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2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG


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914140 No.914140 [Reply] [Original]

How hard would it be to get a model like this?

>> No.914149

>>914140
easy if you're actually capable of patience and take the time to learn the skills and tools necessary to produce the result instead of being filtered by the beginning hurdles and posting pity threads every hour

>> No.914162

>>914149
Bullshit, 3 months learning skills and never even got close to that

>> No.914163

>>914162
3 months is nothing
you cant expect to be amazing at anything in such short a time frame

>> No.914167

>>914163
Bullshit again, others have way better models on that tome, even less.

>> No.914168

>>914167
But they're not retarded like you

>> No.914169

>>914140
You could've done it easily in the time you spent reposting this stupid, stupid thread all day every day.

>> No.914170

>>914167
Got any example? None that are trying to sell you tutorials though, because obviously they've got an interest in lying about it.

>> No.914172
File: 126 KB, 1187x424, 1660676080933.png [View same] [iqdb] [saucenao] [google]
914172

>>914168
>>914169
No I couldn't, I have no natural born talent
This is what I did on the weekend, many like this. We are nowhere close to a result.

>> No.914178

>>914140
>>to get?
minutes

>> No.914181

>>914140
first solid (non-youtube) tutorial tier.

>> No.914185
File: 302 KB, 866x838, 1660678217302.png [View same] [iqdb] [saucenao] [google]
914185

>>914178
>>914181
How can I get a result like that?

>> No.914196

>>914172
Don't sculpt it, if the result above is what you are aiming for. Learn box modelling for that style. Extrusions, cuts, snapping etc. alls become second nature at one point. If it is too much, start by making some props/buildings instead of characters.

>> No.914197

>>914162
You know those guys who make character models for 3 to 4 months? Those only take 4 weeks to do without the redtape and constant revisions if you don't work for as a slave wagie.

>> No.914201

>>914185
the model: any "how to sculpt a game character in zbrush" tutorial
the look: cel-shading

>> No.914202
File: 95 KB, 1793x996, 1660681976080.jpg [View same] [iqdb] [saucenao] [google]
914202

>>914196
I already practice with props.
I can't box model, look at this shit.
I follow along tutorials and I can't.

>> No.914206
File: 4 KB, 320x240, 1660684262524.jpg [View same] [iqdb] [saucenao] [google]
914206

>>914201
Zbrush? You want me to buy software for something I don't have talent?
Yeah, why would I do that?
>>914197
What?

>> No.914223

>>914172
Learn anatomy.

What you're doing is like writing a novel when you're illiterate. Learn how to read and write first, then start your project. This is not a step you can skip.aggts

>> No.914237

>>914223
This shit doesn't need anatomy.

>> No.914339

>>914237
At this point, we can all see you're a complete moron who will never make it.

>> No.914341

>>914167
youre confusing the time taken on a specific project with the years of experience necessary to do it that fast

>> No.914342

>>914237
As someone who thought that he didn't need to learn anatomy for basic shit, I can say with complete confidence that you indeed need to learn anatomy and proportions. Before you can make a simplified shape, you need to know what you're simplifying first.

>> No.914344

this is scribbles / walk cycles / don't have a working model for x months guy