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653799 No.653799 [Reply] [Original]

Hey guys. I'm a lewd artist who

a) got buttfucked by tumblr
b) got buttfucked by patreon
c) got buttfucked by paypal

I'm extremely nervous and freaking the fuck out. I was working on adult games mainly, and in the process learned to code and do simple 3d assets.

I have amassed a small portfolio of low poly 3d pieces, with very beautiful high quality handpainted textures.

My question is, if I put that stuff on a nice website (and fartstation) and send out some emails, is it possible to get hired relatively quickly? Does that actually ever happen?

I need to start setting up an alternative non-nsfw source of income if I want to stay self employed (and fucking pronto). The alternative is working at the fish factory, but I'd rather become a hobo desu.

Please halp

>pic related
roughly what my stuff looks like. Textures are even a bit nicer I'd say.

>> No.653803

Anyone can literally make that in 15 minutes. You would get hired if it was 1975

>> No.653804

>>653803

fuck. really? i need to create next AAA characters in zbrush in order to get hired? fuck fuck fuck

>> No.653807

>>653804
The models, perhaps. The painting, well the other anon is talking out of his ass.

You can hide the low-poly nature of models like those, so a clear venue of work would be as a surfacer for mobile assets.

>> No.653828

>>653807

that's encouraging anon, thank you. nice! what pityful rate should I ask for starting out? should I bill per asset or hour? any other tips before i make a fool of myself?

>> No.653833

>>653799
Why can't you do lewd art anymore?

>> No.653838

>>653833

I can, and I will. But my traffic has dropped to around 15% of what it used to be early november. I was already wondering what was going on as I usually get a steady stream of commissions but that suddenly stopped as they came from tumblr-traffic. Now tumblr anounced they will purge all nsfw content mid december. In the long run I figured it would also be a good idea to start doing 3d art on the side as another 'safe' source of income. I was/am actually a fulltime self employed lewd artists.

Maybe it really is time to get a job though.

>> No.653839

>>653838
Tumblr is gonna purge all nsfw? Fuck, that's the only thing it's good for. What the fuck are they thinking?

>> No.653840

>>653799
Depends on what you really expect I know at least 3 companies that would hire you in my country with that level. Depends on what sort of money you expect.

>> No.653841
File: 25 KB, 640x480, 1443177336548.jpg [View same] [iqdb] [saucenao] [google] [report]
653841

>>653799
I want your low poly assets.
My adult game is finished coding/ character pipeline is sorted.
Need environment assets now.

How can i contact you/ get your shit.

Also as another anon said the models no the textures yes.
But don't be worried about using what you already have, don't waste work.
If someone spots models you made in an adult game and you have those models posted on a store for sale it's your excuse no matter what.
You don't have control over what customers use your assets for. GL

P.S: I'm serious, I want those models.

>> No.653842
File: 404 KB, 1024x1400, 62.jpg [View same] [iqdb] [saucenao] [google] [report]
653842

>>653839

Yeah, it's pretty fucked. Lots of artists freaking out and even if tumblr isn't an artists main platform, it's shown me that self employment isn't really 'independant' either. Platforms or even google can fuck you over super hard.

>>653840

What country is that? Considering my 2d art skills I'm pretty confident I could also get a job at a game company in my country. But I love the home office life. I definitely do expect big bucks starting out. If I can make $100-$200 per day I'm more than happy. In a day I can model and texture maybe 2-3 simple assets like bushes, barrels, crates, trees etc (no rgging or animating). Would that rate be somewhat realistic?

>>653841

Neat! I hope to have an artstation up within a day or two. Atm I have one pretty nice looking bench (stone and wood for the planks (pic related, also so you can get an idea of what my handpainted textures look like), a mace with nails sticking out (fantasy style weapon), and a set of shrubs, bushes flowers and trees in a cohesive style (they look a bit like enviro assets out of league of legends style wise. See pic related. Is this something you can work with kind anon?

>> No.653843

>>653842
>I definitely do expect big bucks starting out.

>implying

I meant I *don't*

>> No.653846
File: 459 KB, 1920x1080, DRAGON QUEST XI_2018-09-09_07-27-31.jpg [View same] [iqdb] [saucenao] [google] [report]
653846

>>653799
>Hey guys. I'm a lewd artist who
>a) got buttfucked by tumblr
>b) got buttfucked by patreon
>c) got buttfucked by paypal
>I'm extremely nervous and freaking the fuck out. I was working on adult games mainly, and in the process learned to code and do simple 3d assets.

Here are some options for you I came up with when I tried to make a plan for myself:

1st option
keep doing what you were doing on https://fantia.jp which is japanese patreon, so you need to censore your art

2nd option
work toward releasing your adult game on places like steam, nutaku.net for the uncensored content, or dlsite and similar for the censored.

3rd option
migrate your nsfw content to sites like newgrounds, hentai-foundry, post even on boorus, pornhub, naughty machinema, iwara, make your own website. Keep creating nsfw content and expanding your fanbase, while at the same time using patreon, subscribestar to earn money with sfw posts e.g. your >low poly 3d pieces, with very beautiful high quality handpainted textures
just make sure your fans know that by them giving you money for sfw, they indirectly support the nsfw that is posted for free

4th option
wait for sponsorion.com


I advise doing a mix of the above options.
good luck
Aspiring Hentai Game Dev

>> No.653855

>>653846
>4th option
>wait for sponsorion.com
Very interesting. I wonder how long something like that would last though. These "fully neutral!" platforms always run into some kind of controversy that results in:
1) them entirely backpedalling and adding a ton of restrictions that go against their "core values" (patreon and relevantly tumblr)
2) them sticking to their guns but getting shunned by mainstream providers so fucking hard it's near impossible for them to even continue existing (gab)
Still, not saying that I don't have faith in something like this. Been looking to get on this lucrative digital porn industry and something like this is wonderful news amongst all the other nonsense happening to other platforms. Thanks for sharing, anon.

>> No.653859

>>653855
I believe in them because they stay out of the gray are, and are aiming for money processing with EmerchantBroker which deals in adult transactions.

Spread the word about sponsorion for uncensored crowdfunding and fantia for the japanese alternative.

>>653841
what's your game anon? is it original? I love hearing about new adult games

>> No.653860

>>653842
>If I can make $100-$200 per day
I work on AAAA++ budget characters and I don't even make that much.
Granted, I'm underpaid as fuck, like 10-20 times less than I ought to be, but still, I'm just starting out (and I'm pretty fucking good, that's why I get to put my hands on the characters). And I can tell with 100% certainty that you would look like a fucking casual shitter compared to me.
What makes you think you're just gonna get that kind of cash with some cheap environment porn assets in your 'folio and no experience? Get in fucking line, kid. You'll be lucky if anyone even looks at your crap.
You wanted to make quick cash with porn? Sorry you didn't break it like that one furfaggot who became a millionaire by barely knowing how to slap vertices together in Blender, you got buttfucked? Suck it up. Next time you are born, you'll choose a better career instead of appealing to desperate nerds on the Internet with shit taste.

>> No.653863

>>653860

Take it easy man, nobody is trying to steal your lunch money

>> No.653865

>>653860
based "i'm in the INDUSTRY" poster
at least you're not the one who whines about his shitty life and sees himself as morally superior because "i don't do porn :^)))"

>> No.653866

>>653863
What's that? Yes, I would like Sweet Curry dip with my fries, thank you.

>> No.653870

Fuck off, jew.
Go flip them burgers like everyone else.
Your shekeleer era is over, 3d porn is only for hobbyists now.

>> No.653871

Thank god that porn gets banned left and right everywhere. Time to do some honest work.

>> No.653883

>>653860
>Not making 200$ a day working in a AAA studio
Absolute cuck.

>> No.653890

>>653883
Yeah, I should be making 10 times that.
Too bad I only have 6 months of work experience under my belt and not a leg to stand on in salary negotiation. Such is the life in the real world. I don't have pathetic nerds giving me their rent money for cummies.

>> No.653912

>>653842
>something you can work with kind anon?

On second thought i'm good.
Realized what i'm looking for is more The Sims style of stylized, not too far from real but comfy.

>> No.653917

>>653799
It depends. It's very hard to get into games and movies these days, and it's very competitive.

But there is plenty of work out there if you know where to took. I find a good primer is:
https://www.youtube.com/watch?v=hpdYYTmrvtA&t=397s

Lots of smaller scale, local businesses will sometimes need 3D work, but not enough to justify having an in house team. You can get free lance work modeling their stuff.

Your painting in >>653799
is top notch though, so you might be able to get by with just texturing.

>> No.653922

>>653890
I'm sorry, but Dunning-Kruger is not a skill for which you usually get paid.

>> No.653923

>>653917
>Mike Herpes
Can this guy's advice be trusted?

>> No.653946

>>653860
Other industry fag here. I made between 100-200 on my first 3d job while basically being a beginner. Its not that much for a freelancer that has a steady stream of works.

>> No.653947

>>653804
Not really, you can mass produce models like in the pic you posted and hope someone will buy your assets. But as I said, you need to be a fucking machine who mass produces because it's pretty much like in the stock photos market, it's oversatured.

>> No.654010

>>653923

Mike Hermes is a fucking joke. Watch his sci fi door or anvil tutorial if you want a good laugh. And as expected he renders in Keyshot like a pajeet.

>> No.654071

age?

>> No.654072

>>653871
But if porn gets banned everywhere, what are you going to fap to?

>> No.654117

>>653799
Those textures are absolutely lovely.
Did you try stuff like hentai-foundry? There's bound to be people there interested in your work.

>> No.654133

>>653890
yeah, you have other pathetic nerds giving you and your studio their rent money for degenerate video games that bring nothing useful to this world anyways.

>> No.654180

>>653799
>tris
good luck

>> No.654205

>>654180
They're game models. Even the quads become tris when they're exported for a game engine.

>> No.654438
File: 1.40 MB, 3193x2513, sylvie bap meme.png [View same] [iqdb] [saucenao] [google] [report]
654438

You too, huh? I was just starting out myself, and then poof! Wonder how many more labels I'm going to have to add as time goes on.

>> No.654439

>>654438
No one likes pedophiles. Tumblr did nothing wrong.

>> No.654467

Show us your adult models already OP

>> No.654470

>>653799
How do I begin 3d design, what tools did you use and how did you learn?
It's always something I've wanted to get into but never knew how to

>> No.654477

>>653799
Good. F you and your degenerate shit.

>> No.654480

>>654470
If only where was a post dedicated to information regarding 3dCG.

>> No.654509

>>653799
Can someone explain how the bushes and the bench are made in the OP? They're taking a lot more space, highlight and texture than the one on the right. Is there a tutorial for this?

>> No.654578

>>653803
>>653804
Ignore this guy. Your texture art is decent and it really doesn't matter if 'anyone' can make it, because even when 'anyone' can make it, -someone- still has to.

>>653860
>I work on AAAA++ budget characters and I don't even make that much.

Dude you can charge like $300 per character model of people's gay ass furry and anime characters on. If you're being paid less than $100 a day you would literally make more money freelancing.

>> No.654580
File: 171 KB, 960x540, Screenshot_Doom_20180915_163125.png [View same] [iqdb] [saucenao] [google] [report]
654580

>>653799
Character model
1-2k tris
no textures no rigging

how much?

>> No.654593
File: 22 KB, 495x749, Cheat.jpg [View same] [iqdb] [saucenao] [google] [report]
654593

>>654580
I'm another anon. I can do a full textured/rigged model like in your pic for $150. Without texturing and rigging (Im assuming you'll need uvs), $80. Email me to: [email protected]

I can animate too. Attaching sample of work I did some time ago. Just some props don't want to get recognized. Not that I'm anyone important.

>> No.654594
File: 64 KB, 291x291, ENOUGH.jpg [View same] [iqdb] [saucenao] [google] [report]
654594

>>654580
>DOOM
>furfags

>> No.654595
File: 327 KB, 1891x1887, Props.jpg [View same] [iqdb] [saucenao] [google] [report]
654595

>>654593
Can do props too.

>> No.654599 [DELETED] 

>>654578
>lmao with the shit I worked on and the multitude of skills I have and the amount people get for head hacks and shitty blender-tutorial tier models I should charge 30k for gay ass furry and anime characters and nobody better dare bat a fucking eye before I charge double that.
Taking into account the exchange rate, I get just short of $100 a day, but everything's fucking expensive as shit.
Still, I'm not even getting junior rates yet.
All I can do is keep climbing dem ranks.

>> No.654600

>>654578
lmao with the shit I worked on and the multitude of skills I have and the amount people get for head hacks and shitty blender-tutorial tier models I should charge 30k for gay ass furry and anime characters and nobody better dare bat a fucking eye before I charge double that.
Taking into account the exchange rate, I get just short of $100 a day, but everything's fucking expensive as shit.
Still, I'm not even getting junior rates yet.
All I can do is keep climbing dem ranks.

>> No.654601
File: 81 KB, 480x270, Screenshot_Doom_20180818_085048.png [View same] [iqdb] [saucenao] [google] [report]
654601

>>654594
If it makes you feel better, I'm an equal opportunity degenerate

>>654593
>>654595
I've made a note of your email address.

>> No.654602

>>653799
Have you tried selling your models on the Unity/Unreal marketplace? I've seen a bunch of low poly asset bundles for games in both.

>> No.654790

>>654602
Not him but I've been thinking about that for a while. I'm not sure what to make though.

>> No.654838

>>654180

Are you trolling or something? Those are triangulated quads, they won't be causing any shading or deformation issues. You can also animate/deform them without any issues. All models are getting triangulated in game engines. Triangles are also fine on flat surfaces that won't get smoothed.

This triangles are always bad meme is really getting on my nerves.

>> No.654842

>>653799
did you made those textures?
everyone can make LP but handpainting is well paid

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