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/3/ - 3DCG


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File: 545 KB, 758x852, notfuckingreal.png [View same] [iqdb] [saucenao] [google]
547292 No.547292 [Reply] [Original]

what is the key to a realistic looking model?

>> No.547295

More anatomy

>> No.547302
File: 51 KB, 1017x729, bust.jpg [View same] [iqdb] [saucenao] [google]
547302

First time modelling a face?

The big thing is to use references. First time I did a head I propped a mirror up on my desk and modeled myself. (pic related)

Compare the proportions on your model to your own head. Feel with your hands and you'll know right away what's off - the nose bridge is about 500% too wide, the jaw doesn't smoothly transition into the back of the skull, the eyes shouldn't be that recessed, etc.

Also forget about hair until you're done the rest of the head. Right now you're probably substituting hair for anatomy and that's no good.

>> No.547316
File: 811 KB, 1920x1080, 230832de29ff2ce9ae6d0b8956ebbedc.jpg [View same] [iqdb] [saucenao] [google]
547316

Every faces has the same planes just a different shape. They should have all the planes though, pic rated.

>> No.547317

>>547292
having a talent.

>> No.547371

>>547292
having your eyes open while modeling?

>> No.547375

>>547317
having talent*

>> No.547500 [DELETED] 
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547500

weeew laddie

>> No.547614

>>547500
what species of animal is he fucking

>> No.547855

>>547292

I hate it when people post photographs trying to pass them off as renders. You're not fooling anyone with that old photo of Annie Potts.

>> No.548010

be good at 2D

go lurk /ic/ now.