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File: 80 KB, 640x426, mungo_concept_01.jpg [View same] [iqdb] [saucenao] [google]
409514 No.409514[DELETED]  [Reply] [Original]

Hi guys I was really hoping you guys could give me some portfolio advice.
I really wanna get into Teaside University.
In art college we were encouraged to draw quickly and with whatever we had at hand, I made this character concept with recycled cardboard.
Will post WIP models

>> No.409519 [DELETED] 
File: 284 KB, 1280x800, 1392146342974.png [View same] [iqdb] [saucenao] [google]
409519

quick update,
advice really appreciated

>> No.409526
File: 208 KB, 869x550, 1392146842259.png [View same] [iqdb] [saucenao] [google]
409526

quick update of modeling
advice really apreciated

>> No.409527
File: 251 KB, 936x611, 1392147111498.png [View same] [iqdb] [saucenao] [google]
409527

texture layers

>> No.409528

this gun be good

>> No.409529

i passed the low poly onto the rigger who has already started on controls and weights and replied with this playgasp

>> No.409532

This is all utterly retarded. When poeple say draw quickly with whatever you have at hand, they mean dont get all autistic about your medium and utensils, and when drawing dont chicken scratch the fuck out of your lines, draw them with confidence and reasoning.

>> No.409536
File: 557 KB, 200x198, mungo.gif [View same] [iqdb] [saucenao] [google]
409536

>This is all utterly retarded.
you are rude and unkind

>When poeple say draw quickly with whatever you have at hand, they mean dont get all autistic about your medium and utensils

this is mean aswell also

>chicken scratch the fuck
my lines are clean i polished them though

This is the latest playgasp and it will prove you wrong sir
I do appreciate your feedback though with that said

>> No.409537
File: 65 KB, 824x678, mungoRigWIP.png [View same] [iqdb] [saucenao] [google]
409537

yellow for IK
red for FK
lattice deform is almost UV'd now
just gotta roto the subdiv
low poly triangulation for good hyperdeforms

>> No.409538

This is incredible. Continue, boy.

>> No.409544
File: 130 KB, 617x627, usrs.jpg [View same] [iqdb] [saucenao] [google]
409544

troll/10

>> No.409546
File: 95 KB, 760x632, mungoClothSim.png [View same] [iqdb] [saucenao] [google]
409546

>troll/10
I have feelings, could you please give proper feedback on this page

>> No.409547
File: 53 KB, 920x552, mungoClothSimSide.png [View same] [iqdb] [saucenao] [google]
409547

>> No.409548
File: 118 KB, 898x644, mungoJointChain.png [View same] [iqdb] [saucenao] [google]
409548

and my new joint chain technique known as circular hyperbooleanism

>> No.409549

dude you are fucking shit at anatomy, go read a fucking book about anatomy

>> No.409550
File: 888 KB, 395x340, unforseen.gif [View same] [iqdb] [saucenao] [google]
409550

>>409548
>circular hyperbooleanism
This is some serious shit right here

>> No.409552

lol best laugh i've had in a while

>> No.409554
File: 129 KB, 1072x648, emergencyRig Exploeded.png [View same] [iqdb] [saucenao] [google]
409554

>>409550
hi I really like your cat rig and tuxture
are you be ILM
can you help because my rig was sent back by the rigger and it blows up when I try to use bind_curcular_hyperbol_cntrl_nurb001

>> No.409555

>>409554
Does your mesh have any holes in it?

>> No.409565
File: 21 KB, 320x296, image.jpg [View same] [iqdb] [saucenao] [google]
409565

Go on

>> No.409647

Hi rigger here I was held accountable for my actions and finished the rig hole
Originally we'd intended this to be bipedal, but have adapted the rig to include automated animation functions.
maya file availible and beta testing now open:
http://www32.zippyshare.com/v/78097584/file.html

>> No.409674

oooh I get it now! You're trying to imply we're not much better!

>> No.409692

1josh@live.co.uk