[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG


View post   

File: 2.91 MB, 345x204, N8ka4XCkxE3KsBZ5VNby3C-320-80.gif [View same] [iqdb] [saucenao] [google]
744985 No.744985 [Reply] [Original]

Did you see liquids on HL Alyx? Now this is the future. Its the first time Im seeing something like this on a real time engine.
Do you know how to make something similar with UE4 for example?

>> No.745017

>>744985
What's so impressive about this? Doesn't look like real liquid

>> No.745025

>>745017
This is closer to liquid than any low-res particle simulation that's used in games nowadays.

>> No.745026

>>744985
Why is it sped up?

>> No.745027

>>744985
If I had to guess, it's a shader based on world rotation.

>> No.745070

Certainly a shader effect and not a liquid simulation, something like this:
https://twitter.com/minionsart/status/986374665399685121

>> No.745071

Didn't you see the impressive Nvidia Physx demos about realtime fluids we where presented with several years ago? I'd be surprised if that stuff would not start creeping up in games soon.

Realtime fluids simulations have been way ahead of what's on display here for years silly tr/3/pots.

https://www.youtube.com/watch?v=lWyipKbAzAI

>> No.745074

>>744985
That's noting new and this >>745027 anon is right.

>> No.745084

>>745074
Doubt it, you see the liquid self collide and wrap around going up the neck as well as them bubbles forming and the translucency. Think it's the Nvidia Physx fluids.

Simple shader solution linked there can't do stuff like that.

>> No.745092

>>745084
Here is the source from the guy who made it:
https://twitter.com/skilful/status/1265875309980643329
It's a shader. (Obviously it's a more advanced implementation, the bubbles could still be particles that get spawned when shaking it.)

>> No.745095

>>745084
>Think it's the Nvidia Physx fluids
Bullshit

>> No.745187

>>745084
It's an iterated on version of the same thing they used for Jarate, Molotovs, Boomer Bile and a bunch of other stuff from TF2/Left 4 Dead. Has nothing to do with Physx.

>> No.745238

>>744985
it's just a simple fx
the fuck is wrong with people going insane about little clever effect holy shit

>> No.745264

>>745238
Because it's clever

>> No.745279

>>745238
I've never seen this in a video game and if I have, it looked like shit

>> No.745424 [DELETED] 

bömp