdb] [saucenao] [google]
715238

Is this made in Daz?

>> No.715261

>>715238
Has all the classic tells of a Daz render

>> No.715264

I haven't touched Daz in months but the entire Daz Studio (4.12) crashes now when I try to load a human figure.
I tried to uninstall and reinstall the genesis bundles but it's still crashing. I ran an HDD health check and it's perfectly healthy. Any ideas what could have happened?

Though I did install all kinds of wacky assets in those months willy-nillily, I just didn't launch the actual software.

>> No.715265

>>715238
>>715238
best lowpoly cum I've ever seen

>> No.715267
File: 125 KB, 500x470, 1536193154655.png [View same] [iqdb] [saucenao] [google]
715267

>>715264
Weird.
I can still load G3F, G3M and G8M figures, but not G8F.
Which is still a problem. G8F gobbos are my bread and butter.

>> No.715271
File: 1015 KB, 816x624, 35734_intro_PC_OMG_3.png [View same] [iqdb] [saucenao] [google]
715271

What morph is this?

>> No.715299

>>714819
I can't export model with separated geograft in fbx.

>> No.715303

>>715265
I agree. I'm going to need sauce on that, for R&D.

>> No.715313

>>715303
its from julay.world
mascot or something

>> No.715355

>>715313
Thanks.

>> No.715395
File: 821 KB, 1620x848, ddm76ig-eec9a545-e3a1-4b7b-9175-1bc6acc646d7.png [View same] [iqdb] [saucenao] [google]
715395

BEHOLD!
The latest creation by Oo-FiL-oO (FILIPINO)!

>> No.715398

>>715264
Kill the daz folders in %Appdata%
>>715271
Probably a mix of sliders. Post source or more so we can get a better idea.
>>715261
>>715265
>>715313
What did I miss? Was it just the mascot from JW?

>> No.715401

>>715398
>Probably a mix of sliders. Post source or more so we can get a better idea.
https://f95zone.to/threads/the-proteus-effect-v0-8-proxxie.5495/

>> No.715402

>>715395
Truly the most powerful race on the planet

>> No.715403

>>715401
Judging by the primitive hair and clothing that particular character wears, I feel like it's a Genesis 2 female base.

>> No.715404

>>715398
>Kill the daz folders in %Appdata%
Do you mean the Content Database Base folder?
I never thought about that one.
Is that advice the Daz equivalent of deleting system32?

>> No.715405

>>715403
>>715398
a better question is, what's the best or better looking stylized Disney-esque daz3d morph?

>> No.715413

>>715405
Gen2: https://www.daz3d.com/keiko-6 - https://www.daz3d.com/chika-for-genesis-2-female-s - https://www.daz3d.com/juvi-for-keiko-6 - https://www.daz3d.com/eclypse-for-genesis-2-female

Gen3: aiko 7 and expansions - Toon generations and expansions - the girl 7 and expansions - star 2.0

Gen8: The girl 8 and expansions - Tallian for Genesis 8 Female - https://www.daz3d.com/paige-character-hair-and-expressions-for-genesis-8-females - https://www.daz3d.com/hiraki-for-sakura-8 - https://www.daz3d.com/kayma-for-genesis-8-female - Toon generations

>> No.715415

>>715413
thank you.

>> No.715426
File: 78 KB, 994x1024, 1574898457188.jpg [View same] [iqdb] [saucenao] [google]
715426

>>715395
Dude is losing it.

>> No.715427
File: 52 KB, 574x344, aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa.jpg [View same] [iqdb] [saucenao] [google]
715427

>>715264
After letting the crash run for 30 minutes, I got this error, then the gobbo finally loaded in. What does this mean? The log file is also like 50 pages long because it lists hundreds of assets. I can't even begin to figure out where to look at the issue in that.
But it's still loading that long every time, so I still need a fix.

>> No.715429
File: 1.71 MB, 3270x4905, 6zud9dma9q241.jpg [View same] [iqdb] [saucenao] [google]
715429

>>715404
Daz will act like it was never installed.
>>715413
This guy weebs.
>>715427
reinstall windows, reinstall everything daz, it's the only way. Dont do third party assets until you confirm basic stuff is fine

>> No.715430

>>715429
You're not helping.

>> No.715432
File: 86 KB, 608x1080, 1576123023307.jpg [View same] [iqdb] [saucenao] [google]
715432

>>715430
Assuming that's regarding the daz loading problem. I would do that if facing your problem.
I guess just remove all daz things, delete the folders in your documents folder, public doc libraries and the appdata folders. Reinstall only DIM items and see if issue persists.

>> No.715434

>>715432
I have about 600 GBs worth of stuff though, and a HUGE chunk of them were installed by copying the zip files directly into the library folder (retard install).
If I can fix this wihout moving the entire library around, I'd prefer that.

>> No.715436
File: 62 KB, 1272x715, tz1kx88btiy31.jpg [View same] [iqdb] [saucenao] [google]
715436

>>715434
>copying the zip files directly into the library folder
OOF
I've went through similar when first starting daz. Wiped my installs many times until I learned to segregate libraries by the source I got them from. You may have to just bite the bullet. You can could always rename that library and use it later, even if there are dupes.

>> No.715438

>>715436
Yeah, I'm definitely doing that soon, but I want to hunt this piece of shit asset down now. I'll go dive into the log and the folders.

>> No.715443

>>715264
>>715427
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
I found the culprit. It was this mothefucking piece of shit asset.
https://3d-load.net/addon-resource/muffin-morphs-for-growing-up/

It keeps crashing everything G8F related infinitely until after about 30 minutes DAZ's debug feature finally kicks in and stops the loop.
And it's not even a good asset, I just download literally everything to see how they work. Well, this is how THIS piece of shit works apparently.

Avoid it at all costs.

On another note, my load times are way better now, but I'm still getting figure load times of around 20-40 seconds, while it used to be around 5 seconds. I get a lot of "Could not find target property for formula" errors in the log but I can't really pinpoint a single big culprit like with the asset above. I keep seeing assets being mentioned that I've had for almost a year now, so I don't know why they're involved in errors now.

>> No.715447

USD support in Daz when?

>> No.715464
File: 687 KB, 3840x2160, 3840x2160-2905941-game-of-thrones-a-song-of-ice-and-fire-house-mormont-sigils___movie-wallpapers.jpg [View same] [iqdb] [saucenao] [google]
715464

>>715443
Thats one to add to the list. There was a Demon or succubus shape that would preload on to every figure and fuck things up.
>>715447
>USD
wut

>> No.715482
File: 703 KB, 1000x1300, dforce-marmalade-outfit-for-genesis-8-females-12-daz3d.jpg [View same] [iqdb] [saucenao] [google]
715482

>Teen

>> No.715489

>>715482
kek. Jane is kinda acceptable tho

>> No.715502

Is there a way to weight paint through the mesh? I'm stuck trying to paint a dress but the folds overlap and only the outer surface gets painted ffs

>> No.715505
File: 755 KB, 900x1170, ddm8phf-259b843d-f0cd-4367-a5b2-4c5fe3f1bc33.jpg [View same] [iqdb] [saucenao] [google]
715505

Your guess is as good as mine.

>> No.715513

>>715505
That's Gloria from Modern Family. My daughters are obsessed with that show.

>> No.715522

>>715482
teen < teen (mommy)

>> No.715523

>>715505
>>715513
Finally a gobbo for a generic mutt face.

>> No.715528

>>715505
Rohna Mitra is my guess
Not gonna Google how her name's spelt
She was in Boston legal I think

>> No.715530

>>715513
correct, it's sofia vergara

>> No.715561

>>715505

this guy looks like he facegen some crap, spend 2 minutes editing it, calls it a day and then sells it to hopeless dazlings.

This guy's a fucking genius.

>> No.715600

>>715443
Pedos deserve the crash, even your files hate you

>> No.715601

>>715600
Fuck you! I'm a mommy purist. But at some point mommies end up making kids for some reason, so I wanted a gobbo for that.

>> No.715618
File: 1.60 MB, 1236x1600, Zara-G8F.jpg [View same] [iqdb] [saucenao] [google]
715618

Looking forward to use this juicy(jewcy?) Jewess

>> No.715637

>>715561
That's literally what he does. The eyelashes are baked onto the eyelids.

>> No.715638

>>715618
Sara Jay?

>> No.715639

>>715618
Oy vey, gobbim!

>> No.715655

>>715618
>>715638
>pirate it
yikes, they got her body too spot on.

>> No.715704

>>715618

>that nose

its like a sexy tucan

>> No.715705

>>715704
you only get through centuries of incest anon.
The middle east where the only people with more inbreeding then the muslims are the jews.

>> No.715722

>>715618

this guy makes the best models. Change my mind.

>> No.715724

>>715722
He's only made two.

>> No.715729

>>715618

what hair is that, does anyone know?

>> No.715756
File: 377 KB, 950x738, E386A66B-5DA6-46E0-8A5B-5D8100C7DE7D.jpg [View same] [iqdb] [saucenao] [google]
715756

I load morphs into puppeteer; I do some posing.. Press ctrl-Z once and figure goes all “This hole was made for me”- and then the file is CURSED. No amount of key frames, figure restoration, ctrl-Z or reloading the file fixes it
Why is this happening to me? Is there any way to uncurse something, or a setting to flip as a charm against it?

>> No.715795

>>715724
he also goes by VforVendettaV , pretty neat stuff

>> No.715796

>>715795
Does he post somewhere? I remember he had a pixiv but I think he got banned somehow

>> No.715804

>>715796
Nvm found it

>> No.715846

Good lord the scene navigation is dog shit.

>> No.715847

Genesis 8 for Maya can export all those blend shapes but Diffeomorphic can do that and merge a vag in to the mix?

Guess I'm gonna have to get familiar with blender now.

>> No.715983

Can I edit something in the surface tab to remove all reflections from skin or clothes or whatever? If so, what?

>> No.716013
File: 345 KB, 1065x858, 7567m56873.jpg [View same] [iqdb] [saucenao] [google]
716013

So i'm trying to bolt this vag onto my sex doll using diffeomorphic but it keeps saying two meshes need to be selected, even though I have.

Any ideas?

>> No.716017

>>715983
Do you have something called reflection property in the surface tab?

>> No.716036

>>716013
>two meshes need to be selected, even though I have.
it doesn't look like you did, shift+select vag then bod if that didn't work shift+select them in the opposite order, also make sure you are in object mode.

>> No.716037

>>716013

If all else fails, export from daz as an .fbx and import into blender. Worked many o times for me when porting a gen figure.

>> No.716144

>>716036
>>716037
Oh the issue was that in daz i didn't select the main body when adding the vag. So the vag wasn't parented to the body when i exported them.

>> No.716218

>>715756
Does no one really know what’s going on? This is killing me here.
One curious bit is that if I reset figure to zero, it returns and “looks” normal, until I do any posing that includes a “cursed” node- for which the distortion manifests in proportion to the pose distance from Base
I just want my two gen 8 to hold hands.. is that too much to ask?

>> No.716221

>>716218
yes

>> No.716233

>>715756
>>716218

few things you can try
set total keys to 1
restore figure shape on both posing and shaping
make a new save
close daz
open again


screenshot for me what is in your 'currently used' parameters

>> No.716241

these character comverters suck, try to convert regular looking people and it still fucks up the eyes even though it says only "extreme" eyes finna fuck up during conversion

>> No.716261

>>716241
Character converter? What are you converting to?

>> No.716264

>>715756
>>716218
Do you have a save from before you applied the morphs?
Because, I usually see this mr fantastic stretchy glitch when I have forgotten to select reverse deformations on the MLP options.

>> No.716266

>>713092
the ManuelBastioniLab fork
MB-Lab for Blenderlooks interesting

> MB-Lab 1.7.7
>
> Changed:
> Afro Female now the default character on startup
> Updated GUI
> Removed Docs from project directory to it's own repository

off to a great start.

>> No.716357

>>716233
I’ve dug around “currently used” param- it’s not a lurking weird param- but somehow one *gets* cursed, like its 0 state is fine, but it can’t be used. An example is “R. hand fist”- when cursed, it 0’s fine- but dialing it, even in reasonable, limited range just stretches the fingers in circles through the wrist, not even the palm
>>716264
What are MLP options (please don’t be referring to a content pack of what I think it is..) .. and reverse deformations?

>> No.716380
File: 467 KB, 1203x704, 56h536j356j.jpg [View same] [iqdb] [saucenao] [google]
716380

>>716357
I'm guessing someone made this to take the piss out of mlp fans.

>> No.716389

>>716357
he is probably talking about morph loader pro
now iv never used puppeteer, but hes right that stretchy man error often happens when you forget to turn on reverse deformations in morph loader pro

>> No.716391
File: 2.74 MB, 3839x2559, PH2.jpg [View same] [iqdb] [saucenao] [google]
716391

Did this out of boredom. :\

Now what should I do with it?

>> No.716392

>>716391
This model is from Homecoming right? And this background it's just a picture. But nice mood overall

>> No.716396

>>716392

Yes, the head and the skirt is from Homecoming. The background is JUST a picture. I was thinking of making multiple sets for the clothes and helmet however. What do you think? How about a movie version?

>> No.716450

>>716389
A) you should- Puppeteer’s the bomb.. if you don’t mind risking your whole save file to *the curse*
B) I wonder if morph loader and Pupp. Have some overlap behind the scenes- I’ll play with the settings in Morph Loader and see if it makes any difference!

>> No.716499
File: 65 KB, 300x276, 50DDBBD9-AF0A-4E97-9D4C-A592B0598D06.png [View same] [iqdb] [saucenao] [google]
716499

Anyone know of any rat/mouse/rodent morphs for gen female? Can’t seem to find any. There’s that fox one, but I don’t know if I can dform the gap between the two. And then there’s the tail to consider..

>> No.716589
File: 300 KB, 1536x2048, Nezuko.jpg [View same] [iqdb] [saucenao] [google]
716589

is daz good for making traced comics?

>> No.716611

>>716589
Yes. As reference for perspective/pose/shading. You still need to know how to draw.

>> No.716631

>>716611
Every idiot who has to ask if something is "good" for traced comics definitely doesn't know how to draw. That i can assure you.

>> No.716658

>>716631
I he didn't know how to draw, then how can he fish?

>> No.716679
File: 1.50 MB, 1236x1600, mia khalifa.jpg [View same] [iqdb] [saucenao] [google]
716679

How hasn't he gotten sued yet?

>> No.716682

>>716380
>pretty
they look like they escaped from silent hill

>> No.716684

>>713294
Yep, thats a typical DAZ3d render and you people mock blender users DAZ shitheads do this

>> No.716703

>>713294
Her irises are horrifying.

>> No.716728

>>716679
He probably lives in a third world country where no one gives a fuck about some foreigner complaining their likeness is being abused.

>> No.716730
File: 728 KB, 514x394, IM ACTING.webm [View same] [iqdb] [saucenao] [google]
716730

>>715618
>hair clipping through shoulders

>> No.716753

>>716728
Except that no Judge would recognize that it is her because he is a shitty artist and there is no real likeness.
At best it would count as derivative work.

>> No.716765

>>716684
blender and daz are meant to work in harmony https://www.pixiv.net/en/artworks/77802252

>> No.716767

>>716765
Visited that url. Am I on a list now?

>> No.716769

>>716767
only if you use 3dcoat.

>> No.716797

>>716765
why are all asians pedofiles

>> No.716842

>>716797
I take great personal offense to that you white devil.

>> No.716867

>>716797
They can see the obvious truth - lolis are better than grown women in every way.

>> No.716900
File: 5 KB, 415x79, sc.png [View same] [iqdb] [saucenao] [google]
716900

does anyone know where in the customize window can I find the rotate / translate tool? I want to change their keybind

>> No.717035

>>716900
F3>Viewport Tools

>> No.717151

is there anyway I can optimize these hairs to make them not take up 70% of the render time?

>> No.717224
File: 437 KB, 930x1112, 9B3D4B27-2A5C-40C6-8B28-4B36FF7ED310.jpg [View same] [iqdb] [saucenao] [google]
717224

Anyone got an ID on this liquid-look latex outfit?

>> No.717236

>>717224
why don't you do something like this yourself
...it's piss easy.

>> No.717255

>>717224
>>717236
What's the workflow to add those thigh squish morphs?

I had some stockings, then culpted in some squish on the base model, then when I tried to refit some stockings they never fit at the right spot it was fucking tedious and annoying

>> No.717256

>>717255
You literally have to be kidding me...

>> No.717275
File: 257 KB, 1000x1300, dforce-butterfly-outfit-for-genesis-8-females-01-daz3d[1].jpg [View same] [iqdb] [saucenao] [google]
717275

What the absolute fuck is wrong with daz?

>> No.717276
File: 577 KB, 1024x1200, 78247934_p0_master1200.jpg [View same] [iqdb] [saucenao] [google]
717276

does anyone know what Hair and Loin dress are used here?

>> No.717288

>>717256
No
What am.i.missing

>> No.717290

>>717236
>>717255
>>717256
The screenshot is not from DAZ. It is from TK17.

>> No.717291

>>717276
https://www.renderosity.com/mod/bcs/dforce-crossed-overlay-dress-for-genesis-8-females/137079/

>> No.717292

>>717275
Looks like they got infested by the same people as the gaming industry.

>> No.717305

>>717292
That or they're trying to make their product stand out from the crowd of beautiful people.

>> No.717306

>>717275
I almost posted that myself, but yeah...

>> No.717307
File: 174 KB, 543x568, dazdrugs.jpg [View same] [iqdb] [saucenao] [google]
717307

>imagine the smell

>> No.717416

>>717305
Skin cancer stands out as well and I don't want that either.

Sticking daz's Ugliest fucking goblinoid, in an unrelated product, in a shitty looking outfit, in a pose that can only be described as I float with the power of farts does indeed stand out. But I'm not buying it. Cause if I want ugly I just have to hit random dials until I start laughing.

>> No.717418

>>717255
For Daz3D "RealFit HDL" comes to mind. I can't think of anything else right now but I've definitely seen others like that.

>> No.717453
File: 876 KB, 1515x425, received_600100187408963.png [View same] [iqdb] [saucenao] [google]
717453

Daily reminder to start learning blender if you are only a Daz fag right now. Let your penis energy transform into something better. I did about a month ago and I'm so happy.

>> No.717456
File: 103 KB, 540x538, shilling.jpg [View same] [iqdb] [saucenao] [google]
717456

>>717453
Denied.

>> No.717474

>>717456
constantly seeing blender mentioned is what made me switch but also because 2.8 looks so much better than the previous versions. Also I can still use daz but now i know how to make my own shit and I can put it in Daz and put Daz shaders on it.

>> No.717480

>>717474
Iv gotten quite proficient at blender personally but what holds me back from doing Daz character renders in there is having to constantly fixt all the materials once it's imported and eat j char has lots of materials

>> No.717481

>>717305
This, all of the "goodlooking" Daz Characters look exactly the same to me.

>> No.717484

>>717453
Saying you should learn blender is like saying you should learn how to drive a honda. You should learn how to model humans, hard surface modeling or rigging etc the program doesn't really matter.

>> No.717523

>>717453
you are wasting your time trying to convince any of these subhuman iq daztards to learn anything else, just come to these threads to laugh at them like I do.

>> No.717559

>>717453
Why? Daz is a hobby of mine and I just want to create and render my characters, I don't care about modeling things from scratch.

>> No.717562

>>717523
Seething cope

>> No.717585

>>717276
https://www.renderosity.com/mod/bcs/rapsody-hair/101635 with some of the morphs used

>> No.717591

>>717291
>>717585

nice!

didnt expect the V4 hair

>> No.717612

>>714797
I dont know what you are using, but if its NGV8 genitalia and you export with obj, the base mesh of the gens will be grafted onto the figure, and it'll use the original G3/G8 UVs, so the coloring will be off. That where the other shells that got exported come in. Those are called geoshells in DAZ, and they have their own UV mapping with separate textures to fix the gens meat color. There might be 2 of these shells, 1 for the color and the other for "effects" (wetness, overlays), but you only need 1 of those so delete the other.

Other exported products using geo shells should do the same thing

>> No.717613

>>714810
Can you link a source? I just want to read more about this problem (forum link works)
>>714819
Some product add their own UVs, and I dont know how this will play out when grafted onto the Genesis mesh

>> No.717746
File: 83 KB, 1309x720, treasure-of-nadia-24923-5[1].jpg [View same] [iqdb] [saucenao] [google]
717746

>>713092
how do i into daz3d animations? all the cool kids on patreon are doing it

>> No.717748

>>717746
>dat empty nose

>> No.717751

>>717746
get animation assets from renderotica or do them manually

>> No.717752
File: 83 KB, 1024x678, Double_-2-2-1024x678[1].jpg [View same] [iqdb] [saucenao] [google]
717752

>>717751
and how does that work? animate 2? export to blender/maya?

>> No.717769

>>717752
...they do their animations in daz using the aforementioned assets if you're referring to the ren'py/unity erotic visual novels on patreon that use daz renders

that said, patreon accounts that exclusively only post erotic animations do them in blender mostly

>> No.717898
File: 130 KB, 800x800, ec_MegaM_for_G8F_1590_Promo_01-800x1600.jpg [View same] [iqdb] [saucenao] [google]
717898

Who the hell is this supposed to be?

>> No.717900

>>717898
That's Jodie Foster before she cut her hair and got railed in that taxi driver movie.

>> No.717911

>>717559
I don't model shit, but I still prefer rendering in Blender, because I can easily edit everything I'm not happy with in 3 seconds.

>> No.717912

>>717911
How do you set up materials in blender so quick?
I feel like I'm missing something
Every import at a new pose requires me to redo materials

>> No.717913

>>717912
What's the problem?
1. delete object
2. import fbx
3. replace materials with old one
I haven't imported any poses, but I'm sure you can import new one and just copypase pose in dopesheet or graph editor

>> No.717914

>>717912
Look I get it, I use daz as well but.. like you know what morphs and bones are... right?

>> No.717928 [DELETED] 

Is Davinci the most common SSR in the game right now? I feel like everyone has her

>> No.717988

https://www.forbes.com/sites/davidjagneaux/2019/12/20/daz-3d-joins-sinespace-to-bring-hyper-realistic-avatars-to-the-virtual-worldmmo-platform/#73bef3e55837
I'm guessing morph3d wasn't working out?

>> No.717992

https://www.youtube.com/watch?v=ea7ODuMrDKg&feature=emb_title
possibility of daz buying this guy out in order to improve hexagon like they did with that hair strand plugin?

>> No.718066

>>717988
What do you think the max cup size will be?

>> No.718105

>>717992
>order to improve hexagon
that crappy plugin isn't much better than what is already in heaxagon

>> No.718182

>>718066
It's quite small (for daz), you can already play now.

>> No.718326

Anyone able to suggest some cyberpunkish / android / cyborg content for g8f?

>> No.718328

>>718326
Sort main shop by figure and "sci fi"

>> No.718354

Happy new years you coomer apologists. May your degenerate ventures find success in the new year and the puritan's blade find more worthy foes.

>> No.718376

>>717591
You can make the hair fit newer figures if you position it on the head manually then parent it.

>> No.718383

I've seen some addons, like buttholes, are capable of non-destructively adding orifices to the genesis base mesh. As if they apply some sort of mask.
Question: how may I create those masks myself? I tried google for it but I'm getting actual masks (wearable item) for daz models, instead of what I'm looking for.

>> No.718447

>>718383
You are looking for geograft.

>> No.718448

>>717748
Anyone have any booger assets I can download on the cheap?

>> No.718450

>>718447
Oh wow, I didn't know that existed. Looks great.
Thanks.

>> No.718525
File: 1.22 MB, 3080x3996, 30944c56e2025f958b28ba1fba091d28.jpg [View same] [iqdb] [saucenao] [google]
718525

Hi. Not sure if this thread is appropriate to ask this, sorry if not.
I want to make a guy with a rough looking face. Something akin to the guy from wolfenstein, or the doomguy.
The characters I'm finding for Genesis 8 male are either 'pretty boys', for lack of a better term, or really ugly/old/weird.
May I get some recommendations on characters that look stern?
Thanks.

>> No.718572

>>718525
Mix Brute's headmorph with some older or more rugged character's material.

>> No.718589
File: 218 KB, 1000x1300, wolfie-and-sly-fox-for-genesis-8-male-00-main-daz3d[1].jpg [View same] [iqdb] [saucenao] [google]
718589

You came to wrong neighborhood, fleshboy.

>> No.718607

>>718589
So this is where Cats got it's CG from.

>> No.718635

>>713092
Is there a poseable tie available for any daz figure? Like a tie with bones instead of movement morphs?

>> No.718638
File: 191 KB, 960x1248, foxy-lady-with-dforce-hair-for-genesis-8-female-00-main-daz3d.jpg [View same] [iqdb] [saucenao] [google]
718638

>>718589
Furries ruin everything

>> No.718643

>>718589
AWAKEN MY MASTERS!!

>> No.718644

>>718589
*proceeds to add huge veiny dongs* that'll do.

>> No.718647

>>718644
I think you wanted to quote >>718638 instead.

>> No.718650

>>718589
>>718638
daz knows it's a dog eat money world they live in and furries have ALOT of money.

>> No.718651

>>718589
What's with the melon heads?

>> No.718654
File: 30 KB, 144x149, ayyylmao.png [View same] [iqdb] [saucenao] [google]
718654

any tutorials available for animate that are not 9 years old? thanks

>> No.718655

https://www.daz3d.com/forums/discussion/376121/congratulations-daz3d
how's 20 years of daz treating you /3/?

>> No.718674

>>718572
Thanks, I'll check Brute

>> No.718675
File: 375 KB, 1000x1300, thunderom-hd-for-genesis-8-male-01-daz3d.jpg [View same] [iqdb] [saucenao] [google]
718675

WE

>> No.718680

>>718675
What's he hiding under that?

>> No.718686

>>718680
His third leg

>> No.718688

>>718675
nice texture distortion, give him your money

>> No.718696

>>718655
It hurts, I bet at least 20% of poser/daz users have died from old age.

>> No.718707

>>718696
Getting in to this as a hobby I did find it weird that most people were pretty old.

>> No.718757
File: 963 KB, 2000x2600, thebrute-extra-03.jpg [View same] [iqdb] [saucenao] [google]
718757

What did daz3d.com mean by this?

>> No.718841

>>718757
>The Kikess and her Mud Golem will be the ones to finally end you, Aryan Man!

>> No.718853

>>718757
clipping, clipping everywhere!

>> No.718879

Just downloaded the Octane plugin, gotta say, the test renders I did aren't THAT much faster than on Iray, the bump maps get converted to literal elephant ass skin (I know that this can be tweaked) setting up lighting also seems retarded, can anyone link some guides on how to use the full potential of this shit? How to setup lighting/skin/other materials Seems like an absolute downgrade atm and I'm glad I never bought the subscription.

>> No.718888

>>718688
I never paid for any assets

>> No.718926

>>718757
D-Do you think they fucked? H-Haha...

>> No.718944
File: 33 KB, 881x196, daz asset.jpg [View same] [iqdb] [saucenao] [google]
718944

>>718888
Do you use any private sites?
There's something I'm looking for which I only found on one public warez site and the download takes forever, and sometimes it stops and I have to start all over again. I wish they shared the stuff through torrent.

>> No.718974

>>718926
Yes but he was the bottom.

>> No.719114
File: 1.24 MB, 1236x1600, product_image_full_489776_bd6f9b51aea5396c842a6e32e233cd25.jpg [View same] [iqdb] [saucenao] [google]
719114

so, who's this one?

>> No.719184

>>719114
From that Artist, likely another Arab porn star.

>> No.719187

>>719114
Why does it look like the mouths don't belong in the faces of his models?

>> No.719201

>>719184
>Arab
Yeah about that...

>> No.719204
File: 418 KB, 2030x1300, river01.jpg [View same] [iqdb] [saucenao] [google]
719204

>> No.719314

where i can get artpose pro free?

>> No.719319

>>719314
device?

>> No.719325

>>719319
Android

>> No.719332
File: 616 KB, 1733x1000, daz to blender to render.png [View same] [iqdb] [saucenao] [google]
719332

>>717559
>Why? Daz is a hobby of mine and I just want to create and render my characters
Same here but learning Blender helps you further your knowledge of how things work. In DAZ you are limited because its basically like playing with dolls and presets that other people created in better software. So if you really want to take your rendering up a notch then start learning blender. I just spent a few hours learning how to import daz figures in to blender and make them render as good as they do in daz.

>>717562
>you are wasting your time trying to convince any of these subhuman iq daztards to learn anything else
I was a Daztard now i'm a blendlet, there is hope. I was using DAZ off and on for like 4 years and then started using it more frequently and wanted to take it further and now I'm obsessed with Blender and only use DAZ part time. Instead of hoarding terabytes of daz assets I just learn to make shit in Blender.

>> No.719369

>>716797
There's a correlation between IQ and neoteny, probably born from r/K selection. You don't really need to understand those high level concepts. Asian like pedophilia for a very good reason.

>> No.719388
File: 2.88 MB, 5756x3840, Heather4.2.jpg [View same] [iqdb] [saucenao] [google]
719388

>>719332

Why not Maya tho? That's what I use.

>> No.719402
File: 100 KB, 800x800, ec_ARMANAS_for_G8F_1571_+ec_ARMANAS_for_G8F_1571Promo_Promo_01-800x1600.jpg [View same] [iqdb] [saucenao] [google]
719402

>daz is ba-

>> No.719427

>tfw celebrity series bro didn't make a post about the new release
i must be on the worst timeline

>> No.719436

>>719332
>>717559
>>717523
I use maya but daz and other 3d software can work in harmony

>> No.719437
File: 1.50 MB, 1920x1536, 76979596_p0.jpg [View same] [iqdb] [saucenao] [google]
719437

>>719332
>>717559
>>717523

>> No.719502

>>719402
Looks like Anna DeArmas' 45 year old sister.

>> No.719515
File: 107 KB, 500x684, 1578554648_0.jpg [View same] [iqdb] [saucenao] [google]
719515

want to buy some shit bro?

>> No.719644

>>719436
>>719388
i'm sure maya is fine I have just never used it because blender is free and quickly blowing up in the 3D industry because of all the sick addons and updates it keeps getting also the constant shilling convinced me

>> No.719792

>>719332

What tutorials or things like that did you use to learn how to import daz figures in to blender?

>> No.719888
File: 206 KB, 1464x2048, 1572483790532.jpg [View same] [iqdb] [saucenao] [google]
719888

>>719792
Not that anon but it's stupid easy with diffeomorphic. You may need to tweak the materials afterwards though.

>> No.719944

>>719888
Do you convert to rigify or just keep the Daz rig?
Every time I try the rigify conversion it just doesn't work well. Some joints don't work etc.

>> No.720046

>>714188
>They're probably rendering little girls.
thank god my fetish is young white bois, literally 18+, taking huge black tranny dicks.

>> No.720048

>>715464
>>715600
i feel like i'm the only person that uses kid models non-sexually. like, just a kid playing at the park with his dog and a basketball. what is wrong with this board?

>> No.720217
File: 2.60 MB, 828x883, d12.png [View same] [iqdb] [saucenao] [google]
720217

How do I get a gf like this?

>> No.720263

>>720217
Wait for realtime rendering, AI and immersive VR.

>> No.720420

>>720217

1) stop spending time sitting in front of the pc.
2) hit the gym.
3) Get a job.

>> No.720426

>>720048
I don't do pedo, but I'm pretty sure that half my renders would be considered hate speech in most western country. I do them for the shock value, mostly, which means ever greater height of shock to get something out: things like concentration camp full of jews or black slaves being killed in gruesome detail in a random plantation.

Not sure why. I'm a pretty chill guy in real life. I guess the thrill is in the breaking of boundaries.

>> No.720515

>>720420
>2) hit the gym.
>3) Get a job.
I did both of those things for 5 years and still didn't get one like THAT

>> No.720539

>>716392
Silent Hill 2 > Homecoming
Go and die in a fire, faggot

>> No.720573

>>720539
OG model would be much lower poly. Definitely the better game though.

>> No.720578

> tfw nobody is uploading the new girls from HugeNosesGuy

>> No.720640

I've used these scripts to port DAZ3D into blender... they kinda look like crap in blender.

am I doing it wrong?

>> No.720705

>>720640
Some are jenky but the diffeomorphic one is great. You will still need to adjust materials though

>> No.721179

>>720573
Exactly. But don't worry. I'm working on that next.

>> No.721456

anyone have any experience with the ultimate skin manager?

looking to merge things like freckles/tanlines/genitalia diffuse and normals into single maps for export and wondering if it saves much time compared to doing it the manual way

>> No.721471

>>720705
Thanks, that solved all my problems and now every DAZ3D character I port into blender looks perfect.

>> No.721656

>>721471

seriously? do you have to manually fix something or do they get ported as good to go?

>> No.721676

>>721656
materials need tweaking.

>> No.721748

I'm rendering a girl yawning and I literally can't stop yawning every time I check the render.

Take care. Daz3D can affect your life.

>> No.721750
File: 948 KB, 405x633, b45798bc6f152c9b031b758ae93ac3e5.gif [View same] [iqdb] [saucenao] [google]
721750

I've never used Daz before, how far can I go when it comes to the customization of a model without resorting to external programs or buying those custom characters (Victoria whatever I don't know what they're called)?
For example, can I recreate real people in Daz only through sliders?
What about stylized character, like pic related?
Thanks

>> No.721752

>>721750
Daz allows any amount of customization, from the butch musclegirl to the loli or super thick stylised model, but for that you need a good amount of content. All Daz users have libraries of content in the 40+ Gb. They start small. Three years later you have a christmas tree with Godzilla, a small flatted high heel, three taverns, two cafés, twenty different set of swimsuits, etc. It just happens.

>buying those custom characters
...But they don't often buy. Buying is for losers and rich people.

Anyway, what you need to understand is that, basically, you need:

1. A basic model. That's called Genesis X base.
2. The victoria for that model. It's basically a Genesis X with two or three shit added, it's the most basic advanced figure.
3. Some shape morphs. Those are your "sliders": Thick/Muscular/Height/Abs/Legs Lenght/etc. The official advanced morphs for Genesis X (product separate) are often sufficient for basic use, but not much so. If you want realistic musculature, by instance, I advise She SWOLE morphs.
4. Some textures. Those are the colors of your skin. They're often sold as entirely separate character, that is, texture + particular morphs bundled together to get the perfect girl as presented.
5. Some clothing, unless you don't need to.
6. Some hairs.
7. The genitals if you don't need to 5., but then same stuff: you need genital morph and genitals textures to get anywhere. Genital textures are often sold in a "character" bundle, but not always (and isn't that a headache).

A user that has a decent library can do absolutely anything, and I know, I've done it. Getting started can get lengthy though. To get absolutely started with a naked figure with no hair, get the Genesis Base, the Genesis advanced morphs, and the victoria textures.

>> No.721821

>>713294
>Textures of the iris
>Bump map making her knee look like it was grafted onto her from her grandma
>Floating fingers on her leg
>That fucking mouth pose
>Trying to get her to look into the camera but missing by Millimeters.
How did this render get past 2% before it was scrubbed?

>> No.721822

>>721748
I had a similar experience myself. I rendered a girl with a penis and then I ended up growing one myself. Now I'm too busy masturbating to get any meaningful render-work done.

They really need to write a manual or a guidebook on the dangers of DAZ3D.