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/3/ - 3DCG


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File: 472 KB, 800x800, gnomesculpt.png [View same] [iqdb] [saucenao] [google]
712570 No.712570 [Reply] [Original]

After watching a bunch of blender tutorials and downloading it, I spent the day learning how to use it and sculpted this. Feedback appreciated.

>> No.712571

Stop promoting your fucking shitty open source projects!

We need some fucking janitors to ban these Blender, Godot and other threads.

KYS shill!

>> No.712572

>>712571
Okay. Was just asking for feedback on my sculpt. The program doesn't matter, but whatever. Have a nice day.

>> No.712573

>>712571
Based anti Blender poster

>> No.712576

>>712571
holy fucking based

>> No.712577

not bad at all. very clean

but i would stylize the nose differently

>> No.712580

>>712577
Thanks. Literally was just a general feedback request. Didn't expect a hate flood for the program.

>> No.712581

I feel like /3/ has no mods or janitors at all.

>> No.712583

>>712581
grow up you baby

>> No.712584 [DELETED] 

>>712571

B
A
S
E
D

>> No.712587

>>712570
post a profile and frontal shot.

>> No.712590
File: 535 KB, 1200x600, gnomeprofile.png [View same] [iqdb] [saucenao] [google]
712590

>>712587
Did a bit of tweaking on it, but not much.

>> No.712591

>>712590
Ah, now I see the problem.
you just have to install Zbrush

>> No.712593
File: 512 KB, 1200x600, Untitled-1.png [View same] [iqdb] [saucenao] [google]
712593

>>712590
mouth corners need to go into the face not end on the surface.
even with such bulging eyes you need to make proper eyelids. the upper eyelid follows the shape of the eyeball more (it looks like it would retract into the forehead right now). the columella is to thick. The face is very big compared to the skull.
When you make any face self similarity of forms is important to make it look believable. (that is what the purple lines are for)

>> No.712594

>>712593
the profile makes him look like he has fine features, but the front introduces rough characteristics. with how that profile looks you would expect his head to be oval or triangle shapes from the front

>> No.712597

>>712594
I'll find a way to balance it out. Thanks for the feedack.

>> No.712599
File: 26 KB, 754x408, shrek.jpg [View same] [iqdb] [saucenao] [google]
712599

>>712590
Don't be afraid to push the skull out a little bit. A common novice mistake (that I also tend to do) is paying too much attention to defining landmarks like the nose, eye and mouth shapes while sacrificing in other areas like the skull shape, and so you end up with features that are way larger than they should be.

And also, ignore the licensecucks. >>712571

>> No.712600

>>712599
I did expand the skull a tad between first and second pic, but it definitely needs more work. I'm grateful for any advice. Obviously I want a stylized look, but like >>712593 said, believability is important. I know I want him to have more square features so I might box up the nose a bit and bring the eyes back. I intend on adding a beard and hair as well.

>> No.712602

>>712581
I agree. I too can't believe these assholes >>712571 can just spew their garbage non-related opinions freely without consequences. This needs to stop.

>> No.712603

>>712602
ikr? this whole fiasco left me shaking and hyperventilating...this is not who we are as a board

>> No.712605

>>712570
>>712580
>>712590
>>712593
Use the WIP thread next time.
It exists so that everyone's shit is in one place rather than spread across lots of threads.
It's also one of the few on topic threads and relatively free of "muh software vs your software" bullshit

>> No.712610

>>712605
Thanks. I'll remember that.

>> No.712728

>>712605
yeahhh but i post on the WIP thread and nobody talks about what i say

>> No.712755

>>712580
Regarding the hater:
Ignore that schizo.
He's just one guy, who seems to have bought Houdini and now hates on everybody, who does not want to buy the same software. It's like those multi level marketing assholes, who fell for some scam and then start to insult you, if you don't buy their magic lotion.
Just ask him to show his portfolio and he'll fuck off.

Regarding your work:
Looks too much like a lazy caricature i.e. "every aspect of the face is extremely exaggerated" (see pic)
It's in the strange uncanny valley between "too weird for realism" and "too ordinary for stylized"

>> No.712756
File: 274 KB, 960x1300, cloony.jpg [View same] [iqdb] [saucenao] [google]
712756

>>712755
forgot to add pic.

>> No.712757

>>712728
Do you really want attention so badly?

>> No.712761

>>712755
>Every hater in the board is just one person
or maybe and just maybe multiple people think that something looks like garbage

>> No.712764

>>712755
Did you just imply that buying Houdini is akin to falling for some scam? Lmao, you must be the nutjob shitting on every non-Blender thread and accusing everybody of being paid shills by megacorps.

>> No.712771
File: 167 KB, 1219x572, ac4e8ed7-1f74-427f-b2a4-c864405ed0c3.png [View same] [iqdb] [saucenao] [google]
712771

>>712570
>and sculpted this
1) What version of blender did you use? 2.80 or 2.81
2) Literally how? Post a video of you doing it.

While I advocate blender a lot the pre 2.81 sculpting is literal shit, no seriously not only did I realize this the fucken developers of blender themselves say that sculpting pre 2.81 is shit because it messes itself up in this talk the developers literally admit it:
https://www.youtube.com/watch?v=YaVEJTLDD3Y

Blender without the voxel remasher of 2.81 is basically useless for sculpting.

Did you trace for this? Because I doubt anyone can sculpt this in blender especially pre 2.81. And if you have bought (ehm stolen payed tutorials for sculpting in blender) tutorials you realize how strange you need to work with blender especially pre 2.81 voxel remasher .

> Feedback appreciated.
looks really nice. I'm going to call bullshit that you did it in blender especially pre 2.81.

PS: watch https://www.youtube.com/watch?v=YaVEJTLDD3Y it will literally save you money (time to pirate it) and is better then the scam tastic sculpting tutorials for blender that demand money and are worse.

>> No.712773
File: 29 KB, 718x444, beggingforfood_blog_1600x.jpg [View same] [iqdb] [saucenao] [google]
712773

>>712570
>After watching a bunch of blender tutorials
Link to tutorials plz.

>> No.712777

>>712771

I used 2.81. I started with a UV sphere,masked it out sort of like a pacman to stretch out the jaw, and then masked the areas for the nose, ears, and neck. I used dynamic topology, mostly relying on on the grab tool to adjust positions, as well as the crease tool, clay strips, and draw with subtraction for things like nostrils. the eyes are just separate UV spheres with a subdivision surface modifier and a smooth shader. I want to try and make some better ones that I can keep as a separate file. I also use the blob tool and reduce the strength to 0 for when I want to add more polygons without altering the shape if I want to add minute details. I didn't trace, and just kind of stretched and pulled until I got a shape I was somewhat satisfied with. I spent all day though, but yeah, it was not pre 2.8. You're right about that.

>>712773

https://www.youtube.com/watch?v=IG1IEpU5VAw&t=269s this is the tutorial video I started with, but I honestly just typed blender tutorial beginner in youtube and just started watching videos.

>> No.712781

>>712777
also, at the suggestion of others, I moved over to the /wip/ thread and posted the updated version of my sculpt yesterday

>>712614

I may start over from scratch, because I'm really not happy with the ears, and have been studying up on their anatomy to try and get a better understanding.

>> No.712796

>>712777
>I also use the blob tool and reduce the strength to 0
Interesting technique.
Did you ever try or use the voxel remasher in 2.81?

>> No.712797

>>712796
I haven't. I'm a beginner so I don't know a lot of blender's more advanced features, but I figure the more I practice and study, the better and more efficiently I'll be able to use the tools for making better models. my goal is to learn to fully sculpt, retopologize, seam split, texture, and rig 3D models for animation for the purposes of independent game development.

>> No.712800

>>712757
>>712761
>>712764
------
>>712571
>>712573
>>712576
No, it's just you, samefagging as in the top posts.

On a slow board like /3/, could it be that three posts, sent in quick succession, supporting each other, attack other people and have no substance... Three posts, twice...
Totally not a samefag...

Stop pestering /3/ and go to tumbler. They love to cater to autists like yourself.

>> No.712838
File: 16 KB, 1341x323, 1560258652857.png [View same] [iqdb] [saucenao] [google]
712838

>>712800
>oh fuck I'm being mocked
>it can't be more than one person, IT CAN'T BE
Ok, nutbrain.

>> No.712849

>>712838
samefag

>> No.712851
File: 77 KB, 1341x323, 1560258652923.jpg [View same] [iqdb] [saucenao] [google]
712851

>>712838
samefag detected

>> No.712854

>>712851
Fucking blendlets, when will they learn?

>> No.712855
File: 313 KB, 1600x1067, elle-alexandra-nude-disorderly-conduct-06.jpg [View same] [iqdb] [saucenao] [google]
712855

>>712854
just stop samefagging it's a bad habit.

>> No.712865
File: 546 KB, 1280x720, dumbass.webm [View same] [iqdb] [saucenao] [google]
712865

>>712851
>>712855
lmao dumbass

>> No.712875

>>712771
>>712777

Totally slipped my mind, but I also love the scrape tool. Using that with shift click too smooth really cleans things up quickly.

>> No.712877

>>712865
samefag

>> No.712880

>>712570
I'd thicken up the eyelids and shorten the distance between nose and mouth

>> No.712900

>>712571
>YOU CAN'T POST YOUR 3D STUFF ON THE 3D BOARD!!!
Kill yourself, /3/ has turned into a gigantic shitpile where nothing happens but software and eceleb shitflinging. People getting into the hobby and posting their stuff should be encouraged

>>712570
It looks really good for a beginner, keep it up based op

>> No.712901
File: 385 KB, 500x570, 1570266727881.gif [View same] [iqdb] [saucenao] [google]
712901

>>712900
pointless post desuu

>> No.712902

>>712901
stfu autist, he's right.

>> No.712904

>>712902
samefag

>> No.712908
File: 696 KB, 359x319, output.webm [View same] [iqdb] [saucenao] [google]
712908

>>712865
>I've got your nose
Yeah, very convincing. You can trick all the kids and retards with this...

>> No.712911

>>712908
I know you think you are being clever but that doesn't work with 4chanX. Even though you added the (You) it didn't add the appropriate markings. Nice try though! Would probably fool some newfag redditor such as yourself.

>> No.712915

>>712911
>appropriate markings
are you desperate or retarded?
you can change every part of the rendered page via inspector, so what is even your point?

>> No.712924

>>712901
Based
>>712902
Cringe

>> No.712976

>>712924
>So lit, senpai, yolo. Let's eat tide pods.
k

>> No.713012

So how long until we find out that OP actually made this in Z-Brush, and trolled everyone?

>> No.713014 [DELETED] 

https://youtu.be/-hQeArXQEJg
https://youtu.be/OmXwnQjB-Mc
https://youtu.be/I-AE0oW8jII
https://youtu.be/cRipSgxMukQ

>> No.713073
File: 790 KB, 1400x700, gnomesculpt.png [View same] [iqdb] [saucenao] [google]
713073

>>713012
I dunno what to tell you. Blender 2.81's sculpt feature is really intuitive. I don't have the money to buy a program like Z-Brush.

Did some reworking on the sculpt and completely redid the ears. Was working on another sculpt but accidentally turned off x mirror modifier and ended up with a completely wonky sculpt, so I went back to tweaking this one. Thinking about making a body for him when I've got his head the way I like.

>> No.713103

>>713073
new ears are cool.

>Thinking about making a body for him
If you wanna add this to your portfolio, you should work on the material and textures first.
Try to add a few blendshapes, so you can change the expression to give it more character.
Then render it with good settings.

I really like the work already, try to complete what you have before you add more things like the body.

>> No.713106

>>713103
I'll look up some tutorials. Only way I could think to give him expression would be to retopologize for a more usable mesh, and do some rigging. I also want to give him some hair and a beard, so I'll probably make some last minute tweaks tomorrow and start on that. He'll definitely need a texture paint.

>> No.713136

>>712572
he's just shit posting, if you don't get it just ignore it, in a week you will find it funny.

Good work by the way, consider remeshing, texturing and animating it.

>> No.713138

>>712771
I'm late but this one was bait right?

>No one could sculpt a head in blender pre 2.8

Meanwhile there's been a consistent shitting out of blender speedsculpts on YT since 2.8 beta

>> No.713147
File: 307 KB, 666x666, gnomehead.png [View same] [iqdb] [saucenao] [google]
713147

>>713136
That's my plan. I definitely reworked this sculpt a lot though from my original post.

>> No.713165

>>713106
>retopologize for a more usable mesh, and do some rigging
just use blendshapes. You can create several super basic expressions so you can interpolate to get a complex expression or animation.

>> No.713240
File: 13 KB, 300x168, MS paint.jpg [View same] [iqdb] [saucenao] [google]
713240

>>713138
>Meanwhile
Its not that you can not do it. It was extremely hard same way like you can paint anything you want in MS Paint only its extra hard compared to Photoshop (no layers etc).

2.80 is garbage of sculpting 2.81 is where the money is.
>one was bait right
The literal blender developers themselves literally tell you that 2.80 sculpting sucks ass because it has the potential to fuck itself up if you don't work in a extra autistic way.

The voxel remasher can fix that, seriously watch the video you raging fuck they literally say how shit 2.80 sculpting is and how great the remesher is they use.

There is literally no debating here you are literally disagreeing with the developers of blender itself.

WATCH THIS VIDEO YOU RETARDED FUCK!
https://www.youtube.com/watch?v=YaVEJTLDD3Y

>blender speedsculpts
>speedsculpts
Yep found the problem.

Did you sculpt in blender 2.80? No? What a surprise, if yes post a video of you sculpting in it. What did you actually do in blender?

>speedsculpts
You realize its basically extremely talented and experienced people (with years in the industry in real tools) showing how bitching great they are?

>speedsculpts
Was it next to the MS Paint speed paintings? WOW MS Paint must be the best 2D painting program out there watch all thees MS Paint speed paints!

>> No.713242
File: 66 KB, 750x452, zeus_trueno_guerra_de_mitos__thunder_of_zeus-2.jpg [View same] [iqdb] [saucenao] [google]
713242

>>713138
TL; To retarded
Important moments in the video
https://youtu.be/YaVEJTLDD3Y?t=1062
>Hey look at this brush that lets me do everything so fast
>Ha Ha Before this it was so shit
https://youtu.be/YaVEJTLDD3Y?t=1133
>I rarely use dynamic typology nowadays.
>Remasher is so much faster HA HA
https://youtu.be/YaVEJTLDD3Y?t=1192
>Check out how bitching great the remash is! BAM! HA HA
>This used to be super hard

https://youtu.be/YaVEJTLDD3Y?t=1446
>[remesh in action] He He He
https://youtu.be/YaVEJTLDD3Y?t=1763
>I wish I did have this before
https://youtu.be/YaVEJTLDD3Y?t=1836
>Immediately remeshes
>Way faster then in dynamic topology
>HE HE HE

https://youtu.be/YaVEJTLDD3Y?t=2004
>remash, BAM, done.
https://youtu.be/YaVEJTLDD3Y?t=2021
>With dynamic topology it was important to smooth constantly
>Now with remash I don't need to fight these artifacts.
~The mother fucking blender developer himself!

Explanation what the Voxel remasher is doing:

https://youtu.be/9ILBCGY84cg?t=1651
How the mesh can fuck itself up in blender 2.80
And how Remasher fixes all of this.

https://youtu.be/9ILBCGY84cg?t=1213
Ignore this Mexican linux fagot using his gimmicky home made compilation that fuckes itself over.
https://youtu.be/9ILBCGY84cg?t=1431
>Its quads all over the place

https://youtu.be/WfdFeh5V_hI
Different explanation of what the remasher is doing.

>>713138
>The Blender foundation
>The Blender developers
>And the Blender convention are antiblender shills!
This has to be some next level fagotry I never imagine someone will shill 2.80 and ignore 2.81.
Get professional help, and this is coming from a blender zealot like myself.

In other news how do the standards fags feel about the remasher?
>>712797
See videos above.

>> No.713243 [DELETED] 

https://youtu.be/-hQeArXQEJg
https://youtu.be/OmXwnQjB-Mc
https://youtu.be/I-AE0oW8jII
https://youtu.be/cRipSgxMukQ

>> No.713245

>>713242
jesus christ are blendlets even human

>> No.713250

>>713242
Amazingly useful. I love Remesh now. Thank you.

>> No.713255

>>713242
What's so special about the remesher? It doesn't very seem different from ZBrush's DynaMesh. Maybe the fact that it's volume based makes it more robust (re: holes, open surfaces, etc.)?

>> No.713258

>>713255
Dynamesh is volume based as well

>> No.714089

>>713255
>makes it more robust
Yep you got it.
>holes, open surfaces,
For that you have to use the 3D print tools it literally has a "fix non manifold" button there this fixes most holes. Remember to enable 3D print tools in the plugin options (its a build in plugin).

>What's so special about the remesher
Watch
https://youtu.be/9ILBCGY84cg?t=1651
it explains everything, fixes meshes who mess themselves up. Better for joining boolled together objects.

>ZBrush
> It doesn't very seem different from ZBrush's DynaMesh
>My god blender getting things that Zbrush has ! Why are people who use blender excited about that?! If Zbrush has things like this?
You think about that one big boy.

>>713250
>Amazingly useful. I love Remesh now. Thank you.
No problem the materials/films are useful on their own the one who shilled 2.80 over 2.81 must be a maya shill who wants to mislead people, for sculpting get 2.81.

>>713245
What did you mean by this?

>> No.714123

>>713255
It's no different from Dynamesh. Now Blender has a copy of the functionality.

>> No.714159
File: 264 KB, 634x557, giiga nigga.png [View same] [iqdb] [saucenao] [google]
714159

no OP but I made this, pls rate.

>> No.714170

>>712571
top tier satire, fucking retarded autists can't even tell

>> No.714298

>>713242
>linux
I'd just like to interject for a moment. What you’re referring to as Linux, is in fact, GNU/Linux, or as I’ve recently taken to calling it, GNU plus Linux. Linux is not an operating system unto itself, but rather another free component of a fully functioning GNU system made useful by the GNU corelibs, shell utilities and vital system components comprising a full OS as defined by POSIX.
Many computer users run a modified version of the GNU system every day, without realizing it. Through a peculiar turn of events, the version of GNU which is widely used today is often called “Linux”, and many of its users are not aware that it is basically the GNU system, developed by the GNU Project. There really is a Linux, and these people are using it, but it is just a part of the system they use.
Linux is the kernel: the program in the system that allocates the machine’s resources to the other programs that you run. The kernel is an essential part of an operating system, but useless by itself; it can only function in the context of a complete operating system. Linux is normally used in combination with the GNU operating system: the whole system is basically GNU with Linux added, or GNU/Linux. All the so-called “Linux” distributions are really distributions of GNU/Linux.

>> No.714306

>>714298
This stupid copypasta might actually be relevant and worth a minute to read now, since I'll bet a bunch of former Windows 7 users (i.e myself) will be making the jump to Linux next month.

>> No.714327

>>714298
Stop sucking Stallman's cock for a second and educate yourself:
It's called Apache/Linux/TeX/Perl/Python/FreeCiv/X11

>> No.714410

>>712911
if you are on 4chanX there is literally a (You) checkbox you can click, you fucking retard

>> No.714411

>>714410
we know it's you the one guy that got raped by Ton Roosendaal.
Stop samefaging