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2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG


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483828 No.483828 [Reply] [Original]

Hey Anawns,

Short Film I made in 3 weeks using UE4 and DAZ. Super fast workflow- I recommend it. Feel free and beautiful to ask questions.

https://vimeo.com/132040059

>> No.483829

Did you make the models and textures yourself? If yes, did you create them in the span of those 3 weeks or did you make them before?

>> No.483830
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483830

>>483828

>> No.483832

>>483829
No, All of the models were free resources. That's the compromise you have to make when working fast. Getting creative with free materials. On the upside, I could just shoot scenes in the game engine, animate and render in DAZ and composite the two. Im a bedroom filmmaker with an old computer. So I just made the best with what I had. Check it out; you might have a lot more fun than expected!

>> No.483833

>>483830
LoL! At first I was like..oh that's so nice, I do feel at home here on 4chan. Then I realize. Well, what about it do you think is trash? You might be able to give me insight on my next project.

>> No.483839

>>483828
Don't make a studio bumper take 22 seconds, they didn't even in the time period you're referencing. If you can't do it in four seconds max you're doing it wrong.

>> No.483840

1:47 in and you've already lost my interest.

>> No.483841

>>483839
Yeah, I totally understand. Now a days people have such small attention spans. That's a great consideration for my next project. But also, sometimes films are demanding...some contemplation only happens when you take the time to see something slow. But, it's also true that you need to hook an audience in.

>> No.483843

>>483828

You have 11 seconds to grab peoples attention.

30 seconds in and I closed it because nothing had happened yet.

Considering it's only 270 seconds long that's horrendous.

>> No.483848

>>483841
>But also, sometimes films are demanding

You're nowhere near the level of skill or talent that gets to break this rule. That's an observation of fact, not an insult.

Make something interesting happen and put your ego in a locked box until you're good at doing that.

>> No.483859

>>483848
Any ideas on how to make something interesting happen? What kind of interesting things would you like to see? (Im not being sarcastic with the question, Im actually curious.)

>> No.483860

>>483859
just git gud you fucking sandnigger

>> No.483862

>>483859

Anything that isn't 30 seconds of your own personal logo.

CONTENT.

>> No.483866

The pacing was shit, the concept was not shit, but done shittly.
song was hella annoying.
2/10- logo was too short

>> No.483867

>>483866
Ohh Yall is viscious. O.k. challenge accepted...MY BLOOD BOILS TO BECOME BETTAH!!! Thanks for the critssss.

>> No.483922

>>483867
also make your own models, fuck time. If you want something good, you have to do all of it.

>> No.484003

>>483828
The pacing and visual direction was horrible
Nothing spectacular or remotely noteworthy
Animation felt like cheap game animation, not production animation, so what was the fucking point
Wasted my time, legit mad, congratulations