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/3/ - 3DCG


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File: 218 KB, 1280x800, kelce-butt.jpg [View same] [iqdb] [saucenao] [google]
681492 No.681492 [Reply] [Original]

>ASSIMP

>> No.681498

one on the right needs tons of corrective morphs to look good when posed

>> No.681500

>>681492

Is this progress you made or what is it.

>> No.681507

>>681498
Explain for about this... "corrective morphs"

>> No.681509

>>681492
then which is the correct way to do shape an ass?

>> No.681510
File: 43 KB, 768x433, terminator.jpg [View same] [iqdb] [saucenao] [google]
681510

>.ASS

>> No.681518

>>681509
You have an ass, look at it

>> No.681519

>>681510
>arnold schwarzensegger

>> No.681539
File: 90 KB, 500x373, bfmighs.png [View same] [iqdb] [saucenao] [google]
681539

>>681518

>> No.681544

>>681518
Ah yes, the typical /3/tard. Always able to point out problems but never able to come up with solutions.

Useless.

>> No.681552

>>681544
help improve the board then.
corrective morphs are morphs that you apply for example when parts of the mesh lose volume when bending. in case of that ass, for example you could use corrective morphs to get the ass crack less deep when bent over and restore some volume of the ass cheeks since they most likely lose some when the legs get bent that much.
you have to look up how you do those with your 3D software but in blender you do it with shapekeys. basically snapshots of morphs of the mesh you can dial in either manually or like a pro, automatically depending on the angle of the bones in that area so that it automatically fixes the problem while posing.

>> No.681610

>>681492

That's a really old picture I made on the MakeHuman forum when I was pointing out how badly the ass was formed on the A7 Makehuman mesh and was comparing it to the (then current) Genesis 1 model.

The problem was the makehuman mesh was made from a 3D scan and not sculpted so to the scanner a person wearing yoga pants looks like they don't have an ass crack and it also created that weird heart shaped blob in the small of the back.

The MakeHuman meshes just kept getting worse though. You should see the ears on the current mesh. They look like funnels sticking out the side of the head.

>> No.681654

>>681610

Makehuman models always looked like crap.

>> No.681661
File: 108 KB, 684x2320, make human.jpg [View same] [iqdb] [saucenao] [google]
681661

>>681654

>> No.681671

>>681661
lol wtf

>> No.681678

>>681552
or have one special bone devoted to asscrack

>> No.682081
File: 3.53 MB, 360x270, 2tqits.gif [View same] [iqdb] [saucenao] [google]
682081

>>681552
>shapekeys

Imagine being so shit at rigging that you had to do something this simple with shapekeys instead of a bone.

>> No.682083

>>681509
Squats

>> No.682087

>>682081
>how to tell everyone how fucked up your shit is in just one post

>> No.682089
File: 103 KB, 480x360, 1557873278352.gif [View same] [iqdb] [saucenao] [google]
682089

>> No.682096

>>682089
impressive

>> No.682104

>>681498
I don't know why, but this post just pissed me off. How can someone know this little and act like they actually know something?

>> No.682146

>>682104
Dunning-Kruger effect, obviously. It's quite prevalent on this board.

>> No.684312
File: 266 KB, 1920x1080, ass.png [View same] [iqdb] [saucenao] [google]
684312

Help improve my sketchup ass.

>> No.684313

>>684312
I suck at organic modeling and my computer is a potato so I cant really do blender. To cut to the chase, I need to design cross sections for cardboard cut-outs to build a generic, medium sized female mannequin lower half...

>> No.684314

>>682089
i thought it was a stick man dancing

>> No.684315

>>681492

One on the left: Full of soul
One on the right: Soulless

>> No.684316

>>681492

If you want actual scanned 3d meshes, go to 3DSk you fucking noob.

>> No.684323

>>681661
Literally a character model from rust

>> No.684517
File: 324 KB, 1920x1080, ass2.png [View same] [iqdb] [saucenao] [google]
684517

>>684312
Ass second attempt, actually used reference this time, higher poly count

>> No.684521
File: 102 KB, 1113x930, vaporass.png [View same] [iqdb] [saucenao] [google]
684521

>>684517
nice album cover you made there, anon

>> No.684522

>>684521
I have an ass obsession and a stubbornness that wont allow me to use a better program for organic modeling. Still a huge improvement from my previous.

>> No.685375
File: 48 KB, 500x455, olla.png [View same] [iqdb] [saucenao] [google]
685375

hice una olla en sketchup, cargen el caldo

>> No.685379

>>682089
wtf y my pp hard?

>> No.685418

>>685375
If you're gonna write in Spanish, at least write properly, faggot.

>> No.685677
File: 256 KB, 1600x900, ass.png [View same] [iqdb] [saucenao] [google]
685677

help me improve my maya ass

>> No.685707
File: 142 KB, 1329x783, bootywf.jpg [View same] [iqdb] [saucenao] [google]
685707

>>685677
Thats simple anon, just do like this

>> No.685709
File: 138 KB, 969x779, EEWW.jpg [View same] [iqdb] [saucenao] [google]
685709

>>681492
Men´s bums are supposed to be square.

>> No.687852
File: 53 KB, 900x900, 10086087a8.jpg [View same] [iqdb] [saucenao] [google]
687852

>>685677
OMG YLYL

>> No.688140
File: 235 KB, 815x796, Screenshot (1012).png [View same] [iqdb] [saucenao] [google]
688140

So non texture shaded booties aren't bannable? In that case pic related is my most recent booty sculpting abomination.

>> No.688388

>>681539
t h i c c

>> No.688490
File: 897 KB, 800x430, 1511246819638.gif [View same] [iqdb] [saucenao] [google]
688490

>>681661
>His moobs' BMI is five points higher than the rest of his body's

>> No.688493

So, my uhhh friend...yeah, friend...is getting into 3D p*rn for money. They would like to know how to accurately rig a butthole in Blender.

My friend was considering using a donut and then adding a UV map on top to make it look puckered, but they are worried there's no way to scale it.

My friend would be very grateful, and this is a serious post. Thanks.

>> No.688498

>>688493

I doubt blender even supports uv's.

>> No.688500
File: 20 KB, 112x112, cricat.png [View same] [iqdb] [saucenao] [google]
688500

>>688498
i-it does anon h-haha
stop bullying me please

>> No.688502

>>688498
kek

>> No.688505
File: 274 KB, 908x512, lend_me_ur_rears.webm [View same] [iqdb] [saucenao] [google]
688505

>>688493

Shape keys.

>> No.688506

>>688505
Thanks anon. This is very helpful.

>> No.688931
File: 173 KB, 689x588, file.png [View same] [iqdb] [saucenao] [google]
688931

>>681492
How do I improve this ass sculpt?

>> No.688934

>>688931
Loomis.

>> No.688935

>>688934
Loomis ass?

>> No.688936

>>688935

Loomass.