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668503 No.668503 [Reply] [Original]

Need help as texture image isnt showing with the same settings. In my previous project it was working with the exact same set up, but now it does not work.

>> No.668504
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668504

here is my pevious project and withthe same seting, it is working fine.

>> No.668505

fuck off blendlet

>> No.668506

>>668503
whats the use on applying a image texture over a diffuse?


Just uv unwrap the thing, then, With your principled BSDF shader connect the image texture to the diffuse color in the shader. done.

>> No.668509

>>668506
OPs problem has nothing to do with shaders.
>>668503
Go to the scene settings and in color management make sure to set display device to srgb and color mode to filmic or something.
I fon't know the exact settings from the top of my head, but the problem lies in the color management, just play around with the settings.

>> No.668510

>>668509
OP's problem has nothing to do with color management.

>> No.668524

I'm guessing your old project used a different object that was generated with UVs and now you are using one without UVs.

>> No.668527

do you have a UV map?

>> No.668610

>>668527
thats the issue, i placed it late. thank you

>> No.668611

>>668505
:>

>> No.668614

>>668503
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