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2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG


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File: 1.15 MB, 3840x2160, Desktop_Screenshot_2023.11.10_-_15.25.53.30.png [View same] [iqdb] [saucenao] [google]
964173 No.964173 [Reply] [Original]

Hello, Last saturday i was informed by an internet chum of mine about blender. I have never used 3d modeling tools before and was interested to give it a try, had an old housemate show me some stuff about 10 years ago and it looked tedious and overly complicated and i had no pc at the time either.
I have now used blender for less than 24 hours in total and am enjoying learning, have made 2 (well 1.5) things so far.
My E-Chum also informed me about this board, as he said it can have good info here now and then so here i am.
I like sculpting the best so far and spent 3 hours today experimenting with geometry and extrusion, inset tools etc, so may check out this more often.
Thank you for reading my blog.

>> No.964180
File: 1.93 MB, 3840x2160, Desktop_Screenshot_2023.11.11_-_22.44.10.08.png [View same] [iqdb] [saucenao] [google]
964180

Hour or so in bump.

>> No.964190

>>964173
>>964180
You're already better at this than 98% of this board.
All we do here is argue about software without ever modeling anything.

>> No.964191

>>964190
dont listen to this moron. If you post anything on this board you cannot post it on any other real site (artstation, twitter)

>> No.964194

>>964191
lmao sore point, you won't make it on (artstation, twitter), Cris.

>> No.964199

>>964173
Are you using blender to sculpt? Why don't you become a real man and use Zbrush?

>> No.964201

>>964180
Are you one of Cris friends?
You should learn more from hiy

>> No.964218
File: 2.38 MB, 3840x2160, Desktop_Screenshot_2023.11.11_-_23.48.27.50.png [View same] [iqdb] [saucenao] [google]
964218

5 hours in blender.
Ready,
Doesn't matter!
GO

>> No.964220

>>964199
Never heard of it, will take a look thanks.

>> No.964223
File: 95 KB, 802x1056, Screenshot_20231113_165759_Discord.jpg [View same] [iqdb] [saucenao] [google]
964223

>>964201
Who?, this is my first visit to this board, only been messing around with blender for a few afternoons since the weekend.
Above pics rel are my first experiment with sculpting and colouring etc.
This is it semi finished as i could do better lighting, hair, skin etc with a bit of extra tweaking. Probably took about 8-12 hours overall including restarts and learning the tools.

>> No.964225
File: 1.47 MB, 3840x2160, Desktop_Screenshot_2023.11.14_-_16.08.05.28.png [View same] [iqdb] [saucenao] [google]
964225

Did 3 hours messing with scaling, extrusion and inset on the base start cube. (Pic rel) E-Buddy asked to do a typical northwest uk working class house, so i did my nans old gaff (rip).
Pic rel is starting cube loop cut and dragged about, had 2 restarts from scratch cos of saving over file by accident and causing some bad geometry to glitch out. Going to mess with texture mapping bricks on it and getting reflective/glassy windows tomorrow.

>> No.964252

>>964180
...
anon this is just amazing, do you really have no background in 3D modeling/sculpting?

>> No.964262 [DELETED] 

>>964252
No, i can draw ok enough i guess. Was best artist in my school. Never saw it as a career worth chasing, not even really sat and put pen to paper in a decade.

>> No.964263 [DELETED] 

>>964252
Cheers btw

>> No.964265
File: 392 KB, 1888x1064, 1696974574070989.jpg [View same] [iqdb] [saucenao] [google]
964265

>>964223
>learning how to sculpt in a weekend, whereas 95% of this board spent 10 years and still fall short.
You are going to make the whole board seethe with this raw talent.
If you actually become more serious and study more, I can actually see you going somewhere.

>> No.964281 [DELETED] 
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964281

>>964265
lol, cheers man, going to try make a xenomorph this morning.

>> No.964283 [DELETED] 
File: 1.34 MB, 3840x2160, Desktop Screenshot 2023.11.15 - 10.12.30.15.png [View same] [iqdb] [saucenao] [google]
964283

progress bump

>> No.964288 [DELETED] 
File: 1.51 MB, 3840x2160, Desktop Screenshot 2023.11.15 - 10.48.45.24.png [View same] [iqdb] [saucenao] [google]
964288

progress bamp

>> No.964289 [DELETED] 
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964289

fucked up so redo bamp

>> No.964293 [DELETED] 
File: 1.63 MB, 3840x2160, Desktop Screenshot 2023.11.15 - 13.33.01.30.png [View same] [iqdb] [saucenao] [google]
964293

wireframe bump
almost detail time

>> No.964296 [DELETED] 
File: 2.28 MB, 3840x2160, Desktop Screenshot 2023.11.15 - 14.28.04.11.png [View same] [iqdb] [saucenao] [google]
964296

teeth bump

>> No.964302 [DELETED] 
File: 269 KB, 1080x2158, Screenshot_20231115_160901_Discord.jpg [View same] [iqdb] [saucenao] [google]
964302

Have to stop for the day now. Little test with colours and stuff before loging off.
6 hours on today, 1 restart from scratch.

>> No.964303 [DELETED] 
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964303

>> No.964304

>>964303
Thicc

>> No.964435
File: 2.61 MB, 3840x2160, Desktop_Screenshot_2023.11.16_-_15.52.40.33.png [View same] [iqdb] [saucenao] [google]
964435

Tail bump
Tried 3 variations, one i practiced generating using curve tool, bezel and array but looked too 'fake' . Another i sculpted completely adding skelatal forms but looked too random.
Decided on sculpt the tail form and add duplicated shapes to keep uniformity of features through scaling and fine adjustment of xyz data.

>> No.964536 [DELETED] 
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964536

building on it

>> No.964563 [DELETED] 
File: 3.16 MB, 3840x2160, Desktop Screenshot 2023.11.17 - 15.18.53.01.png [View same] [iqdb] [saucenao] [google]
964563

enough for today. body shape details and tweaks.

>> No.964569 [DELETED] 
File: 280 KB, 1904x1071, Screenshot_20231117_155229_Gallery.jpg [View same] [iqdb] [saucenao] [google]
964569

Colour test bump

>> No.964613

>>964569
if you've actually got this amount of natural skill at sculpting ditch blender and pirate zbrush it's 10x better for sculpting

>> No.964621

>>964173
Hey, if you're doing this as a hobby, rock on. If not, then let me tell you that you suck, and will never be hired.

>> No.964622

>>964613
Found the thieving nigger.

>> No.964625 [DELETED] 

>>964613
I will give it a try for sure.
>>964621
Just playing with a new toy.
Pyw?

>> No.964636

someone on this board is actually having fun for once.
I like it. keep it up, op

>> No.964724 [DELETED] 
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964724

Taking a day off to have a few drinks bump.
My Burfdey

>> No.964758

Nice

>> No.964798 [DELETED] 
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964798

got a cheap xp-pen tablet and been drawing on details

>> No.964799 [DELETED] 
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964799

>> No.964811 [DELETED] 
File: 229 KB, 1054x2041, Screenshot_20231120_080059_Discord.jpg [View same] [iqdb] [saucenao] [google]
964811

Going to make fingers then look at how to add odd bits of colour into certain areas. Also would like to figure out how to create transparent drool looking substance.
Not bad for first go at a full body sculpt, bit scrappy but overall under 18 hours including a do over and learning various tools along with the stylus.
Probably make a scene/diorama thing to surround it next.
Total days using 3d software-7days 3-4 hours per day on average.

>> No.964988 [DELETED] 

procrastinating on fingers. easy but cannot be arsed rn

>> No.965087 [DELETED] 
File: 1.32 MB, 3840x2160, Desktop Screenshot 2023.11.15 - 02.35.28.83.png [View same] [iqdb] [saucenao] [google]
965087

another house bump

>> No.965195 [DELETED] 
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965195

messing with low poly lessons

>> No.965270 [DELETED] 
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965270

daily bamp

>> No.965271 [DELETED] 
File: 1.40 MB, 3840x2160, Desktop Screenshot 2023.11.24 - 21.50.07.56.png [View same] [iqdb] [saucenao] [google]
965271

finding this low poly stuff simple and enjoyable, my kids liked it too

>> No.965277

Keep it up. It is nice to see someone enjoying the process of learning new skills. This is much better than watching tv.

>> No.965286

>>965277
Cheers, going to try some basic rigging and animation in the next week.

>> No.965287

>>964173
Is this how blender looks now? Or do you need to tweak much to get there? My first and last time using blender was 2.6 where I quickly noped out because I'm a fkn coward.

>> No.965297

>>965287
it looks like the default sculpting environment in blender to me

>> No.965298

>>965286
I'll have you know seeing something you made on your own move for the first time is an unforgettable experience.

>> No.965301

>>965287
I guess mate, 4.0 was out last week. I have only been doing this nearly 2 weeks so can't really say.
Tools a tool though, stick at it and if you have any art skills they will show.

>> No.965303

>>965271
I have seen that art style on YouTube before, the dude that does this kind of low poly characters, it is called impothencia or something like that no?

>> No.965309

>>965303
nta, but I believe you are talking about this guy https://www.youtube.com/@Imphenzia/videos

>> No.965328

>>965309
Yeah that's the guy

>> No.965356

>>965303
>impothencia
He is Swedish so you may be right

>> No.965378

>>965303
Yeah, that guy. i was watching various people vids, and i liked the colour palette trick he did, the character designs were simple and i thought i might as well follow along.
My kids saw the polymesh of the belly and said "is that a ninja turtle" and i saw the head shape and thought "why not". Was a fan as a kid, and duplicating the 4 was simple stuff.
Have been messing with different body shapes using the same ideas, and have visualised ways to make other things like weapons etc.
Been working a lot this week so only get an hour or so to model.
Next week i have a few days free and will be trying some basic animation stuff with these models, and then make some other low poly stuff, like mortal kombat ninjas maybe. Stuff i used to draw as a kid seems good to use as practice for this 3d stuff, as i have the lines ingrained in my hand eye coordination.

>> No.965380
File: 40 KB, 428x374, k0_bGb.png [View same] [iqdb] [saucenao] [google]
965380

>>965378
>the colour palette trick he did
My personal style is semi-related. I also have a texture palette, but instead of just unwrapping faces onto different colours I use gradients instead.

It's a lot of like vertex painting, but with custom colour fall-offs and other tricks.

You can also add more geometry for details, since the relatively low poly count is still better than larger textures.
t. amateur game dev

>> No.965382

>>965380
Nice tone on the wings.
If you could post any vid links explaining more about textures and colouring tricks i would be most grateful. Cheers

>> No.965384
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965384

>>965382
The image i posted is actually from an asset pack I made for people who want to learn the style (people asked me how I make these before)

https://webcough.itch.io/asset-pack-jam-part-1

It's not a tutorial, but it lets you examine different models i made and textures like that. I also provide a .kra file if you want to edit/examine the gradient texture in krita.

pic related Suzanne monkey heads use the same texture image, no lights.

>> No.965403

>>965378
He has a really specific style, I only saw a few videos of him, so I didn't remember his name properly.
>>965380
Nice anon!

I also use something similar to imphenzia when I texture, but my color pallet is more reduced and has metal roughnesses on it

>> No.965420
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965420

>>965384
Thanks, i actually dloaded krita few days ago and my eldest kid wanted a go and took to it, so was teaching infants 2d art and stylus all of a sudden. They want to try the 3d but they said its too tricky, but took to krita really fast.

>> No.965439

>>965420
If you want kids to get into 3d, a software like magica voxel is probably better.
https://youtu.be/gND2_m4Kx3I

>> No.965441

>>965439
Thanks lad

>> No.965442

>>965441
your welcome.
Here's an idea: have your kids make something in magica voxel, and then export it into blender, clean it up and rig it. I bet your kids are gonna be happy to see what they made move.

>> No.965524

>>965442
That's a great idea.
Get some free time this wed-fri to make more stuff.

>> No.965637 [DELETED] 

Decided i will make low poly ninjas tomorrow

>> No.965675

>>964180
looks like Jocko

>> No.965728 [DELETED] 
File: 3.09 MB, 3840x2160, Desktop Screenshot 2023.11.30 - 08.50.31.25.png [View same] [iqdb] [saucenao] [google]
965728

wahaay
managed to get some free time

>> No.965729 [DELETED] 
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965729

>> No.965730 [DELETED] 
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965730

>> No.965731 [DELETED] 
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965731

>> No.965739 [DELETED] 
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965739

>> No.965827

>>965739
he's cute

>> No.966139

Currently toying with room interiors, lighting and various tools.

>> No.966197 [DELETED] 
File: 1.86 MB, 1920x1080, hovellights.png [View same] [iqdb] [saucenao] [google]
966197

Lighting bamp
Some BPD Goth Woman's room i saw on my daughter's tumblr.

>> No.966358 [DELETED] 
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966358

>> No.966405 [DELETED] 
File: 689 KB, 1079x1845, Screenshot_20231207_044756_Discord.jpg [View same] [iqdb] [saucenao] [google]
966405

Fucking love this software

>> No.966428

>>966197
is that a dildo on the desk?

>> No.966515 [DELETED] 
File: 3.03 MB, 3840x2160, Desktop Screenshot 2023.12.08 - 15.32.52.48.png [View same] [iqdb] [saucenao] [google]
966515

Stuff Bamp

>> No.966650 [DELETED] 
File: 3.74 MB, 3840x2160, Desktop Screenshot 2023.12.09 - 12.22.13.53.png [View same] [iqdb] [saucenao] [google]
966650

daily odd bamp

>> No.966679

>>964191
Explain

>> No.966699

>>966515
>>966650
is that for a game? Are they optimised?

>> No.966762 [DELETED] 

>>966699
Just learning/practicing aspects of tools and creation.

>> No.966823 [DELETED] 
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>> No.966825 [DELETED] 
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966825

>> No.966826 [DELETED] 
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966826

>> No.966828
File: 354 KB, 733x696, screenshot.png [View same] [iqdb] [saucenao] [google]
966828

>>964173
when you nut but she keeps on sucking

>> No.967673 [DELETED] 

Might model a christmas tree today.

>> No.967936 [DELETED] 
File: 1.66 MB, 3840x2160, Desktop Screenshot 2023.12.21 - 15.55.48.27.png [View same] [iqdb] [saucenao] [google]
967936

>> No.968231
File: 414 KB, 498x522, 1699895254241713.png [View same] [iqdb] [saucenao] [google]
968231

Impressive works!
>>966405
I'm glad you've found joy in the hobby. Between all the baitposting and the software wars, at least somebody's enjoying their time out there.

>> No.968355

>>966825
Really gorgeous candles. How did you do the flame?

>> No.968416 [DELETED] 

>>968355
Cheers, the flame was a cone mesh just loop cut, scaled and rotated on Zaxis at loops. Added emission material set to 2 and bloom. The top plane on the candle is 0 roughness to look liquid.

>> No.969077 [DELETED] 

Hapy new year

>> No.969686 [DELETED] 

Need some inspiration, got 'writers block' currently.

>> No.970006 [DELETED] 
File: 2.80 MB, 1920x1080, teststreet.png [View same] [iqdb] [saucenao] [google]
970006

back on the experiments

>> No.971307

>>970006
They look British. The only thing missing is the 50 inch TV in the 2 by 3 room at the front.

>> No.971679 [DELETED] 
File: 2.44 MB, 3840x2160, Desktop Screenshot 2024.01.24 - 01.59.52.74-min.png [View same] [iqdb] [saucenao] [google]
971679

>>971307
give it time

>> No.971680 [DELETED] 
File: 2.58 MB, 3840x2160, Desktop Screenshot 2024.01.24 - 01.59.03.69-min.png [View same] [iqdb] [saucenao] [google]
971680

been very busy with life, slowly cutting out back windows and fine tuning things

>> No.971681 [DELETED] 
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971681

>> No.971682 [DELETED] 
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>> No.971683 [DELETED] 
File: 2.73 MB, 3840x2160, Desktop Screenshot 2024.01.20 - 22.34.28.65-min.png [View same] [iqdb] [saucenao] [google]
971683

one major thing I have learned is do not try to tidy up loop cuts until the end of your project.

>> No.971684 [DELETED] 

>>968231
thanks

>> No.971687

seems like you're having a lot of fun learning, gj bro

>>966650
my favorite. i love little game assets like these

>> No.972258
File: 624 KB, 1920x1035, file.png [View same] [iqdb] [saucenao] [google]
972258

ive also started fairly recently
this is my first blend after le doughnut

>> No.972295

>>972258
Nice, what are all the extra brush tools?
Is it an add on you need to activate?

>> No.972444

>>972258
How did you learn to do this anon? I've been trying to learn sculpting for a few days and I can't sculpt an eye or a mouth to save my life

>> No.972483

>>972444
I think having years of drawing experience has helped me, especially anatomy-wise.
This guy has great sculpting videos, try to copy the tools he uses, his motions etc:
https://youtu.be/aDxlFuwPf90

>> No.972524

>>972483
This guy is amazing, 100% recommended.

>> No.973327 [DELETED] 
File: 2.54 MB, 960x720, Test.webm [View same] [iqdb] [saucenao] [google]
973327

I have been busy learning unreal 5 to learn how to use my creations in games, just messing with 2d atm as i learn by going to the early creations in order to see the evolution into 3d from the old ways.

>> No.973522

>>973327
there is amateur game development general on /vg/ you might be interested in. If your plan is to make 3d games, then I think it would be better for you to start learning by already making simple 3d projects.
and yes, seeing your characters move by pressing keys is amazing.

>> No.973523

>>964303
now make pregnant

>> No.973524
File: 97 KB, 956x903, 1661537594799551.jpg [View same] [iqdb] [saucenao] [google]
973524

>>973523

>> No.975490

Needing some inspiration

>> No.975496

>>975490
does the image above not do it for you?

>> No.976424 [DELETED] 
File: 1.52 MB, 1920x1080, crystals.png [View same] [iqdb] [saucenao] [google]
976424

>>975496
nah, I am not some irony bro perverted beta type as I can get real human female pussy so don't need cartoons to jerk off to. made some crystals off an Abitt tut tho.

>> No.976438

>>976424
that's a lot of buzzwords in one post

>> No.976548 [DELETED] 

>>976438
Yet no lies.
Rendering those gems spinning and it said it would take 4 days, at 785 frames 8mins a frame with an R9 5950x and an Nvidia 4060ti.
Changed 2 settings and reduced it to 1min per frame with same image quality.

>> No.976550

>>976424
Probably you need to stop talking with women and start working on your 3d skills, because that shit sucks anon

>> No.976554 [DELETED] 

>>976550
Pyw

>> No.976601 [DELETED] 
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976601

First Animated object render

>> No.976718 [DELETED] 
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976718

back on it

>> No.976719 [DELETED] 
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976719

>> No.976720 [DELETED] 
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>> No.976730 [DELETED] 
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>> No.976742

>>976720
Proud of you anon

>> No.976777 [DELETED] 
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976777

>>976742
cheers

>> No.976778 [DELETED] 
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>> No.976779 [DELETED] 
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>> No.976783

I love everything about your work. Don't loose your creative spirit. Don't take the artstation pill. I was like you in 2003

>> No.976794

>>976783
Cheers, never even heard of it.
just enjoy sitting listening to podcasts with a cup of tea, lightly stoned and going down the autism hole of creation for a week until i burn out and take a few days away from it.

>> No.976961 [DELETED] 
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>> No.976962 [DELETED] 
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>> No.978076 [DELETED] 
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refining house creation for game assets

>> No.978397 [DELETED] 
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test street

>> No.979655

>>965420
Krista is fun. A little-known secret is that it can have the same color management Blender and compositors use, and as a result, you can use it to make HDRIs

>> No.979718 [DELETED] 

>>979655
very interesting that, thanks.

>> No.979719 [DELETED] 
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finishing off Grant Abbits "begginer Blender" online course.

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>> No.979725

Some ban evading rule 1 breaking peado reported me and got me banned for wishing death on the nonce, so dunno if those posts will return once it expires or not.

>> No.983214
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cannot believe this thread is still open.

>> No.983352
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Though this would have archived by now and was leting it die after it being nuked.
Might keep it going

>> No.984297
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>> No.984298
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>> No.984299
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>> No.984453
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>> No.984455
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>> No.984456
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>> No.984468
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>>984456
Histograms

>> No.984470
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>>984468
noted
they look fine on my monitor and in viewers etc. but dark on uploads, any tips are appreciated.

>> No.984476

>>984470
It happens sometime with PNG on macs. Try to export as JPG instead. The difference is that PNGs carry over the color profile of your monitor, so it can be re-created on other people's monitors but that rarely works.

>> No.984494
File: 115 KB, 1920x1080, jpegtest.jpg [View same] [iqdb] [saucenao] [google]
984494

test

>> No.986082

Cool stuff, anon.

>> No.986086

>>984494
light blue-ish-purpleish soft light on top, and slightly deep behind, or reddish, whatever works best