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/3/ - 3DCG


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File: 3.83 MB, 9000x2160, beach_sketches.jpg.jpg [View same] [iqdb] [saucenao] [google]
913259 No.913259 [Reply] [Original]

Previous: >>908995

Daz youtuber's and general guides:
https://www.daz3d.com/help/help-daz-3d-video-tutorials
Wpguru
Parmy
Travis Davids (Marvelous designer)
Thundornd
CgBytes
https://www.laylo3d.com/
Kelvin Jin
https://www.youtube.com/playlist?list=PLCRjPVrS5AVchvyYVfKRsWjN0yRLTdazy (Truebones)

Bridges: https://www.daz3d.com/daz-bridges
Suggested Blender Bridge: http://diffeomorphic.blogspot.com/

Similar programs:
Vroid Anime Tool: https://vroid.com/en/studio
Xnalara: https://www.deviantart.com/xnalara
https://archive.org/details/NSidedQUIDAM3Studio3.52011Multilenguaje(QUIDAM)
Makehuman: http://www.makehumancommunity.org/
Metahuman creator: https://www.unrealengine.com/en-US/digital-humans

Hair Creation: https://mega.nz/#F!uywlSQqS!GzZTEOGcRhiEr8Ve5hwsfQ

News:
STILL nothing

>> No.913273

ded thread
ded general
ded software

>> No.913277
File: 1.43 MB, 1335x2160, Jael9.png [View same] [iqdb] [saucenao] [google]
913277

Yo, never expected to see one of my pics in the OP.

Been working on an ambiguously middle eastern/Assyrian/whatever weeb. Face is pretty much just Jael, because I think that face is amazingly gorgeous. Had to learn about rigidity maps to make the twintails not fucked up

>> No.913293
File: 2.28 MB, 2560x1440, wip_render_wp.png [View same] [iqdb] [saucenao] [google]
913293

mormon bloatware wont let me use my gpu ;_;

>> No.913296

>>913259
>>913277
samefag

>> No.913347
File: 824 KB, 4096x4096, InCollage_20220713_082119841-min.jpg [View same] [iqdb] [saucenao] [google]
913347

What did Daz mean by this?

>> No.913392

>>913259
>>913273
5.0 September 26th

>> No.913394

>>913347
there are countless ripoffs on the official store. the sylvanas windrunner is especially hilarious

sorry I mean "sylvan wind warrior"

>> No.913395

>>913347
>random nig with tats
damn what a ripoff!

>> No.913417

>using iray server to render your loli-guro
ISHYDD

>> No.913423

>>913277
this is tragic

please an hero

you don't know what you are doing anon

>> No.913425

>>913273
bumpity bump cope & seeth

>> No.913434

>>913417
>I Seriously Hope You Doods Doobaloohahumbaloo
What did (((he))) mean by this?

>> No.913485

>>913423
I definitely don't know what I'm doing, but I'm having fun doing it. how about you kill yourself instead

>> No.913526

>>913277
richie?

>> No.913622

Suggest some daz morph/character creators to commission? I've used TCG and totocandy but am not very happy with the result.

>> No.913623

>>913622
basically impossible to find skilled creators taking commissions. been trying for like 9 months

>> No.913624

>>913622
>totocandy
>heres a couple image maps, np presets or packing, fuck you, pay me

>> No.913629

>>913622
if you hit up changeling chick on the daz slackers discord, she might take a comm. but if it's something you'd wanna keep private, idk if she'd take it. and it'll be expensive either way because she knows what she's doing. also, definitely won't do anything with crazy proportions

>> No.913630

>>913629
Thanks, would be a clone of a real person.

>> No.913631

>>913630
ehhh, fair warning she probably wouldn't wanna do that

>> No.913632

>>913631
F

>> No.913634

>>913630
Don't you have enough Emma Watson options available already?

>> No.913754

>pirate character
>.tif files everywhere

>> No.913797

>>913259
Is this better than Blender if you just want to make posters?

>> No.913827
File: 2.31 MB, 1177x1186, Screenshot (299).png [View same] [iqdb] [saucenao] [google]
913827

does anyone know which hair is used here?

>> No.913843

>>913392
>5.0
>whoaaaa we now support Applel's meme chip

LOL, WHAT A GROUNDBREAKING UPDATE!

>> No.913848

>>913843
TWO MORE WEEKS BRO TRUST THE PLAN JUST FLEW OVER MY HOUSE

>> No.913854

>>913827
kinley hair

>> No.913862

>>913754
>not .tiff
When did it become acceptable to use anything but .tiff in graphics? My old Windows 3.1 computer can read them just fine.

>> No.913866

>>913862
TIFF was created for prepress environments and only features LZW zip-style compression. It was never meant to be anything other than that.

>> No.913871

>>913866
Well, that sounds like a you problem. TIFF was great and Windows 3.1 can read them just fine. The newfangled retards are talking about Fourier transform and losing jpeg compression and 10bits encodings and also wide channels for HDRI. As if colors gradient can be more than 8. All of those kids can go fuck themselves, I'd take my .tiff format every day of the week.

>> No.913892

I'm a starting 2d artist, kinda new to 3d.
daz is mainly using for posing right?
I want to use daz to trace silhouettes (proportions by hand is draining).
Any short tutorial that goes to the point and only teaches posing to someone that only cares about posing and nothing more?
also any tips?

>> No.914046

>>913634
Clearly not. If there is two things DAZlets cannot get enough of its: (1) Emma Watson and (2) semi-ironic futanari fetish porn.

>> No.914048

any tips for importing clothes and having the daz weight transfer not suck?

>> No.914175
File: 61 KB, 800x800, Hermione_8.1_PROMO__01 general-800x1600.jpg [View same] [iqdb] [saucenao] [google]
914175

>>914046
The worst is that I can't really argue against this. As far as I know, Daz is for two (three) things: giantesses, futa, and Emma Watson. And we still didn't perfect that Emma Watson, we have like six models that aren't exactly Emma Watson, we're still perfecting it. Some Hermiones are better than others

I feel like, if you created a perfect Hermione, we would solve a third of all Daz issues right now. It would make a lot of people happy.

Personally, I tried to use Daz for tall musclebound redhead warrior, but I always fall back to Emma Watson. I don't know, mate.

>> No.914190

>>913259
is there a daz model that's half black and half asian that looks young but legal, should look like she should be in movies but isn't because she's wholesome

>> No.914258

>>914190
That is oddly specific

>> No.914294

>>913277
gorgeous, which outfit(s) is that?

>> No.914380
File: 99 KB, 800x800, product_image_full_76363.jpg [View same] [iqdb] [saucenao] [google]
914380

I want to use this mask for G8 but it's originally a prop for V4. I can brute force conversions for clothing but I don't know how to get it working for props. Is there a good tutorial for this?

>> No.914427

>>914190
Is there a model that's an elf and look young but regal, like something out of wlop, must be very young, like she's a princess, but she has huge breasts, she's young and has huge breasts... Asking for a friend. If she has cute feet that'd be good too.

>> No.914487

What's the best Emelia Clarke clone so far?

>> No.914492

Why didn't OP post the /aco/ thread?

>>>/aco/6646780

>> No.914515

>>914175
How much are you willing to pay for a true to form Emma Watson in her prime?

>> No.914520

>>914515
At least 500 pesos.

>> No.914530

>>914515
1000 vietnam dong

>> No.914531

>>914515
About tree fiddy.

>> No.914557
File: 704 KB, 1400x1600, Emma Watson in her prime.jpg [View same] [iqdb] [saucenao] [google]
914557

>>914515
The current market price for Daz models, so roughly $20? If it's a good Emma Watson I wouldn't even pirate it, I'd buy it, and that is now my oath, borne under this post, upon my name I swear it, and thrice I thus swear, and thus my oath is born. May every gods that are willing to listen hear my plea, and may they strike me down if I don't buy that hypothetically good Emma Watson model.

But it still doesn't exist. My quest is incomplete. My life's goal unheeded. There are no good Emma Watson for Daz: there are no light remaining in this world.

Some people are still trying to this day to reach Emma Watson, they still have hope. But let it be said: No hope remains for me. If the last ten years told me anything, it is that Emma Watson isn't for Daz. It never will be.

>> No.914558

>>914557
Shut the fuck up.

>> No.914563

>>914558
No.

>> No.914599
File: 660 KB, 1393x2000, 142.jpg [View same] [iqdb] [saucenao] [google]
914599

>>914557
pic related is in my eyes Emma Watson in her prime

reproducing that is not a problem for me

I always thought about making money by sculpting celebrity look-alikes for DAZ but there are some hurdles. Making them look exactly like the celeb is illegal. Making them look kinda like the celeb defeats the whole purpose. Luckily I have come up with a plan.

>> No.914600

>>914557
kys nonce

>> No.914616

>>914599
Two half celebs who match the target celeb when morphs are split evenly between the two?

>> No.914630

>>914616
Yep. I was thinking more like splitting them between 3 or 5, though.

>> No.914631

>>914630
Clever, better plausible deniability.

>> No.914648

>>914557
get as close as you can than just deepfake the face

>> No.914654

>>914648
i'm honestly surprised people aren't doing this
like the blender porn of scarjo people have been making is good but if you deepfaked it and did some photorealism post work it'd look insane probably

>> No.914724

Any Mormons ITT?

>> No.914737

Nobody can make 100% accurate celebs, 3d is just uncanny valley shit. Even then, it's only from certain angles using photo references with the same lighting. https://www.artstation.com/artwork/QrAw1B

>> No.914739

>>914737
3d is hard

>> No.914842

>>914737
>https://www.artstation.com/artwork/QrAw1B

This guy is so cringe

its the 3d equiv of trace work. big oof. hope they kill themselves one day

>> No.914843

>>914557

>paying for assets
>paying for assets but you are a pedo

oof we got a live one here

>> No.914844

>>914599

>illegal

yeah cause proving that in a court of law would unironically happen. just sell the thing on booth.pm or boosty and you don't need to worry about some retarded pedo company from the US having a cry about your asset creation OR better yet, don't sell it and just spread it, cause the more something is out there the harder it is to snuff out... simple fact so many people fucking forget cause they are too busy trying to make $$$ like 3duk having a big cry about some shit 3d credit sharing website

>> No.914851
File: 779 KB, 4000x2800, dlkm86y76vi91.jpg [View same] [iqdb] [saucenao] [google]
914851

>> No.914858

Is hexagon still good for modeling morphs, or should I pick another modeler

>>914842
>its the 3d equiv of trace work.
Not a thing. Even if it was, the only point of daz is to out daz other dazlets to become the ultimate daz doll.

>> No.914860

>>914844
>don't sell it and just spread it

It's the whole idea of "making money off of it" that makes it illegal lol

>> No.914861

>>914737
>Nobody can make 100% accurate celebs

The idea of a good celeb face model is to hint at the face and make her beautiful (fapable). Going for 100% realism is borderline retarded. Nobody out there is fapping to a 100% realistic depiction of a celeb's face. Make-up, camera angles, focal length, hairstyle, color gradient, and so on are what influences people fap to their pictures.

Point is the references you should use to model your character are already altered and not 100% accurate from the getgo.

>> No.914865

>>914842
>recreating humans in 3D is the same as tracing.
You sound jelly as fuck.

>> No.914867

>>914858
>>914865
He did not create a model that resembles a person. He created a picture that resembles a photo.

>> No.914868

>>914867
He modeled the whole head and not just what you see in the picture.

>> No.914956

>>914868
geez.. keep seething

>> No.915002

What's with the Emma Watson obsession in the Daz community?

>> No.915007

>>914956
You are clearly the one that is seething

>> No.915031

>>915002
> Daz community

It's every community. Daz just capitalizes on this by offering digital Emma Watson dolls.

>> No.915045

Why this general died again? And what happened to the drama of that edk3 guy or something like that?

>> No.915048

>>915045
There was a drama about that edk3 guy? And you didn't tell me? What did that guy try to do? Literally rape children? Is he a tranny? That seems like important stuff for the community. Did he cut his own genitals for some reasons while the Mormons look at all of this retarded stuff with a disgusting face?

>> No.915130 [DELETED] 

goy do i love that every single shader has maps set up in wildly different ways, that all have radically different appearances in iray. it's so fun trying to change them.

>> No.915131

boy do i love that every single shader has maps set up in wildly different ways, that all have radically different appearances in iray. it's so fun trying to change them.

>> No.915148

Daz is hilariously shitty software, jesus fuck. They should finally give up this piece of shit and make it a blender addon or something. Fucktards with their early 2000s slow as shit UI and crashing.

>> No.915156

Reminder that we have and /aco/ thread.

>> No.915162

>>915156
>>>/aco/6646780

>> No.915191

>>915156
noty kys.

>>915148
blender pedo

>> No.915202

>>915148
Daz will be relevant as long as MetaHuman and Reallusion refuse to let coomers add genitals

>> No.915285

>>913622
isourcetexturespa on DA is taking em I guess. 3k tho

>> No.915294

>>915285
$3000 for a fucking daz morph? what

>> No.915303

>>915202
Which is forever. Epic and Reallusion are trying to build something serious and want to distance themselves from any coomer shit. Epic much more than Reallusion, but still.
Daz has fully accepted the degeneracy and might be the only thing making them money. Coomerboomers that cant pirate shit has to buy stuff from their marketplace.

>> No.915304

>>915303
>Coomerboomers that cant pirate shit has to buy stuff from their marketplace.
I always found this hilarious, that there are 40+ lads who PAY for daz shit available on like dozen of websites for free.

>> No.915309

>>913622
cool share their shit hoarder

>> No.915311

Migrating my 1 Tb Daz folder to a new external drive and it's just so fucking slow. Looks like it will take week at this rate.
From what I can see it takes forever to copy the small morph and pose files, whereas large image files for textures are transferred quickly.
What gives? Could I have avoided this somehow?

>> No.915322

>>915285
>isourcetexturespa
That guy has a sameface problem with his characters
>>915309
TCG's stuff is free and totocandy is shit quality
>>915311
filesystem/windows limitation

>> No.915326

>>915322
You think using robocopy would make a big difference?

>> No.915328

Does anyone have a script that can uninstall a selected manually installed products?

Without uninstaller, it's absolute pain to uninstall stuff that you just copied to your library folder.
All the required files for product are listed inside the .duf with paths to them as well. Should not be hard to make that kind of script.

If no one here has already made one or no one knows where to get one, then I just have to then make something hacky myself.

>> No.915329

>>915328
>uninstall
you mean buy another hard drive just for your daz files.

>> No.915332

>>915328
I never bothered with most of the various automation products in my many years with daz (and many library resets).
Just settle with making separate libraries per vendor, site, etc. Your preference.

>> No.915345

>>913843
seriously why was this worthy of being called 5.0? I'm hoping there's some mystery features.

>> No.915359

>>915345
ded software

>> No.915361

>>915345
>>915359
5.0 in two more weeks!
New native apple renderer curb stomps iray and will move the entire coomerbase to mac!

>> No.915409
File: 258 KB, 1614x1276, Test.jpg [View same] [iqdb] [saucenao] [google]
915409

I imported and UV map from blender, why I'm getting those white patches or artifacts? My process were:

>Import clothes to blender as .obj
>Make new UV map
>Export .obj with new UV map
>Load UV set in daz
>My new template and UV map seem to work, I can edit the template and the changes in the texture works except for those white patches

What I did wrong?

>> No.915410
File: 3.67 MB, 2160x1382, Test 2.jpg [View same] [iqdb] [saucenao] [google]
915410

>>915409

The UV mapping seems to be OK

>> No.915431

>>915409
what do the vert and face normals look like?

>> No.915463
File: 2.30 MB, 2160x1382, Test 3.jpg [View same] [iqdb] [saucenao] [google]
915463

>>915431

I think they look OK.

It seems to be a problem on the blender side, I exported the original UV maps from blender without altering anything and reloaded the map on daz, now the problem of my UV map is now present on the original UV map. Either blender is doing something wrong or there is a problem in some part of the configuration for exporting / importing. I'm going to try other program now.

>> No.915465

>>915463
fix the symmetry, and add a bit of space in between islands. alternatively, send me the file and i'll do it.

>> No.915468
File: 1.78 MB, 2160x1327, Test 4.jpg [View same] [iqdb] [saucenao] [google]
915468

>>915465

Do you refer to this? It also don't worked.

If not, I'll upload the .blend file in a bit.

>> No.915469

>>915468
yes, but also the crotch seam is off center, which will affect seamless textures.

>> No.915471

>>915469

Here it is

https://easyupload.io/5qekvr

>> No.915478

>>915471
why is the scale so tiny?

>> No.915483

>>915478

I export with 1% scale from daz to blender to get a natural scale with objects imported from other programs in blender. If I use 100% daz figures get huge while everything else is super tiny.

>> No.915486

>>915483
makes sense.

>> No.915487

>>915471
try this https://easyupload.io/rnh57b

>> No.915488

>>915487
Unfortunately the geometry changed and I'm not able to load the the UV map from your model to the daz clothing I was trying to modify. But thank you fro trying, anon, really.

I think I'm just going to try hexagon now. When Daz works with blender it works really good, and when not is just black magic with some obscure combination of settings that fucked something, somewhere.

>> No.915501 [DELETED] 

>https://www.youtube.com/watch?v=ujIJ3LZZJbI
can you believe this shit's made in blender?

>> No.915504
File: 259 KB, 1614x1276, Test Yay!.jpg [View same] [iqdb] [saucenao] [google]
915504

I finally made it!

For the correct result I needed to select "Preserve Vertex Order" in the blender import dialog AND also in the blender export dialog. The option has to be selected before AND after.

>> No.915505
File: 478 KB, 220x164, congratulations-evangelion.gif [View same] [iqdb] [saucenao] [google]
915505

>>915504

>> No.915572
File: 54 KB, 300x300, thumb_97-smug-anime-faces-album-on-imgur-34-best-smug-53984186.png [View same] [iqdb] [saucenao] [google]
915572

>>915504
Proud of you, anon.

>> No.915627
File: 155 KB, 800x900, herminia-imagens-divulgacao03-(1).gif.jpg [View same] [iqdb] [saucenao] [google]
915627

>>914599
Theres Herminia by ROM FX

>> No.915628

>>915361
My sources at apple confirm this.

>> No.915634

>totocandy booked through april of next year
>most recent wips are random asian women
SAD

>> No.915648
File: 1.24 MB, 861x885, 1660302274274868.png [View same] [iqdb] [saucenao] [google]
915648

>>915634
Told me the same thing. It inspired me to learn Zbrush and do it myself

>> No.915653

>>915328
>Uninstalling anything.
>Like ever.
I literally can't see a use case, except in those retarded morph that add itself by default to any new figure like a virus. And I know of literally one. And I didn't uninstall it, I'm just manually setting it to 0 with sheer muscle memory at each figure loading.

There's probably a flag somewhere I could uncheck, but I'm too lazy to search for it.

>> No.915690

Umm, where is the new /aco/ thread?

>> No.915691

>>915690
I'm surprised it lasted as long as it did. Just needs more people contributing. French torture anon cant keep it alive himself.

>> No.915703
File: 214 KB, 1080x1262, 1658566019254371.jpg [View same] [iqdb] [saucenao] [google]
915703

Why did they go with Filament as preview renderer instead of using something closer to Eevee or what Unreal/Unity is using?

>> No.915706

>>915703
I assume cost or some prexisting deal with a partner of tofi/tafee/ whatever

>> No.915707

>>915703
Filament is open source and basically made to integrate into anything ever. Filament is a drop down "here's the solution" physical mat raster renderer created by Google, by design. It was made for phones and stuff, so yeah, it is extremely malleable.

It also doesn't have half the good things of other renderers, Eevee first, but you can simply plug it in.

As Daz has two devs on the clock, it seemed the easiest solution, and it still is. It doesn't quite work, but we can put two devs to integrate that. That's all the story about Filament.

I still think Filament is possibly a viable replacement for the old 3DLight engine, at least for comics porn, but we would need to teach comics porn artists to use Filament.

>> No.915708

>>915707
Judging by the quality of some of their content, they're still using some win9x version of poser

>> No.915720

Is this board dead or something? Not just daz the whole /3/

Is a lot slower now, what happened?

>> No.915750

>>915720
/3/ was the first board one see on bunch of mobile apps, and some of them are now broken.

>> No.915756

>>915750
based, phonefags fuck off

>> No.915783

>>915720
ded thread
ded general
ded board

>> No.915796

>>915783

But why?

The idea of a blue board it's fucking retarded but that didn't seem to kill /3 in the past.

>> No.915814

>>915783
Maybe, just maybe, it's slow because you are not working on good content. Nobody is save for myself and a few other lost souls in WIP thread. You're not a 3D artist. The only thing that is dead here is you and DAZ. Get a grip anon.

>> No.915829

>>915707
>As Daz has two devs on the cock

>> No.915830

>>915707

Filament would be absolutely alright if the shadows weren't so fucking abysmally low resolution.

>> No.915838

>>915830
>filament
>shadows
huh?

>> No.915840

Someone know where i can download older versions of DAZ (4.15 would be best). The newer version fucked something up for me and now all my characters are fucked.

>> No.915841
File: 317 KB, 732x264, capture1-2022-08-29_19.00.14.webm [View same] [iqdb] [saucenao] [google]
915841

>>915838

>> No.915865

>>915814
blendoid seethe

>> No.915872

>>915841
lolbased

>> No.915898

Darius return to OP images when??

>> No.915908
File: 139 KB, 1000x1300, lovelylingerieforgenesis8females02daz3d.jpg [View same] [iqdb] [saucenao] [google]
915908

What hair is this?

>> No.915910

>>915908
Eilis Hair for Genesis 3 & 8 Females

>> No.915921

>>915841
It is a raster PBR, and a decent one at that, although not an exceptional one. The issue I believe is more of integration. Each time I try to use Filament, it is broken, half the shaders of the scene are missing, the colorimetry or the tone mapping is completely wrong, etc. The fact that it hasn't been made into an official renderer in the render pane is a big signal that the amount of work produced to integrate it into Daz was 0.

Even with Filament, which was made to be portable, you need to code those bridge between your software and it. You need care. Attention.

The amount of care and attention Filament has right now is 0, and I think the amount of care and attention Filament got when it was integrated is zero still.

>> No.915937
File: 127 KB, 1116x766, why.jpg [View same] [iqdb] [saucenao] [google]
915937

Why does her skin look like this? I meant the plastic looking bright spots and the janky shadows. The model is Zelara 8/

>> No.916000
File: 8 KB, 280x280, 066.png [View same] [iqdb] [saucenao] [google]
916000

It seems that everyone it's on the /aco/ thread now.

Why do you melanine enriched people don't thought about doing the daz general in /aco/ sooner?!

>> No.916002

>>915908
What figure/character?

>> No.916003

>>916000
The current Daz /aco/ thread died, it lasted far longer than all previous attempts. There just isn't enough people bumping it with OC.
Fucking hell, even that balloondollz thread outlived Daz lol

>> No.916011
File: 128 KB, 522x700, 178.jpg [View same] [iqdb] [saucenao] [google]
916011

>>916003

So, everyone just abandoned Daz?

>> No.916012

>>916011
Less people baiting or taking bait in this thread. I assume that's due to what the other anon said about 3 being at the top of mobilefag apps
Previously dueling autists would kick these threads to bump limits arguing terminology like sliders vs dial for morphs or flipping out at the thought of a christmas cuckold thread.

>> No.916014
File: 31 KB, 463x450, 1.jpg [View same] [iqdb] [saucenao] [google]
916014

5.0 releases September 29th

>> No.916029
File: 7 KB, 288x175, 175.jpg [View same] [iqdb] [saucenao] [google]
916029

>>916014

I haven't updated since 4.12, I fear that the update my break my huge library and I don't have any time to deal with it. Or that maybe update will break something that I really need right now. I have miss something important? Filament and fagOS are of not use to me.

>> No.916031
File: 38 KB, 460x215, header[1].jpg [View same] [iqdb] [saucenao] [google]
916031

Hey, a Daz video game but this one has animation!

https://store.steampowered.com/app/1350650/FreshWomen__Season_1/

>> No.916036

Slushe is such a slow, piece of shit website. Takes such a long time just browse that site

>> No.916037
File: 692 KB, 1000x1300, jaheemhdforgenesis81male00maindaz3d.jpg [View same] [iqdb] [saucenao] [google]
916037

i hear you 4chan niggas been talking shit

>> No.916062

>>915691
>French torture anon
Who is that?

>> No.916063

>>916037
Fuck off Jerry Cruz

>> No.916079
File: 243 KB, 2800x918, IMG_20220901_015335.jpg [View same] [iqdb] [saucenao] [google]
916079

Hello anon who made this, can I have the pose preset, please? I can't get this pose right, ever

>> No.916082
File: 18 KB, 225x225, retard.jpg [View same] [iqdb] [saucenao] [google]
916082

>>916079
>which pose preset?
showing one shoulder

>> No.916084
File: 764 KB, 2240x3200, 1660578073800309.jpg [View same] [iqdb] [saucenao] [google]
916084

>>916079
Their handle is in the watermark

>> No.916085

>>916082
Its nsfw and i didnt ask you
>>916084
Oh it was made by someone else, not our anon? Shame.

>> No.916093
File: 708 KB, 1000x1300, jaheemhdforgenesis81male07daz3d.jpg [View same] [iqdb] [saucenao] [google]
916093

>>916063
i finna knock u out whyte boi

>> No.916096

>>916085
Majority of it is untouched Tara 8. As far as posing, it gets easier the more you practice. For me, the hurtle was getting used to moving the root or hip around rather than changing the entire object's origin. Makes for easier repositioning in scene.

>> No.916097

>>915627
Emma Anon's Emma looks better.

>> No.916118

>>916097
emma anon is not giving you his emma, son.

>> No.916120

>>916118
Actually emmanon gives it to anyone who asks on pixiv

>> No.916128

>>916120
he even gives it to those who don't ask, fucker gave it to me 3 times and I never even asked once

>> No.916158

Am I retarded or is Daz actually unable to rotate more than one object without completely fucking it up? In 2022?

>> No.916187

>>915627
Looks like the TLoU Ellie without freckles.

>> No.916188

>>916158
what do you mean?

>> No.916190

>>916093
>kneels and takes out your BBC

>> No.916199

>>916188
>have X objects/figures
>you select them all and want to move them
>that works
>you want to rotate them, it gets all kind of fucked up, like various objects turning different angles, some slower/faster, etc.

>> No.916201

>>916199
you're rotating all of their local axes. group them all, then rotate the group.

>> No.916226

What's the go-to loli model? I only want to use it for drawing reference, don't care about 3d rendering.

>> No.916227

>>916158
The first one.

>> No.916235

>>916120
He only gives an old outdated version

>> No.916265
File: 234 KB, 1000x1300, 01-amber-bundle-for-genesis-8-females-daz3d.jpg [View same] [iqdb] [saucenao] [google]
916265

>>916226
Sure, reference..

From the shop you will find the goblinakids, because daz will not actually allow realistic kids in there. Turns out they have some morals.

For more realistic ones, I believe there was one modeler, but he/she was chased away from renderosity and daz shop so I believe they stopped.

But for "drawing reference" the goblinakids from '3D Universe' or plain growing up morph will do just fine.
Example of the goblinakid in the picture.

>> No.916273

So I have these overalls. The denim apron conforms to the underside of the character's breasts, though realistically it should hang flat. What solution requires the least effort?

>> No.916274
File: 484 KB, 908x575, overalls.png [View same] [iqdb] [saucenao] [google]
916274

>>916273
Forgot pic.

>> No.916281

>>916273
>What solution requires the least effort?
Mesh Grabber. Results will always be a compromise though.
There is also a Fit Control addon.
You can also port it to Blender and back.

>> No.916288

Anyone here has any experience with using NGV8 gens with PBR characters? The NGV8 pussy is currently using the base uber shader and I don't know how to make it compatible with the PBR characters. There's always a seam, mismatched color.

>> No.916289

>>916273
>What solution requires the least effort?
Ah, the true Daz way

>> No.916290

>>916281
Mesh Grabber is a giant piece of shit. Don't know why this board keeps recommending it. It is a giant waste of time.
>mark polygons you want to move
>move a gizmo to achieve desired deformation
>have to fiddle with falloff slider
>no mirror
It's retarded clunky. Why not simply make a GRAB TOOL, you know. Mousewheel for falloff and just grab the mesh and move with one click like literally everywhere else.

With the time you waste on this piece of shit you'd have done the same job two times by exporting to some other software and doing the morph there and then importing as morph.
Dform that comes with Daz Studio, while also bit clunky, can also work for this relatively quickly if you know how to work it right.

>> No.916291

>>916290
Oh and forgot to mention that for each area you want to edit you have to reposition the gizmo of course. So if you lift up an area somewhere and want to get the are next to it lifted too you have to move the gizmo there. Then shit might get a bit too bumpy so you have to move the gizmo to there to compensate that area etc etc. With a normal grab tool this would be done in seconds since you only have to move your mouse and drag at those spots but with the gayzmo you have to make a new selection, then move it manually each time.

>> No.916293

>>916290
>>916291
Sounds like you are not properly picking your battles. It is good for a minor adjustments, skin poking through, shit like that. Little small things, not fucking with big stuff, because then it becomes a chore like you depict.

>> No.916294

>>916293
I find dforms work perfectly for exact those use cases.
PLUS they're non-destructive, meaning you can scoot around the fallout field freely. Comes hand if for example you do a new pose and the cloth gets fucky again, so you just move the falloff orb a bit.

>> No.916295

>>916294
Redpill me on dforms, never used them.

>> No.916310

>>916289
I might just go back to making porn. I try to make one clothed render, pick out an outfit that looks nice, and now I have to do a bunch of extra bullshit just to make it look right.

>> No.916336
File: 497 KB, 908x575, denim.png [View same] [iqdb] [saucenao] [google]
916336

I tried Fit Control and it doesn't look too bad.

>> No.916337

>>916336
It is usually fairly okay compromise, for as long as you are not working with really big fucking tits.

>> No.916350

>>916289
>What solution requires the least effort?
>Ah, the true Daz way
finding the solution with the least effort is literally how everything on earth is done. unless you're some kind of fucking wagie retard who goes "hmm, i better work harder than everyone else for 9 bucks an hour, while they all do nothing for 9 bucks an hour!".

>> No.916369
File: 3.02 MB, 3238x1927, Capture1.png [View same] [iqdb] [saucenao] [google]
916369

>>914557
>>915627


https://github.com/anhttran/extreme_3d_faces

https://www.artstation.com/artwork/LeE3ZR

Took 20 mins to demo how you can get a more realistic Hermione.

Rip one of the videos of Hermione CGI on artstation.
Split it into frames.
Clone one of the many "pictures to 3d mesh of face" repos
Run it on your artstation frames.
Bam, now you have a mesh and a texture.
Now spend 10+ hours cleaning up the mesh and adding hair/ears/etc

>> No.916400

>>916369
Why isn't their anything like this for bodies? It's always just face.

>> No.916435

>>916369
>Now spend 10+ hours cleaning up the mesh and adding hair/ears/etc
just use the next step of the 3d scan pipeline you've started. smooth the mesh a bunch then use a mesh wrapping program to wrap a daz base over it

>> No.916717

>>916369
>The future of Hermiones is now
AI generated Hermiones. I can't wait. Million of years of evolution, just to Hermione.

>> No.916738

>>915627
Why is the so expensive REEEEEEEEEEEE

>> No.916739

Would a Lenovo Legion 7i laptop with a NVIDIA® GeForce® RTX™ 3070 Ti 8 GB GDDR6X be good for DAZ?
Or should I just buy a Thinkpad P1 Gen 5 with a NVIDIA® RTX™ A2000 8 GB GDDR6?

Either way it has to be a dual purpose machine for work and DAZcooming/gaems.

>> No.916740

>>916739
Also, how important is RAM vs the Graphics card and it's memory?
Is 32Gb normal RAM just a waste?

>> No.916744

>>916739
Go for a desktop if at all possible. The more gpu memory the better. Unless you are an optimizing master like emmanon here.

>> No.916748

>>916740
>Is 32Gb normal RAM just a waste?
No. You can easily reach 20+ GB RAM usage in DAZ.

>> No.916750

>>916744
>Go for a desktop if at all possible.
I would have, but it really isn't a good option for me for various reasons.

I guess what I'm asking is if DAZ performs better with dedicated workstation GPUs (RTX™ A2000 ) or with gaming GPUs (GeForce® RTX™ 3070 ).

Also, I'm assuming normal, non-GPU memory doesn't matter very much, right?

>> No.916751

anyone here familiar with squarepeg3d?

>> No.916758

>>916750
RTX 3070 has far more Cuda cores which makes it much faster for rendering.
MAybe another option would be to get a cheaper laptop without a dedicated GPU and then buy a external GPU which runs much better.

>Also, I'm assuming normal, non-GPU memory doesn't matter very much, right?
DAZ can easily reach 15-20 GB RAM if you have multiple characters and and objects in your scene. Which doesn't mean it will use all of it for the actual render.

>> No.916765

>>916758
Thanks for the detailed reply!

>MAybe another option would be to get a cheaper laptop without a dedicated GPU and then buy a external GPU which runs much better.
This is interesting. I barely knew this existed, how well does it work?

>> No.916828

>>916751
I used to subscribe to him. Does really good work. But as his renders became more photoreal his characters became less attractive. Also he started including more fetish material which I didn't care for.

>> No.916829

>>916765
egpu.io

>> No.916831

>>916828
srsly wtf is up with dazlets and futanari fetishism?

>> No.916853

>>916831
Futa is the only thing SP3D does right. That, and excellent lighting, textures, and models.

>> No.916958
File: 8 KB, 450x62, file.png [View same] [iqdb] [saucenao] [google]
916958

>2.5GB
>for a single shirt
holy fuck

>> No.916961

>>916758
More like Chud cores.

>> No.916963

>>916961
AMD fag seething

>> No.916973

>>915148
Really I don't know what benefits the actual 'studio' itself has over Blender. DForce, DFormers, tonemapping, material editing, sculpting, are all done better in any other software. If Daz would just take Genesis and make it into a Blender plugin things would be 100x better. It's insane how a software like Daz that is supposed to be all about character posing has some of the worst posing tools imaginable. The program lags like shit if you even attempt to grab a hand, there are no quick-transform keybinds (G,R,S), and every scene needs to be based around 0,0,0 because of how incredibly frustrating it is to move anything around.

also someone make a new aco thread

>> No.916974

Somebody noticed that the recent female DAZ characters have no gen maps anymore ? Is this by accident or some new woke tranny gender bullshit?

>> No.916980

>>916973
Two clicks to get a blowjob. Three to get a paizuri. The blenderfags still seething at the gate are asinine. Fix your software. Produce that module. License it in GPL if that's what you want. If I can't two clicks blowjobs, then there is something wrong with _you_, not the Daz community. I mean it. Do produce those plugins.

>>916974
I hope not. Mind telling what figures exactly, and when?

>> No.916982

>>915148
Pretty sure you already posted that, verbatim, two other times, and pretty sure the answer to that had been: go fuck yourself, make that addon, if you can't you can go fuck yourself, why would you even want Daz to become an addon to Blender, and how would that even work?

Every time. Verbatim. For the last two years.

You can try next year if you want. I'm sure it will do something, that time. Someone will make that Daz Blender addon you want. Just keep trying every years until someone does it, that is bound to have an effect.

>> No.916989
File: 1.78 MB, 1080x1080, final_658_shinexcite.webm [View same] [iqdb] [saucenao] [google]
916989

Holy shit, animation in DAZ3D is a dumpster fire

>> No.916990
File: 1.32 MB, 1800x2250, Belinda_004.jpg [View same] [iqdb] [saucenao] [google]
916990

>>916989
at least the stills are nice

>> No.916991
File: 2.82 MB, 2560x1440, train_station.png [View same] [iqdb] [saucenao] [google]
916991

post some renders
I love the polyfill hdri library, they got some great stuff

>> No.916992
File: 428 KB, 778x972, Belinda_004_2.jpg [View same] [iqdb] [saucenao] [google]
916992

>>916991
I'm sleep deprived so no idea if these look right

>> No.916993

>>916992
I like the back lighting on the hair, looks cool

>> No.916994

>>916993
thank you anon

>> No.916997
File: 222 KB, 1214x2000, scandal.png [View same] [iqdb] [saucenao] [google]
916997

>>916991
playing around with a nancy wheeler character

>> No.917004

>>916992
line through the bottom lip looks like some alien shit.

>> No.917019

>>917004
Fuck you're right, I'm sorry you had to see this.

>> No.917030

>>916991
i like the juxtaposition between semi-stylized anime waifu and realistic train station in this one

>> No.917054

>>916765
>how well does it work?
Nearly identical to a desktop version. Most of them are pretty expensive.
atm you need a laptop with an Intel CPU because of thunderbolt. The new AMD CPUs will support USB4 which will also be able to handle that much data.

>> No.917078
File: 3.26 MB, 2560x1440, lounge_bubbletea.png [View same] [iqdb] [saucenao] [google]
917078

>>917030
yeah sometimes it works, sometimes not so much

>> No.917082
File: 976 KB, 889x1440, AnimeWaifu_DialSpin_001.png [View same] [iqdb] [saucenao] [google]
917082

>>916991
My anime waifu dial spins are starting to become passable, but I am still struggling to get a satisfactory husbando model. I am thinking about converting Kenji 7 to Genesis 8/8.1, but have been feeling too lazy to learn the conversion process lately.

>> No.917088

>>917082
Why convert at all ? I think many Gen3 still look better than 8.

>> No.917097

Is there a way to edit an existing morph in Blender? I am using a body morph but noticed that it makes the fingers really fat for some reason and I'm not sure how to fix it.

>> No.917103

>>917097
Yeah you can make a corrective morph and apply it over that bad morph. But then you have to turn on both morphs.
Or you can export the morph you don't like, edit it, import it over the base mesh normally. Then just save it and overwrite the old morph.

>> No.917115

DAZ Studio 4.20 Pro (Not Responding)

>> No.917118

>>917115
Big update
DAZ Studio : Incremented build number to 4.20.1.78
>Source maintenance
>The “Stop CMS” dialog has been refactored to support inline help and >recording/restoring position/size

>> No.917122
File: 1.00 MB, 889x1440, AnimeWaifu_DialSpin_003.png [View same] [iqdb] [saucenao] [google]
917122

>>917088
I am already settled into G8/8.1 and there is a large and continuously growing amount of morphs and resources for G8 (I find Shinteo's and magnus1781's free morphs to be invaluable in particular), not to mention the improved facial expressions are nice. I do think that Daz's quality control has decreased some what for the Daz Orginal Core Figure G8s and agree with you that many of the G3s are better looking models, but I feel the free resources available for G8 and the increasing number of high quality PA content makes it worth using over G3.

>> No.917169

>>916958
hey those 8k textures with color images in the bump map and specular strength channels take up a lot of room.

>> No.917219

>>917088
You can use everything from Gen3 on Gen8 so why would you not use G8?

>> No.917231

>>916997
Sly Stallone on the left

>> No.917288

are there any half decent models/morphs for a 17-20 year old looking dude? sick of all the guys looking like they're 30

>> No.917292

>>917288
faceapp in post

>> No.917312

>>917288
https://www.daz3d.com/vernon-hd-for-genesis-8-male

https://www.daz3d.com/wufei-hd-for-genesis-8-male

https://www.daz3d.com/armand-hd-for-genesis-8-male-and-valentino-8

https://www.daz3d.com/warrin-hd-for-genesis-8-male

https://www.daz3d.com/growing-up-for-genesis-8-male-s

>> No.917314
File: 55 KB, 814x895, Faelyn - Crouching Pose (WM).jpg [View same] [iqdb] [saucenao] [google]
917314

Looking for some knife-eared morphs for GF8, suggestions? I have most of the basic daz morphs but am unhappy with their elf versions.

>> No.917317

>>917314
https://www.daz3d.com/genesis-8-female-fantasy-morph-resource-kit

https://www.daz3d.com/funtasy-shaping-morphs-for-genesis-8-female

https://www.daz3d.com/sy-fantastical-features-genesis-8-female

Individual Thorne characters often come with elf ear morphs too.

>> No.917318

>>917317
Thanks!

>> No.917342 [DELETED] 

Gtx 1650 mobile daz user reporting

>> No.917343

>>917342
You are like a baby.
>tfw GTX 960

>> No.917344 [DELETED] 

>>917343
How the heck do you even render with that thing?

>> No.917345

>>917344
I don't, Iray simply copes by rendering via CPU.

>> No.917347 [DELETED] 

>>917345
Why don't you buy a new gpu? You Dazlet

>> No.917348

>>917347
Saving money, simple as. I usually upgrade once every five or six years. Prices seem to be dropping now, so no reason to rush it either.
On a brighter side, I learned shitload about optimizing because of it.

>> No.917360
File: 17 KB, 802x235, wtff.png [View same] [iqdb] [saucenao] [google]
917360

Is it just my browser or are they seriously using a retarded forum software that strips out all line breaks from code panels?

https://www.daz3d.com/forums/discussion/470596/subdivision

Looks like this in my browser

>> No.917363

>>917360
nvm
When you quote the guy, your edit box shows the snippet with formatting. Lmao what a clusterfuck of a forum

>> No.917369

>>917344
pfft I once rendered on a GTX670 (with 4GB though)

>> No.917370
File: 1.88 MB, 1920x1080, emilyparkinggarage3b.png [View same] [iqdb] [saucenao] [google]
917370

>>916991

>> No.917387

>>915908
What character is that?

>> No.917397

>>916831
Don't look at me, I just do pregnancy porn

>> No.917405 [DELETED] 
File: 765 KB, 1080x1076, Screenshot_20220909-222334.jpg [View same] [iqdb] [saucenao] [google]
917405

Should I buy a Rtx3060 or the Rtx3090? I usually only render Qt.3.14 like pic related

>fuck off pdo

C'mon guys I only want to know if the 2 grand difference in price is worth it

>> No.917456
File: 3.90 MB, 1800x2250, Larissa_001.png [View same] [iqdb] [saucenao] [google]
917456

what should I change

>> No.917457

>all those removed posts
Holy fuck, that guy must have posted some rough shit to get an entire boardwide IP wipe on /3/ of all places. Wonder what that was.

>>916336
It's still better to do it manually. Removing boob pinching is a 5 to 10 minutes job.

>> No.917458

>>916974
Not using recent Daz models so don't know but I guess maybe they leave those areas out because people who want that area to be visible just go get an actually modeled graft instead of leaving it as a texture which looks wrong anyways.

>> No.917459

>>917457
>Holy fuck, that guy must have posted some rough shit to get an entire boardwide IP wipe on /3/ of all places. Wonder what that was.
how can one tell that?
The most recent deletion I saw was some pedanon asking for tips. Most other deletions have been the nsfw image violations.

>> No.917484

>>917456
What are you trying to achieve exactly?

>> No.917490
File: 673 KB, 750x750, 336009513028211.png [View same] [iqdb] [saucenao] [google]
917490

>tfw gtx760

>> No.917491

>>917490
You are like a little baby.

I'm doing iray renders on a potato pc right now with integrated intel graphics and 6 GB of RAM. We are not the same. I can tell how much Daz will swap, and how long it will swap for, by smell and sheer raw memory. I know all about making Daz uses less RAM, hell, I pioneered some of those techniques. You are a child. An innocent. Someone utterly without power. Without knowledge. I am superior.

>> No.917496
File: 47 KB, 612x408, istockphoto-485865905-612x612.jpg [View same] [iqdb] [saucenao] [google]
917496

>>917491
>surely this cpu render will reach sufficient iterations if I just wait

>> No.917500

>>917491
dazlet cope the post

>> No.917519

>>917484
Getting more realistic looking renders

>> No.917531
File: 1.01 MB, 1920x1080, 1632955610974.jpg [View same] [iqdb] [saucenao] [google]
917531

>>917519
I like your render.
I think for more realism the skin and hair needs some work. Did you use a denoiser? The skin and hair look too smooth imo.

>> No.917541

>>917456
What kind of post work did you do?

>> No.917551
File: 1019 KB, 2400x3000, 19745.jpg [View same] [iqdb] [saucenao] [google]
917551

>>917531
Thanks, yes this image was actually meant for downsizing to put it on instagram so I just used a low-sample high-res render. Pic related has a higher quality.

>> No.917553

>>917541
Just tweaked exposure in Adobe Camera Raw, applied some film presets and used a bit of smart sharpening.

>> No.917562

>>917531
That torso/leg texture seam tho. Also her skin looks like it's made out of cement

>> No.917618
File: 2.32 MB, 3840x2160, Belle007.jpg [View same] [iqdb] [saucenao] [google]
917618

Ban finally lifted? Working on a new dress for a small series. Still very much a WIP.

>> No.917619

>>917618
Oh my!

>> No.917627

>>917531
nice sweat. how'd you do it?

>> No.917628

>>917618
What do you keep getting banned for, my nigga?

>> No.917629

>>917628
my posts in this thread. Last two times it was because I posted censored pictures. Some mod dislike me I guess.

>> No.917639
File: 520 KB, 840x859, icolas-cage-face-png-png-transparent-library-nic-cage-face-11562888750tvmgy6bjr6.png [View same] [iqdb] [saucenao] [google]
917639

>>917629
Start using this transparent png of Nicolas Cage's face to censor the naughty bits. It should make you automatically immune to bans.

>> No.917655
File: 855 KB, 400x218, ZLS3BV.gif [View same] [iqdb] [saucenao] [google]
917655

>>916265
God I hate those goblinakids so much, freakin' cringe. I would never waste any hard disk space on them, let alone money.

>> No.917656

>>917231
kek, I'm glad I'm not the only one that thought the same.

>> No.917670
File: 674 KB, 562x704, 1644269783927.png [View same] [iqdb] [saucenao] [google]
917670

Does anybody know what character / hair this is?

>> No.917671

>>917627
I am lazy so i used "Ultimate Skin Moisture" from Thunder-3D.

>> No.917673

>>917670
Vilma Hair for Genesis 3 & 8 Female

>> No.917677

>>917673
Thanks a ton!

>> No.917728

How do I break the Daz chain and become a full blendlet?

>> No.917730
File: 1.66 MB, 3840x2160, Belle011.jpg [View same] [iqdb] [saucenao] [google]
917730

>>917639
did something like that before to no avail. So ill stick with posting WIPs of SFW only.

>> No.917743

>>917728
you want to keep daz for making models though, that's what the best blendlets do

>> No.917750

Does anyone know if there is some draenei model for Daz? From WoW, that is. I've found some semi-ok trolls, orcs and elves, but no draenei. Shit sucks

>> No.917751

I've loaded in an HDRI from Polyhaven and the only parameter that changes anything is the dome rotation. The other dials do jack shit. What am I doing wrong? It's super zoomed in, I just wanna zoom out

>> No.917752

>>917750
female orcs? can i get a link to that bls?

>> No.917753

>>917752
A lot of them are pretty unattractive out of the box (basically what you'd expect, orc without sex appeal) but you can obviously blend some morphs to make them more appealing.

https://www.daz3d.com/she-orc-for-genesis-8-female
https://3d-load.net/addon-resource/orc-and-troll-for-g8f/
https://www.deviantart.com/razzledazzle3d/art/Orc-Pack-923185523
https://www.daz3d.com/fantasy-races-nargol-the-half-orc
https://3d-load.net/characters/m3dvto-vana-the-ogre-for-genesis-8-1-female/

Those are the ones I've found. Best advice is probably to just create a blend. One or two of them have tusk morphs you can apply to any character, which is quite nice, as well as green skin materials and shaders.

>> No.917755

>>917753
thanks, looks like a decent starting point

>> No.917756
File: 637 KB, 1080x1080, DaisyTweaked.png [View same] [iqdb] [saucenao] [google]
917756

>>917670
The character looks like a dial spin based off a Thorne character to me. Pic related is Daisy 8 at 80% with her eyes rotated and eyelids tweaked a bit.

>> No.917757
File: 544 KB, 1300x1000, colossus-hd-for-genesis-8-male-12-daz3d.jpg [View same] [iqdb] [saucenao] [google]
917757

>>917730
You could always do an uncensored nsfw gallery on another site and link to it here. (That beast is looking a little DYEL though, bro. You should consider mixing some Colossus in.)

>> No.917798

Anyone know some good expression packs for G8F? Legitimately all I have found are downright horrible. Completely cartoony bullshit.

>> No.917826
File: 1.31 MB, 1000x1300, file.png [View same] [iqdb] [saucenao] [google]
917826

bruh

>> No.917827

>>917757
is this achievable natty? I do have a NSFW gallery but I liked to post WIPs and such on here. You get a lot more honest feedback on /3/

>> No.917828

>>917798
Get the standard Genesis 8 Female Expressions and keep the dials low (5-20%) for most. Then manually tune the rest.
Premade expressions are just a base really that you can work on. Like a base mesh.

>> No.917836

>>917828
Sure I can do that and usually do do that. Just wondered if there were any recommended packs that actually had an array of properly good expressions.

>> No.917838

>>917751
HDRi always stay the same. If you want to use them as your enviroment you have to use specific camera positions and FoV to make it work.

>> No.917840

>>917836
Imo the expression packs from P3Design and Valery3D are pretty tame and a good base.

>> No.917841

>>917840
Thanks man gonna try those

>> No.917842

>>917838
I will keep that in mind. Thank you for the advice.

>> No.917907

Where do I get some clothes packs with fucking normal clothes? As in, clothes that don't look like streetwalker/pole dancer/town bicycle/trailer trash/escort/bimbo fashion?
Feel like all clothes I can find are just really cheap looking shit and it's such a turnoff. I just want some normal looking girls, like the kind you can actually see out on the streets during the day. Not the kind you'll find in seedy back alleys at night.

>> No.917911

>>917907
Gotta kitbash from different slut-wardrobes. Alternatively, use Marvelous Designer.

>> No.917916

>>917750
really would love a male troll morph set from WoW, but couldn't find anything even close. Sadly a lot less WoW stuff than you'd expect. and practically no ffxiv either

>> No.917917

>>917826
almost all of their characters look like ayys. them and 3DU

>> No.917943

>>915361
'native apple renderer'

is that powered by cumtracing?

>> No.917965

>>917916
Yeah, it is surprising. WoW-SFM is extremely popular, so it's odd that there's not more available for Daz. I guess it's because Daz goes more for photorealism? Idk, I wish someone would just make some more WoW stuff. FFXIV for that matter too.

>> No.917968

I only have
An hour
And I sleep
Finished
for twenty five
years passed
The bodies follow
here trembling
take the blood
I ate the body
My tears
break the mirror

>> No.917970

>>917968
shut up

>> No.917972
File: 228 KB, 768x936, DaDPPV3W0AM-yMG.jpg [View same] [iqdb] [saucenao] [google]
917972

>>917970
ingest your menstrate
cycle complete

>> No.917985
File: 2.18 MB, 869x1128, desp.png [View same] [iqdb] [saucenao] [google]
917985

i stg if theres one thing i hate about the daz assets its that everything is so retardedly cartoonish. it's like every pose, every animation, every facial expression was created for The Sims, on steroids. look at this shit. fuck subtlety ig

>> No.917987

>>917985
also how all the poses for g8f are so EXCEEDINGLY feminine. they're not even just feminine, it's like they got the most ultra-queer gigafag with booty shorts and a whistle to come pose for them, and even when he tried to do the most effeminate poses he could as a reference the asset creator still went "no, bend your hips more. more. okay, there."

actually resorting to grabbing G8M poses now just in order to pose my G8F somewhat normally

>> No.918037

>>917907
>I only browse on renderotica
You are fucking blind..

>> No.918064
File: 428 KB, 1000x1300, hunchback-for-genesis-8-male-01-daz3d.jpg [View same] [iqdb] [saucenao] [google]
918064

>average dazlet CPU renderer

>> No.918071

>>918064
What do you have against my big bro troll light? Troll light is a good troll, he's only raping the elves we're giving him to rape, and most of them seem to like it, given the pics. My big bro shouldn't be accused with such accusation of being a dazlet.

>> No.918080

>>918071
Thanks for the idea, anon

>> No.918108

>>917968
>>917972
take ur medz schizo

>> No.918114

Does anyone have list of good Daz VNs to read?

>> No.918123

>>918114
mutually exclusive categories

>> No.918165

Any shader expert here? What does the volume option even do? I tried to turn it on( thin walled or something) and my character suddenly painted in red. Try changing from mono to chromatic make it look some what better, but I tried to render the figures with volume on and off and see no difference?

>> No.918170

>>918165
volume is basically subsurface scattering (sss)

>> No.918219
File: 56 KB, 594x658, BodyReady.jpg [View same] [iqdb] [saucenao] [google]
918219

Uh, anons.. I'm scared..

>> No.918224
File: 1.15 MB, 1280x2000, d9v2woj-373a2cce-5d27-4f45-8f96-49606c3de30f.jpg [View same] [iqdb] [saucenao] [google]
918224

>>913259
I've been looking at MB-lab and makehuman (haven't found a Marvelous designer alternative for Blender) and remembered that I made an account for Daz3d a long time ago.

Please spoonfeed me, Dazbros.
What are some non-coomer related uses for Daz3D that might fit in this industry? I know Daz has a coomer reputation.

>> No.918250

>>917985
>>917987
Been dealing with this lately as well.
Solution is fairly simple - use g8m poses and fidget around when needed.
Now expressions, that is a whole another issue.

>>918224
It is a virtual dollhouse. Make a figure, clothe it, pose it, all done very fast, import to blender for further work. That's it.

>> No.918251

>>918219
>tfw G8.2

>> No.918252

>>918251
imagine the seething if they do this

>> No.918253

>>918252
Would love to see it tbqh.

>> No.918254

>>918252
As long as they don't go full Genesis 9 and continue to keep the inter-generational transfer of HD morphs gatekept to PA's only.

>> No.918255

Why do increase the translucent weight slider make your character look darker? It should be the opposite, right, cause your character is less opaque now?

>> No.918256

>>918255
translucent is not the same as transparent, it's about how light is absorbed or some shit

>> No.918306
File: 3.18 MB, 3840x2160, LingerieBelle001.jpg [View same] [iqdb] [saucenao] [google]
918306

>> No.918340

>genesis 9
lel

>> No.918344
File: 2.80 MB, 3840x2160, LingerieBelle002.jpg [View same] [iqdb] [saucenao] [google]
918344

>> No.918376
File: 76 KB, 425x466, 1638792388885.jpg [View same] [iqdb] [saucenao] [google]
918376

>>918340
You laugh, but Daz probably shifted a few vertices around in the armpits and is ready to push it out.

>> No.918377
File: 202 KB, 1903x955, Reddit.jpg [View same] [iqdb] [saucenao] [google]
918377

>If you do a google search for site:daz3d.com "genesis 9" it reveals there was a store listing for this product "CB Swim Outfit dForce Cover for Genesis 9" that lists Genesis 9.

>That store page has now been deleted, but you can still see it in the google cache. According to the cache data it was available at Sep 15, 2022 06:08:42 GMT

>> No.918378

>>918377
Perhaps wishful thinking but I'm more inclined to believe that is some basic gen 8 item uploaded with typos. Those are not very good promo characters for being some sort of next generation advancement. But this is Daz we are talking about so who knows.

>> No.918387

>>918377
who are you quoting

>> No.918389

Haha and I KEEP using G2 still.

>> No.918414

>>918389
bruh

>> No.918418

Today we, the users, make a stand. No matter how many new Genesises they make, we only continue to pirate G8 material.

>> No.918419
File: 684 KB, 600x600, bbuscen.png [View same] [iqdb] [saucenao] [google]
918419

>>913259
I'm interested in making my own version of pic related. Can anyone recommend a leathery monster wings prop and a nasty/evil looking long handled weapon prop?

>> No.918432

>>918377
Called it.
>>918251
You WILL get G9
You WILL forget about any meaningful software updates
and you WILL be happy.

>> No.918542

>>915303
>Which is forever. Epic and Reallusion are trying to build something serious and want to distance themselves from any coomer shit. Epic much more than Reallusion, but still.
yeah, keep telling that to yourself while you're playing with dolls

>> No.918547

>>918377
I hope gen 9 has nice feet

>> No.918555

>>918250
If I use the free version and avoid anything behind a paywall or free stuff then that makes the stuff about as free to use/monetize as say something made in MB-lab or Makehuman, correct?

That virtual dollhouse description is pretty spot on though. I like it and Daz is sounding more appealing.

>> No.918567

>>918555
Depends on the freebies. Some may have different licenses. Anything from the official store will need an interactive license if you are distributing the mesh or content in any form other than a render. Example: 3D game. Renpy VN shit you can pretty much render anything since you are distributing jpegs.

>> No.918573
File: 200 KB, 600x404, The-nextRev10_01.jpg [View same] [iqdb] [saucenao] [google]
918573

>>918432
https://www.youtube.com/watch?v=vU9gyflAdIQ

>> No.918604

Its gonna be the genesis 9 and Daz3D 5.0.

So daz to mac and some bullshit little changes to the genesis 8 to justify the change.
Ofc genesis 8 stuff will not work with genesis 9, so chuds are forced to buy all the new assets if they want to coom to the new model.

>> No.918605

>>918604
Gen 9 will exclusively focus on persons of color and non binary persons. New renderer will ensure accurate representation of skin tones.

>> No.918606

>>918389
Based G2 oldfag.

>> No.918607

>>918604
I can't believe it's really over for us, G8 bros. G9 will release and all the high quality content creators will jump ship to it while all the G9 chudcel paypigs will be laughing at us to our faces as we are left behind. I can't believe it really ends like this, G8 bros.

>> No.918608

>>918378
He is ironically quoting Reddit unironically.

>> No.918611

>>918567
Alright I'll look into MB-lab instead then.

>> No.918621

>>918604
>Daz3D 5.0
Doubt [x]

>>918607
It will get pirated before that live stream ends.

>> No.918629

>>918611
If you are on a tight budget and want to use Daz for commercial 3D game dev you have to learn and put up with convoluted Mormon marketing schemes. Most products can be frequently had for at least 65% off and interactive licenses can be had for as little as $5 each, but in order to get these deals you have to let Daz's marketing team habituate you into checking their website nearly daily. Going this route will be far cheaper than hiring 3D artists to create bespoke models for you, but you will essentially have to become a sufficiently competent art director to get a cohesive style and learn how to make alterations in Blender where necessary.

>> No.918679

>>918604
>Daz3D 5.0.
Hahah good one. It's vapourware.
It's will only be the useless cashcow Gen 9 breaking compatiblity to 8 so that the NPCs have to buy every shitty piece of clothing again

>> No.918684

https://www.daz3d.com/forums/discussion/590046/the-big-announcement-on-september-21-2022-place-your-bets/p1

The dazlet cope in the official forum Is hilarious.

>> No.918704

>>918684
I've only skimmed a couple of pages but they have some crazy expectations and theories.

>> No.918712
File: 3.37 MB, 1876x2345, out1.png [View same] [iqdb] [saucenao] [google]
918712

Why do these marks keep appearing on her forehead?

>> No.918719

>>918712
Adjust forehead depth of the hair item.

>> No.918748

>>914599
The bags under her eyes disagree

>> No.918802

>>918224
>Marvelous designer alternative for Blender)
Simple Cloth and its addons

>> No.918840

>>918376
At least with 3 to 8 and such it was actually compatible. 8.1's just a fucking nightmare.

>> No.918871

>finally mastered head wrapping, texture transferring, skin tone matching and diffeomorphic porting to blender
now all i need to do is get good at weighting clothing and i'll be unstoppable

>> No.918877

>>918840
What doesn't work with 8.1 anymore? The only thing that sometimes sucks is that the surface for the head and body don't get recognized by some assets because they are different but even that can be manually fixed.

>> No.918895
File: 161 KB, 1161x587, zk elpis mage.jpg [View same] [iqdb] [saucenao] [google]
918895

hey any pros here? Can you guys check this piece of outfit out for me? Its called ZK elpis mage. The cape has bones, but the author didnt say anything about it, and you can actually bend the cape with bones. It also has dforce? Seem way over engineered or am I missing something here?
Also how did he make it dforce? I dont see any dforcer modifier weight node?

>> No.918896
File: 146 KB, 1214x473, zk elpis mage2.jpg [View same] [iqdb] [saucenao] [google]
918896

Also it has blend and rigid weight? I tried to add those two maps to my stuff but I couldnt find it any where?

>> No.918898

Please ignore this >>918896
Iam dumb sorry, found it

>> No.918911

>>913259
I haven't used Daz in a couple of years. GoZ is doing that thing where it opens another copy of Daz rather than sending the morph back to the already open copy of Daz. I remember theres an easy fix for this but I can't remember what that fix actually is. Can any anons help me out?

>> No.918923
File: 1.66 MB, 3840x2160, YS002.jpg [View same] [iqdb] [saucenao] [google]
918923

>>918604
and here I was hoping for actual new features.

>> No.918930

>>918871
good job anon, keep it up.

>> No.918935

>>918712
Speed versus memory. And you're unfortunately on the side of memory. It loses.

Please click on the speed option. It will solve all your problems. (really really, some weird bug with z buffers still not solved with Iray)

>> No.918937
File: 351 KB, 1920x1040, answer.jpg [View same] [iqdb] [saucenao] [google]
918937

>>918935
>>918712
Here, a helpful answer that will maybe stop the flow of questions that have been coming for more or less half a dozen years. I tried my best, poured all my artistic sensibilities, for a single Truth. I truly hope it was useful.

>> No.918944

>>918923
Is that you, Emmanon? What are you working on now?

>> No.918948

>>918944
yep its me. Cant really post much here as the ban hammer will come down.
Working on a Belle and the Beast mini story (with full text this time) and then on some pirates stuff.

>> No.918950

>>918948
Will Gaston make an appearance?

>> No.918956

>>918950
not in the first part

>> No.918957
File: 26 KB, 269x300, 1663719373109.jpg [View same] [iqdb] [saucenao] [google]
918957

Please help me anons. I'm trying to recreate one Lewdlab's girls (pic related), but no matter what I do, I cannot properly set up her jawline and chin properly. She just ends up looking like a man. Her model is supposedly a lightly edited Leony.

>> No.918967

>>918957
Check the F95zone forums? They often have fan art threads featuring recreations of characters from various VNs.

>> No.918974

Why do I have Babina 8 on my wish list? I don't care for the character. Perhaps she is part of a popular alternate character requirement.

>> No.918977

>>914190
Just google image search "poser daz asian character" and pick one?

>> No.918985

Nothing in the nvidia presentations to suggest anything to do with Daz or Tafi. Reallusion was there to "power" the new 3d models for omniverse. They also didn't talk about iray or anything relates to it.

What ever daz is planning, they don't seem to have the support of the industry same way as Reallusion and Epic does.

>> No.918987
File: 110 KB, 1280x720, SummerOf92.jpg [View same] [iqdb] [saucenao] [google]
918987

>>918985
Bah gawd heel turn, they've sided with AMD WOLFPACK!!

>> No.918997

>>918923
Is this a new character of yours, EmmaBro?

>> No.919005
File: 472 KB, 661x722, m.png [View same] [iqdb] [saucenao] [google]
919005

>>918967
I have. Their configuration is lacking some settings so the model ends up with a different chin and jawline. For example, look at my render (pic related).

>> No.919006
File: 16 KB, 358x392, o.jpg [View same] [iqdb] [saucenao] [google]
919006

>>919005
Now look at the original. Her jawline and chin looks a lot sharper, and more elegant. I think it can be done with the model sliders+surgical beauty but I cannot seem to get it right.

>> No.919007

>>918997
yes, but I took the base from one of HIDs excellent models and just reshaped that to my liking.

>> No.919009

>>919006
Do you have the official Daz G8 head morphs? Chin Width, Jaw Angle, and Jaw Corner Width should get you closer.

https://www.daz3d.com/genesis-8-female-head-morphs

>> No.919012

>>919007
Nice. I just caught on to HID3D recently and their head shapes really are top notch. Your renders and characters have been greatly improving over the months. I still really like that literal Goblina you did a few threads ago.

>> No.919013

>>919009
Yeah, I tried these as well. They're probably enough, but I just keep giving the model a man jaw. I guess I'll keep trying after work.

>> No.919014

>>919012
>HID3D
yeah really top stuff. I normally like to make my own but even using those models as a base is great. Using store assets vanilla tend to not mix well with how I render and setup stuff.
>greatly improving over the months
thanks anon
>that literal Goblina
oh yeah haha. Well I have made more with her and her sisters but since its goblinas I cant post it on here.

>> No.919019

>>919013
Man jaw is a known problem with G8F. Here are some more remedies I find myself using.

"TG4 Head Heart" is a quick and easy morph for de-man jawing.

https://www.daz3d.com/toon-generations-4-essentials-for-genesis-8-females

"RS Jaw Slim" from Rarestone's face morph collection might be exactly what you are looking for.

https://www.daz3d.com/rarestone-s-face-morphs-collection-for-genesis-8-female

Cartoonized actually has a few interesting face and jaw morphs. "Cartoon Jaw Shape 01" and "Cartoon Face Length 01" are particularly useful for making the face shape a bit more feminine.

https://www.daz3d.com/cartoonized-for-genesis-8-female

"Jaw Corner Height" "Jaw Corner Width (Alt)" "Jaw Height (Alt)" "Jaw Height Lower" "Jaw Middle Width" "Jaw Strength" "Jaw Width" are all useful.

https://www.daz3d.com/200-plus-head-and-face-morphs-for-genesis-8-female-s

Chock full of interesting and useful face morphs:

https://www.daz3d.com/face-morph-collection-for-the-girl-8

>> No.919039

>totocandy churning out mostly asian characters the last few weeks
Some mad lad totally booked their harem, didn't they?

>> No.919049

>>918957
LOL ever looked at real women, many have manly chins and are not even trannies

>> No.919054

>>919019
I've meddled with it a bit and I think the Rarestone asset is enough. The model still looks a bit odd, but with more effort I can see it work. So thanks.
>>919049
But I don't want the model to necessarily look like a real woman, I want her to look like the game character I posted.

>> No.919057

>>918573
Probably some more NFT shit

>> No.919071
File: 786 KB, 1000x1300, junfanhdforgenesis81male00maindaz3d.jpg [View same] [iqdb] [saucenao] [google]
919071

I hear you 4chan gaijin have been speaking disrespectfully.

>> No.919073
File: 479 KB, 1920x1080, SpreadingOnGround001a.jpg [View same] [iqdb] [saucenao] [google]
919073

>>919071
what is this? A Vampire Chinaman with makeup? Looks pretty cool actually.
Here are some SFW test renders

>> No.919074
File: 516 KB, 1920x1080, SpreadingOnGround001c.jpg [View same] [iqdb] [saucenao] [google]
919074

>> No.919075
File: 489 KB, 1920x1080, SpreadingOnGround001b.jpg [View same] [iqdb] [saucenao] [google]
919075

>> No.919078
File: 410 KB, 1920x1080, SpreadingOnGround001e.jpg [View same] [iqdb] [saucenao] [google]
919078

>> No.919081

>>919073
Kek that pose looks like it could be from an ecchi anime comedy scene where the girl falls over in front of a large crowd at an important moment and her dress flips up like that.

>> No.919082

>>919081
haha yeah but extreme poses like this are great for testing out the dforce

>> No.919084

>>919082
What video card do you use for rendering and how many iterations do you usually do?

>> No.919088

>>919084
for these test renders? A 2060 and about 1500. Takes about 5-7 min pr. test render. Bigger renders with lots of characters take far longer and I have to cut them up to fit the VRAM. Hopefully I can get a 3090 pretty "cheap" when 40s series is out (all the must have the newest crap crowd then sell their previous cards).

>> No.919092
File: 425 KB, 1349x859, 2022-09-21 14 25 58.png [View same] [iqdb] [saucenao] [google]
919092

Daz is pulling better numbers than I thought they would.

>> No.919093

>>919088
How much VRAM do you have? Those are impressive render times. I am a GPUlet and basically locked into CPU renders, something comparable would take me probably 3 hours or more of rendering lol. I have been dragging my feet on upgrading due to the ridiculous markups, and basically having to build a whole new PC at this point. That would be cool if you could scoop up a 3090, you would definitely put it to good use.

Also, didn't you post a link to a website where you posted your optimization process or am I misremembering?

>> No.919095

>>919054
It's also a good idea do dial in some asymmetry morphs to make the model look a bit more natural.

>> No.919096

Genesis 9. Unified base mesh. Go to sleep

>> No.919097

>8k base maps

>> No.919098

Gee, I thought so but secretly hoped for DAZ5 with UE integration, new renderer and better controls. So much for this.

>> No.919099
File: 67 KB, 768x767, 1646865139930.jpg [View same] [iqdb] [saucenao] [google]
919099

It's over for us G8 bros...

>> No.919102

Please tell me that she'll have nice feet

>> No.919103

New G9, Victoria 9 preorder thread when???

>> No.919104

Disappointing. All this means is less compatibility and longer render times. The major issues with Daz are all with the studio itself, not with the figures. There's a reason nobody has ever made a good animation in Daz. Everything in the studio, from posing to rendering, is archaic and slow. All this will do is make it even more apparent.

>> No.919105

So G9 is 33k vertices at 0 SubD? He said it was twice as many as G8.

>> No.919106

>tfw keep trying to scrub forward on stream

>> No.919107

>>919104
You can even see it in the livestream with him dragging the morphs and having to wait 3 seconds for it to update in the viewport. Meanwhile you have UE5 and Realussion pushing for dynamic expressions and realism in realtime. G9 is just another way to milk more money out of the boomercoomers through the inevitable hundreds of backwards compatibility plugins and 8->9 figure ports that will be sold.

>> No.919108
File: 83 KB, 1400x700, TheyThem9.jpg [View same] [iqdb] [saucenao] [google]
919108

Did you just misgender them?!

>> No.919109

Damn, I remember being here for the Gen8 shitposting.

>> No.919110

>>919097
> RAMlets btfo!

>> No.919113

Seems like it might be cool for extreme creature/monster morphs but other than that G8 is already more than adequate for my purposes and I prefer the lower poly count on the unsubdivided base.

>> No.919116

>>919093
>How much VRAM do you have?
8gigs
>I have been dragging my feet on upgrading due to the ridiculous markups
oh I get that. Fuck Ngreedia but there is no way around those scum
>Also, didn't you post a link to a website where you posted your optimization process or am I misremembering?
Cant remember. Might have. Or maybe I just wrote it here in a previous thread. But will if you optimize correctly you can shave 50%+ of your VRAM needs off and increase render times considerably.

>> No.919123

>>919102
Based feet poster

>> No.919131
File: 1.65 MB, 498x280, lulz.gif [View same] [iqdb] [saucenao] [google]
919131

Genesis 8 fags on suicide watch.

>> No.919135

>>919073
>>919074
>>919075
>>919078
How long does a d-force simulation like this take you?

>> No.919139

>>919102
The feet, hands and mouth (teeth) literally looks the same as G8 or even worse. So im the case of the feet, very bad and ugly.
And if you had some morphs to fix those areas for G8, well fuck you because G8 morphs will not work on the gen 9.

The face looks quite nice. So just hide the feet with shoes, keep the mouth closed and hide the hands behind the character back and it's nice.

>> No.919140

>>919131
figures genesis 9 announcements brings the satania posters out of the woodwork

>> No.919141

>it was just gen 9 after all
lol
lmao
I told you.
>i-it will be d-daz 5!
hahaha

>> No.919142

>>919139
There's no point in using it then.

>> No.919143
File: 2.49 MB, 1582x2560, 2edgybozos_resized.png [View same] [iqdb] [saucenao] [google]
919143

as a gpulet nothing beats 10 second hi-resolution filament renders

>> No.919144

>>919143
Dude looks like from Fifth Element.

>> No.919148

>>919135
about 4 mins if you make sure there are no hard breaking the mesh collisions. That is the only real problem with dforce. You really need to make sure the mesh is working correctly and that there are no extremes.

>> No.919149

Stupid question, but where are Genesis 4-7?

>> No.919151

>>919149
Nonexistant. It skipped from Genesis 3 to Genesis 8 and G8 is almost exactly the same as G3 with some minor tweaks.

>> No.919153
File: 484 KB, 1240x1367, Salt_Lake_Temple,_Utah_-_Sept_2004-2.jpg [View same] [iqdb] [saucenao] [google]
919153

>meanwhile at Daz3d Headquarters

>> No.919164

>>919149
I don't know the boomer lore, but my guess is it started with Victoria 1-4, back then there was no unified figures so everything had its own body shape. Then Genesis 1 came out and had Victoria 5 for Genesis 1. V6 for G2, and V7 for G3. I imagine they wanted to stop this nonsense so they decided to just make it Genesis 8 so that the numbering matched.

>> No.919169
File: 143 KB, 1200x900, Jay_Versluis_The_WP_Guru.jpg [View same] [iqdb] [saucenao] [google]
919169

What's his endgame?

>> No.919175
File: 721 KB, 1920x2160, YS0004.jpg [View same] [iqdb] [saucenao] [google]
919175

>>919108
oh no no

>> No.919179

>>919143
>filament
well it has improved somewhat now looks like second life anno 2006

>> No.919180

Why nobody make a new Cashcow9 thread

>> No.919183

>>919164
So Final Fantasy rules.

>> No.919184

>>919175

Yvonne? face looking good.

>> No.919187

>>919184
yep. I need her for some Mass Effect stuff

>> No.919198

>>919179
DAZ models in Unity or Unreal look the same without custom shaders. Hair is especially bad because standard rasterization cannot handle stacked transparencies as well as path tracing.

>> No.919199
File: 1.23 MB, 680x874, asfv.png [View same] [iqdb] [saucenao] [google]
919199

does anyone know what hair is this?

>> No.919200

>>919199
Looks more like Dall-E than Daz.

>> No.919201

>>919200

it is daz, the guy does crappy lookalike models for it. I just want the hair.

>> No.919220

>>919199
looks like this one? https://www.daz3d.com/mrl-dforce-long-morphing-hair-for-genesis-8-females

>> No.919239

>>919169
to coom, most likely

>> No.919240

I wonder what 3rd party genital grafts for G9 will look like.

>> No.919245

>>919240
Like sleeve of Wizard

>> No.919246

>>919175
Got any more of this character?

>> No.919247

>>919246
not SFW

>> No.919250

>>919247
There's always /aco/

>> No.919264

>>919250
any threads up where I dump stuff?

>> No.919270

Someone make the /aco/ thread so EmmaAnon can dump his NSFW renders, plox.

>> No.919273

>>919270
I can make one myself then. Just wondering if there was one up.

>> No.919274

>>919270
dumping here for you anon: >>>/aco/6754456

>> No.919275

>>919274
Nice i'll post the few iRay renders I have, though I've mostly been doing Filament renders as previews for characters due to being a GPUlet.

>> No.919281

Dang bros... EmmaAnon's lighting and composition skills are getting really good.

>> No.919285

>>919143
>The hairy isn't absolute horrible.
Well, maybe one day some fix Filament transparecy problems...

>> No.919291
File: 2.23 MB, 2400x4000, 577.png [View same] [iqdb] [saucenao] [google]
919291

Don't be hard on people over 40 who make sexy renders, they basically finance our huge pirated libraries.

And some seem to be nice people like >>919169

>> No.919315

Is it just me or zonegfx is getting crooked soon? Site is lagging as fuck, barely anything new got posted these days. Where we are gonna go once it deaths?

>> No.919319
File: 675 KB, 1920x1280, 1662982295611.jpg [View same] [iqdb] [saucenao] [google]
919319

>>919315
>Site is lagging as fuck
Same shit here but now it seems to be running smoothly again.

>> No.919320

New bread when

>> No.919321

>>919320
Five weeks from now when this one finally prunes.

>> No.919332

Is there a tone mapper configuration(Shutter Speed, F/Stop, and Film ISO) that's generally the best? Or at least widely used? I want to be able to mix lights with hdris without having to set the lights to a gorillion lumens.

>> No.919333

>>913392
Only 3 more days

>> No.919335

So wtf does unified mess mean? Some techies buzz word to bait boomer(me) into buying it?

>> No.919340

>>919332
Forget about the tonemapper. You want to render with a canvas (mostly beauty) and those ignore tonemapping.

>> No.919342

>>919335
Probably that there will be one figure instead of two or that they at least share most of their meshes.

>> No.919344

>>919342
You mean Victoria 8 and genesis 8 doesn't have same meshes?

>> No.919345

>>919340
Any links explaining what you mean?

>> No.919346

>>919344
it simply means that both male and female models are made of 100% the same mesh. Which means that you dont need clothes for men and clothes for women are they fit both and stuff like that.

>> No.919347

>>919340
https://thinkdrawart.com/how-i-light-my-daz-studio-iray-scenes
I found this one, is it correct?

>> No.919351

>>919345
I only use a beauty canvas because you get a 32 bit image which is better for postwork in photoshop etc.

There are many different canvas options.
https://www.youtube.com/watch?v=El4oqJX2eZo

>> No.919394

>>919363
>>919363
>>919363
new