[ 3 / biz / cgl / ck / diy / fa / g / ic / jp / lit / sci / tg / vr ] [ index / top / reports / report a bug ] [ 4plebs / archived.moe / rbt ]

2017/01/28: An issue regarding the front page of /jp/ has been fixed. Also, thanks to all who contacted us about sponsorship.

/3/ - 3DCG

View post   

[ Toggle deleted replies ]
File: 191 KB, 1068x1334, 0C2DFA60-E861-48F4-BFB5-4496FBF5B7BD.jpg [View same] [iqdb] [saucenao] [google] [report]
671718 No.671718 [Reply] [Original]

I made my first model today with HumanMaker and Blender and after I rigged it my guy looked all wanky. I ended up making a stupid video thing and used it
Just for kicks but I really want to figure out why my model moved all weird and distorted when I move it’s arms and legs


>> No.671780

look all I can say is don't ever bother rigging or animating in blender

>> No.672436

what would you recommend?

>> No.672438

use rigify

>> No.672522

If you want to do character animation and not just some piss easy stuff, Maya is the way to go.
Every other DCC is way behind when it comes to rigging/animation.

Name (leave empty)
Comment (leave empty)
Password [?]Password used for file deletion.